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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 9 (21.4%)
Blue. - 8 (19%)
Yellow. - 5 (11.9%)
Green. - 8 (19%)
Can't decide. - 10 (23.8%)
Not interested. - 2 (4.8%)
Total Voters: 42

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1808332 times)
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KingJigglypuff
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    « Reply #4650 on: January 18, 2014, 09:24:36 AM »


    Hey, that Raptor is looking freaking sexy, animation wise, at least. I'm gonna try this out when you release this version!
    Thanks.

    Now let's hope I can gather up some more attention.
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    « Reply #4651 on: January 18, 2014, 09:30:57 AM »


    Thanks.

    Now let's hope I can gather up some more attention.

    Yeah... I used to know that feeling. :\
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    KingJigglypuff
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    « Reply #4652 on: January 18, 2014, 09:46:33 AM »


    Yeah... I used to know that feeling. :\
    Everyone does.

    Though with the exception of a select few, the characters I make are generally much less popular than what others make.
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    « Reply #4653 on: January 18, 2014, 09:48:39 AM »


    Everyone does.

    Though with the exception of a select few, the characters I make are generally much less popular than what others make.

    Oh, well, with Brawl hacking dying down the way it is, it's to be expected. I bet once you release it, and they see your name, they'll jump on it. Wink

    Back on topic: Is Raptor's moveset complete, in general?
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    KingJigglypuff
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    « Reply #4654 on: January 18, 2014, 10:11:04 AM »


    Oh, well, with Brawl hacking dying down the way it is, it's to be expected.
    Yeah. Undecided Well there's always hope for if SSB4 will ever be modded.

    I bet once you release it, and they see your name, they'll jump on it. Wink
    Well I don't really care much for downloads. It's just recognition that I want.

    Back on topic: Is Raptor's moveset complete, in general?
    All that's left is Down Throw, Forward Air, and Up Throw. Though Up Throw is Beta right now. The concept Animation is done (kudos to Kit). All it needs is a bit of an overall touch-up.
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    KingJigglypuff
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    « Reply #4655 on: January 18, 2014, 04:59:13 PM »


    A slight update on Raptor...

    I managed to clock the charging time for Up Special, Side Special, and Down Special. Also the duration for Down Special and Final Smash.

    Down Special (Charge): ~3 seconds. ~180 Frames.
    Down Special (Duration: ~19 seconds. ~1,140 Frames.
    Up Special (Charge): ~1 second. ~60 Frames.
    Side Special (Charge): ~1 second. ~60 Frames.
    Final Smash (Duration): ~30 seconds. 1,800 Frames.

    I think the charge time for Down Special needs to be increased. And the duration for Final Smash needs to be decreased. Up Special/Side Special charge and Down Special duration are fine the way they are.

    What do you guys/girls think? inb4noreplies

    On a side note, there was a glitch Raptor had that resulted it to access Down Special without needing to charge up after dying. This said glitch has been fixed. Wink
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    « Reply #4656 on: January 18, 2014, 05:13:53 PM »


    Wow, sounds like a quality moveset you're making there.
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    KingJigglypuff
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    « Reply #4657 on: January 18, 2014, 05:23:45 PM »


    Wow, sounds like a quality moveset you're making there.
    That's what I always aim for. =p
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    « Reply #4658 on: January 18, 2014, 05:50:20 PM »


    Any advice on making pseudo-projectiles? My K. Rool has one but it always clips through walls and sloped floors. D:

    If not it's ok.

    And yeah, I gotta try out your other stuff sometime.
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    KingJigglypuff
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    « Reply #4659 on: January 18, 2014, 05:54:31 PM »


    Any advice on making pseudo-projectiles? My K. Rool has one but it always clips through walls and sloped floors. D:

    If not it's ok.
    I'm afraid not. Undecided You would need to make an Article. But everyone knows that's not possible right now.

    I would suggest porting your character over onto someone who does have the projectile you want.

    And yeah, I gotta try out your other stuff sometime.
    You should see the contrast between the quality of my past PSAs and my most recent PSAs. Tongue
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    « Reply #4660 on: January 18, 2014, 05:58:21 PM »


    I'm afraid not. Undecided You would need to make an Article. But everyone knows that's not possible right now.

    I would suggest porting your character over onto someone who does have the projectile you want.
    You should see the contrast between the quality of my past PSAs and my most recent PSAs. Tongue

    Yeah... I think I'll just wait and update said PSA.

    And all righty. Same here. lol
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    Tormod
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    « Reply #4661 on: January 19, 2014, 06:57:12 AM »


    I'm working on it. Though I can only do so much with sounds from the films. I'd really like the sounds from Warpath: Jurassic Park.
    Have you tried extracting some sounds from YouTube videos of warpath? Or you could record them from your computer as you emulate it.
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    « Reply #4662 on: January 19, 2014, 08:54:18 AM »


    Have you tried extracting some sounds from YouTube videos of warpath?
    That wouldn't work so well, due to there being background noise.

    Or you could record them from your computer as you emulate it.
    My computer isn't as powerful as it once was. Undecided

    Though I do remember a video I saw a while ago. I managed to get the sounds from there before it was taken down, but I'm gonna have to do the work of separating the various sounds.
    « Last Edit: January 19, 2014, 09:01:54 AM by HailToTheKingJigglypuff » Logged

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    « Reply #4663 on: January 19, 2014, 09:29:34 AM »


    Ahh, I see. I had the idea from that video you sent me, there were a few raptor sounds without any background music or noise.

    Anyways, I have some previews of the Jurassic Park Based Recolors:


    01: based on JP2 raptor and action figure

    02: based on JP3 raptors and JP1 T-Rex

    03: based on warpath megaraptor

    04: based on a JP action figure

    05: based on JP3 female raptor

    06: based on JP3 male raptor
    « Last Edit: January 19, 2014, 09:31:51 AM by Tormod » Logged

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    « Reply #4664 on: January 19, 2014, 09:33:39 AM »


    Anyways, I have some previews of the Jurassic Park Based Recolors:

    01: based on JP2

    02: based on JP3 raptors and JP1 T-Rex

    03: based on warpath megaraptor

    04: based on a JP action figure

    05: based on JP3 female raptor

    06: based on JP3 male raptor
    Those are absolutely amazing. Though I feel the JP2 recolor could be a brighter shade of orange with more stripes, but it's been a while since I've seen JP2, so I'm likely off by a bit.

    Do you plan on doing any additional recolors?

    Thanks so much for this.
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