More Smesh Charizard stuff.
For the Mini PSA version, Charizard will have Rock Smash (Down Special) and Flare Blitz (Side Special). (But there will be a version in which Down Special is Fly, rather than Rock Smash for PM)
For the Project M version of the moveset, every aspect of Project M Charizard will remain the same, aside from the changed Specials.
For the Brawl version however, moves will be changed in damage and knockback to match Smesh Charizard's updated attacks (I may animate the changed moves as well). Its attributes will also match Smesh Charizard.
Like the original release, the rock also had rim lighting, but I replaced that with the same spec map material that the new Charizard uses.
http://gfycat.com/RightSilkyBackswimmerAnd for Flare Blitz, I made the move function similarly to how it does in Smash Wii U/3D, but with a few buffs.
Said buffs include:
-Being able to tech off the ground during the recoil (not walls though).
-Increased damage. (23 damage, as opposed to 19 damage in Smesh).
-Increased knockback.
-Invincibility during the first few Frames of startup.
-Super Armor during the rush (that gets weaker as the move progresses and as damage increases).
-Shorter animation (basically uses the same animation my Solo Charizard uses for its own version of Flare Blitz, but if enough people want it, then I'll try making a recreation of the Smesh Flare Blitz animation).
http://gfycat.com/RewardingWellgroomedAfricanparadiseflycatcher