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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 10 (23.3%)
Blue. - 8 (18.6%)
Yellow. - 5 (11.6%)
Green. - 8 (18.6%)
Can't decide. - 10 (23.3%)
Not interested. - 2 (4.7%)
Total Voters: 43

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1810070 times)
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KingJigglypuff
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    « Reply #6540 on: November 12, 2015, 03:52:25 PM »


    No.

    In PM 3.6, Mewtwo and Lucario now share the same soundbank, so there shouldn't be any issues.

    If it did, I wouldn't have uploaded it. :L
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    « Reply #6541 on: November 12, 2015, 04:55:46 PM »


    No.

    In PM 3.6, Mewtwo and Lucario now share the same soundbank, so there shouldn't be any issues.

    If it did, I wouldn't have uploaded it. :L

    I know they share the same soundbank, that's why I asked if Mewtwo ever messes with Lucario.
    I know some Lucario SFX were replaced with those of Mewtwo.
    If said SFX ID's are not used by Lucario, then it is fine, but if not...
    Let me test it and check that out. Tongue
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    « Reply #6542 on: November 13, 2015, 03:24:16 AM »


    I just said your case is fine. :L
    I know... it's just that after posting my request, I went on and tried to port them myself.
    Pit worked Flawlessly, While Samus didn't (in fact, she froze when I selected her!)
    I also want to update the PM Roy I ported.
    « Last Edit: November 13, 2015, 04:44:33 PM by yi-shioon » Logged

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    « Reply #6543 on: November 13, 2015, 01:33:19 PM »


    I have not tried Lucario yet since I installed Mewtwo, but does it bring any SFX problem to vBrawl Lucario?
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    KingJigglypuff
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    « Reply #6544 on: November 13, 2015, 09:46:57 PM »


    ! No longer available


    Have a video presentation of ported Lucario and Mewtwo duking it out.

    Lucario: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204088

    Mewtwo: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203252

    [Direct Links]

    Lucario: https://www.dropbox.com/s/ivy3oezcr86plh3/Project%20M%20Lucario%20for%20Brawl.zip?dl=0

    Mewtwo: https://www.dropbox.com/s/830x0q0isf9avgn/Project%20M%20Mewtwo%20for%20Brawl.zip?dl=0

    I have not tried Lucario yet since I installed Mewtwo, but does it bring any SFX problem to vBrawl Lucario?
    I believe the initial Double Team Counter SFX was muted for vBrawl Lucario.
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    KingJigglypuff
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    « Reply #6545 on: November 21, 2015, 01:09:23 PM »


    For those that downloaded either ported Lucario, ported Mewtwo, or both, then re-download, as I fixed an issue the two of them had.

    Mewtwo:
    -Fixed T-Pose when holding certain items.

    Lucario:
    -Fixed broken texture on the recolored alt.

    Also, a small Deoxys preview.

    http://gfycat.com/BriefFlawlessAmericanlobster

    A more polished version of Speed Form's Up Special. (Beta coding: http://gfycat.com/AstonishingIllustriousGosling)

    If you want to compare it to Lucario, Speed Form's version of Extreme Speed has less tight control, but higher velocity, speed, and momentum preservation (though the momentum preservation may be decreased).

    There's two current downsides to this though.
    -This move is very code heavy. The current coding I have takes up more than 10 KB alone. Gotta love those Brawl limitations. >.>
    -The coding uses 4 different Floats.

    There is also one issue.
    -Despite there apparently being nothing wrong with my coding, automatic wall transition refuses to happen when moving upward diagonally on a left wall.
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    « Reply #6546 on: December 04, 2015, 06:04:58 PM »


    Just wondering, in light of all the recent Project M drama, if you still intend to port the remaining 3.6 characters to vBrawl at some point in the future. Regardless, really appreciate the ones you've done so far and looking forward to Deoxys as well.
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    « Reply #6547 on: December 04, 2015, 06:16:19 PM »


    Just wondering, in light of all the recent Project M drama, if you still intend to port the remaining 3.6 characters to vBrawl at some point in the future. Regardless, really appreciate the ones you've done so far and looking forward to Deoxys as well.
    He'll do everything you said or he'll be bannednot impressed
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    KingJigglypuff
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    « Reply #6548 on: December 04, 2015, 08:23:51 PM »


    Just wondering, in light of all the recent Project M drama, if you still intend to port the remaining 3.6 characters to vBrawl at some point in the future.
    I'm gonna wait for things to settle down a bit before I resume porting.

    He'll do everything you said or he'll be bannednot impressed
    I see what you did there ...
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    « Reply #6549 on: December 04, 2015, 10:13:08 PM »


    He'll do everything you said or he'll be bannednot impressed

    That's really bad not impressed
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    Before someone attacks me:
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    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

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    « Reply #6550 on: December 08, 2015, 03:02:12 PM »


    For those that downloaded my Brawl port of Project M Mewtwo, re-download, as I forgot to edit a Config file to include the Rocket Armor Mewtwo recolor.

    On a side note, I have Roy edited and ready to go, though I'm gonna hold out until the Project M stuff settles down.
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    « Reply #6551 on: December 08, 2015, 04:29:24 PM »


    Good things come to those who wait...
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    KingJigglypuff
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    « Reply #6552 on: December 09, 2015, 11:12:24 AM »


    Good things come to those who wait...
    Indeed.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210282

    I also ported Marth over as a bonus.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210281
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    « Reply #6553 on: December 12, 2015, 03:51:08 PM »


    All this time and I've never really looked in here. :v

    Pretty good stuff you got going on. You'd better finish dem PM ports! >:c
    « Last Edit: December 12, 2015, 03:58:39 PM by Nao-chan » Logged

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    « Reply #6554 on: December 12, 2015, 03:58:16 PM »


    Your resolution was so high, you posted twice. Tone it down, (1080p H)Dee. ( ͡° ͜ʖ ͡°)
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