|
|
« Reply #555 on: May 15, 2011, 10:19:10 AM » |
|
I prefer the multi-slash (though the animations could use some work...it looks just plain weird using only one arm ) since it's one of his signature moves and it showcases his speed. I'm sure making the Neutral B usable in the air wouldn't be that big of an issue. ...right? The Neutral Special is usable in the air. What seems to be the problem?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #556 on: May 15, 2011, 10:36:18 AM » |
|
When will the next version be out?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #557 on: May 15, 2011, 10:38:18 AM » |
|
When will the next version be out?
BETA 2 just came out yesterday. A good guess for BETA 3 release I think would be something between a few days to a week. Most likely being a week.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #558 on: May 15, 2011, 01:33:21 PM » |
|
great job this'll go nicely over ROB
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #559 on: May 15, 2011, 01:43:43 PM » |
|
yes. this is AWESOME!
i thank thee from bottom of my not so anime infested heart.
this moveset is AMAZING.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #560 on: May 15, 2011, 01:51:04 PM » |
|
great job this'll go nicely over ROB yes. this is AWESOME!
i thank thee from bottom of my not so anime infested heart.
this moveset is AMAZING.
Thank you. The both of you. ^_^
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #561 on: May 15, 2011, 01:53:23 PM » |
|
I would speak further, but I've said enough.
Just do what you want now...
-and I have never been able to use Neutral B in the air.
|
|
|
Logged
|
3DS Friend Code: 2895-6640-9302
|
|
|
|
|
|
« Reply #562 on: May 15, 2011, 02:05:33 PM » |
|
Velen took the words out my mouth.
I, as a Bleach nerd, would have given you the advice, but I got beaten. I'm going to leave now.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #563 on: May 15, 2011, 02:06:23 PM » |
|
I would speak further, but I've said enough.
Just do what you want now...
-and I have never been able to use Neutral B in the air.
Really, what happens? I can use it just fine in the air.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #564 on: May 15, 2011, 02:28:24 PM » |
|
Though i like the move-set i do agree with Velen and Song that he really isn't Bleach-like at all. You might want to watch some of the fights e has in Bankai mode and see if you can create those attacks in his move-set. -and I have never been able to use Neutral B in the air. Strange i've been able to use it since Beta 1 and it works flawless for me.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #565 on: May 15, 2011, 02:31:21 PM » |
|
Well if anyone would be willing to animate a few Bleach moves, then I would happily do it. I know how to animate, I'm just not good at it. ^_^"
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #566 on: May 15, 2011, 02:59:43 PM » |
|
HEY, KG! What is up!
I'm loving the PSAs, and I want to use one. Problem is, I already have Ness used up from EternalYoshi's MegaMan, so I plan to use a .rel on the Yosemite Sam PSA.
But before I do, I need to know...How do I even use a character .rel?
Stage .rels I know, but I have NEVER worked with a character .rel before!
|
|
|
Logged
|
Formally Known As The Ant Formally Known As Flik
|
|
|
|
|
|
« Reply #567 on: May 15, 2011, 03:02:20 PM » |
|
@Velen, Songe, and Pride: does this not sound more like he would fight in Bleach? :p Forward Smash is from his fight with Byakuya after using his Bankai, when he got up close and stabbed Byakuya but he caught it with his hand. A,A,A - Link's Forward Smash first hit, second hit, and Ike's last hit in A combo. Forward A - Ike's forward air but standing Down A - Marth's Up A - Marth's last hit from upper Side B combo
Forward Smash - a slightly lifting stab Down Smash - Marth's Up Smash - Beginning of Ike's Final Smash
Neutral B - Chargeable Getsuga Tensho (Point sword forward while charging) Side B - (idk yet) Down B - Reiatsu release (works like the reflector if timed right, otherwise counter Up B - Flash Step (multi-directional like Shadow's Chaos Warp)
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #568 on: May 15, 2011, 03:03:42 PM » |
|
HEY, KG! What is up!
I'm loving the PSAs, and I want to use one. Problem is, I already have Ness used up from EternalYoshi's MegaMan, so I plan to use a .rel on the Yosemite Sam PSA.
But before I do, I need to know...How do I even use a character .rel?
Stage .rels I know, but I have NEVER worked with a character .rel before!
I have never used a character .rel either.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #569 on: May 15, 2011, 03:05:22 PM » |
|
I have never used a character .rel either.
It takes time and effort to develop these over another character, I wish I knew how to do this for Link lol.
|
|
|
Logged
|
|
|
|
|
|