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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 9 (21.4%)
Blue. - 8 (19%)
Yellow. - 5 (11.9%)
Green. - 8 (19%)
Can't decide. - 10 (23.8%)
Not interested. - 2 (4.8%)
Total Voters: 42

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1795232 times)
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xZedkiel
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    « Reply #165 on: March 21, 2011, 09:10:45 PM »


    You should totally add all these ideas to the op Grin and I'd say Zoroark should run like she did in the movie ^_^
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    SiLeNtDo0m
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    « Reply #166 on: March 22, 2011, 12:07:46 AM »


    The black text in your sig saddens me KJ Sad
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    xZedkiel
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    « Reply #167 on: March 22, 2011, 12:11:50 AM »


    The black text in your sig saddens me KJ Sad
    I think both of you make great PSA's, and you both have great aspirations and ideas.
    I don't think the speed of making it matters, what matters is how the people enjoy it and that sense of pride you feel after accomplishing something amazing. Am I right or am I wrong?
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    KingJigglypuff
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    « Reply #168 on: March 22, 2011, 05:02:55 AM »


    The black text in your sig saddens me KJ Sad
    It's not what you think. I sent you a PM to clear things up.

    I think both of you make great PSA's, and you both have great aspirations and ideas.
    I don't think the speed of making it matters, what matters is how the people enjoy it and that sense of pride you feel after accomplishing something amazing. Am I right or am I wrong?
    You're right.
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    Puraidou
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    « Reply #169 on: March 22, 2011, 05:15:12 AM »


    I think both of you make great PSA's, and you both have great aspirations and ideas.
    I don't think the speed of making it matters, what matters is how the people enjoy it and that sense of Pride you feel after accomplishing something amazing. Am I right or am I wrong?
    Indeed. Oh and a pun in the text. Sense of me? Awesome Face Since i go by the name Pride around KCMM Tongue
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    KingJigglypuff
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    « Reply #170 on: March 22, 2011, 01:18:09 PM »


    Updated OP with more moves.
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    xZedkiel
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    « Reply #171 on: March 22, 2011, 05:06:48 PM »


    I think both of you make great PSA's, and you both have great aspirations and ideas.
    I don't think the speed of making it matters, what matters is how the people enjoy it and that sense of Pride you feel after accomplishing something amazing. Am I right or am I wrong?
    Indeed. Oh and a pun in the text. Sense of me? Awesome Face Since i go by the name Pride around KCMM Tongue
    I love feeling Pride lol.. That sounds wrong now. XD
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    Herculeswill22
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    « Reply #172 on: March 22, 2011, 06:22:14 PM »


    Are you still accepting suggestions? If so...

    Vyse from Skies of Arcadia. Super badass. Watch some gameplay vids of his special attacks, and you'll understand.
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    KingJigglypuff
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    « Reply #173 on: March 22, 2011, 06:25:34 PM »


    Are you still accepting suggestions? If so...

    Vyse from Skies of Arcadia. Super badass. Watch some gameplay vids of his special attacks, and you'll understand.
    Not right now, I'm making the Zoroark PSA right now.
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    zyborg
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    « Reply #174 on: March 22, 2011, 06:29:02 PM »


    So, you got Zoroark's moves all planned out? Or could I still suggest some?
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    KingJigglypuff
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    « Reply #175 on: March 22, 2011, 06:31:07 PM »


    So, you got Zoroark's moves all planned out? Or could I still suggest some?
    You can still suggest things.
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    zyborg
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    « Reply #176 on: March 22, 2011, 07:09:24 PM »


    Cool. So, any of my ideas have a possibility in being included?

    Also... I have some new ideas. For a dash attack, an image of Zoroark could dash even faster past the real Zoroark, attacking and then either that illusion does damage, or it is followed up by the real thing.

    A- a simple slash; AA- followed by a slash from the other side, though having another image or two of the arm along with it that act to widen the hitbox; AAA- and then the other side again, but with even more images that act as widening the hitbox even more; AAAaaaaaa- Rapid-fire slashes AKA Fury Swipes.

    Down Smash- Charges the claws with crimson energy, then goes for a slow-med low 360^slash AKA Night Slash. Could do a lot of damage, or decent damage with a sweet spot or Crit chance.

    Fake Tears/Swagger/something- I had an idea for Faint Attack, until I realized that the move wasn't what I thought. I was thinking a move that simulated "shield break stun", but could easily be canceled out of.

    Final Smash- Night Daze in the anime is a huge forcefield-type thing around Zoroark. I was thinking that it possibly could be like a modified Smart Bomb effect?
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    Master_Ryuk
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    « Reply #177 on: March 22, 2011, 07:47:41 PM »


    Zoroark can learn dig via tm, so why not giving him dig like you kingjigly psa?
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    xZedkiel
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    « Reply #178 on: March 22, 2011, 11:56:56 PM »


    I was thinking shadow claw on the AAA combo, like give them a crimson glow while he slashes.
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    Plak
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    « Reply #179 on: March 23, 2011, 12:57:17 PM »


    So, I've been thinking of a way to implement Zoroark's signature ability, Illusion. Since the original effect obviously doesn't fit Brawl (and isn't possible anyway), Zoroark could be the Mindgame Character, able to feign almost all his moveset. For example, pressing B just after initiating most moves could trigger its Illusion counterpart, with the exact same animation, no hitbox but interruptible from the scratch. You could feign initiating a FSmash as the opponent roll to your other side, only to nab it with a surprise attack.

    Such an ability obviously needs to be balanced down, so here's what I thought :
    * You can't feign charging Dark Pulse or Nasty Plot.
    * Fake Dark Pulse will always appear to be maxed out, but it will be interruptible only a little earlier than true Dark Pulse. Also conveniently prevents having many of these on the screen at a time.
    * Zoroark should have two modes : Tricky and Nasty, always spawning in Tricky mode.

    * Tricky :
    *** Illusion can be used
    *** Uses mainly physical attacks, only some specials (like Dark Pulse) have Darkness effect.
    *** Consequence : low power, very low range, priority and kill potential.
    * Nasty :
    *** Cannot use illusion (just like using NP reveals you're a Zoroark)
    *** Dark Aura effect on his hands, like Lucario at high percents.
    *** Most moves get additional, stronger "special" hitboxes shown by a Darkness effect, thus increasing range, priority and power (but if you're too close to your opponent, only hits with the standard, physical hitbox). Probably like Lucario's FSmash iirc.
    *** Persistent but not overpowered, this mode could be an actual character.

    Mode change should probably take around the same time as Ganon's Warlock from Tricky to Nasty, and almost instant from Nasty to Tricky (same animation, but interruptible?).
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