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Author Topic: Donkey Kong Country Returns Donkey Kong(Will be made by me)  (Read 11855 times)
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SmashClash
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    « Reply #15 on: April 13, 2011, 04:56:40 PM »


    New Idea Move:
    If you hold DownTilt DK will blow wind.
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    SmashClash
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    « Reply #16 on: April 16, 2011, 09:47:19 PM »


    You'll only be able to eat a banana(s) every 25 seconds. Within those 25 seconds Donkey Kong will instead "shake his booty". AWESOME 2.0!
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    SmashClash
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    « Reply #17 on: April 25, 2011, 04:43:58 PM »


    Gold Glory(Power Marshall): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5428
    We can use that for invincible mode.

    Rocket Barrel(Needs to be exported): http://www.mediafire.com/?g8uildsbuxldke7

    I tried exporting it, but when I did nothing different happened.
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    Juri Han
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    « Reply #18 on: April 26, 2011, 12:20:09 PM »


    Still accepting ideas? Because I have a few things I want to throw out there~

    -Up B should be used for the Final Smash instead; it's been stated earlier, but as it stands, the Up B seems sort of broken

    -The new Up B should be somewhat similar to Sonic; have DK bounce off an enemy (if possible) and animate him so that it resembles his animation when you jump on an enemy in DKCR (two fists pounding down into the enemy, propelling himself upward)

    -The dodge roll shouldn't be continuous. Instead, use DK's rolling attack as his Side B, but also keep that limited (in DKCR, DK doesn't keep rolling without Diddy)

    -His ground pound should be his strongest special; as in DKCR, it comes out fast and powerful. It's debatable whether that should be his Neutral or Down B

    Of course, these are all just suggestions~ Still, I'm looking forward to this!

     
    AWESOME 2.0!
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    Diddy Kong
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    « Reply #19 on: April 27, 2011, 01:48:15 PM »


    I also have a handful of brstms I made from the DKCR game
    http://www.mediafire.com/?4i9sctur820rx1j


    ALSO, I took a snapshot of the scene where they eat the golden banana in w9-1  and turned them into battle portrite's: (Its the part where they look at their hands for reality check or something)

    Donkey Kong:
    http://www.mediafire.com/?bu60m69jm6n0sc5

    Diddy Kong:
    http://www.mediafire.com/?0e7a0krf0k6pd5h
    « Last Edit: April 27, 2011, 03:17:54 PM by Diddy_Kong » Logged


    SmashClash
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    « Reply #20 on: April 27, 2011, 09:36:01 PM »


    Still accepting ideas? Because I have a few things I want to throw out there~

    -Up B should be used for the Final Smash instead; it's been stated earlier, but as it stands, the Up B seems sort of broken

    -The new Up B should be somewhat similar to Sonic; have DK bounce off an enemy (if possible) and animate him so that it resembles his animation when you jump on an enemy in DKCR (two fists pounding down into the enemy, propelling himself upward)

    -The dodge roll shouldn't be continuous. Instead, use DK's rolling attack as his Side B, but also keep that limited (in DKCR, DK doesn't keep rolling without Diddy)

    -His ground pound should be his strongest special; as in DKCR, it comes out fast and powerful. It's debatable whether that should be his Neutral or Down B

    Of course, these are all just suggestions~ Still, I'm looking forward to this!

     
    AWESOME 2.0!

    Thanks.
    1. I'll tweak it to be balanced and fun. Wink @your idea- you'd have to make a graphic of an enemy since you won't always want to be on an enemy.
    2. Kong Roll is an added move. Wouldn't you want that instead of replacing a move? Also, remember about Rambi the Rhino, too.
    3. For time's sake DownB. I'll probably tweak vBrawl's NeutralB to match one of DKCR's cool punches. Wink
    I'll try to find cool GFX for the ground pound.
    I also have a handful of brstms I made from the DKCR game
    http://www.mediafire.com/?4i9sctur820rx1j


    ALSO, I took a snapshot of the scene where they eat the golden banana in w9-1  and turned them into battle portrite's: (Its the part where they look at their hands for reality check or something)

    Donkey Kong:
    http://www.mediafire.com/?bu60m69jm6n0sc5

    Diddy Kong:
    http://www.mediafire.com/?0e7a0krf0k6pd5h

    Thank you. Smiley
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    Diddy Kong
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    « Reply #21 on: May 01, 2011, 07:15:12 PM »


    I am currently taking requests for songs from THIS GAME ONLY.   Be sure to check the link i provided first to see if I didn't already pack the song into the project already.  (because I decided NOT to brstm ALL the map themes and I already have some in my gallery)
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