I need quite urgent help.
I've already downloaded and got a Shadow PSA, complete with motion, working, so I'm pretty sure I'm not doing anything drastically wrong.
I've made a Hatsune Miku texture, which I plan to post in the near future, and I changed some of her animations. I decided it would be best to test they worked before going along with making them all.
Here's my little problem. I've uploaded the
FitSZeroSuit00 PAC and PCS along with the
FitSZeroSuitMotionEtc PAC files for convenience:
FitSZeroSuit00.pac
http://www.mediafire.com/?d6l5auvpaqb51jeFitSZeroSuit00.pcs
http://www.mediafire.com/?m7wsd4jnmkwkepeFitSZeroSuitMotionEtc
http://www.mediafire.com/?1gladd9fgjk7e4yNow, the Miku texture works really well if I do say so myself, but none of her alt animations load at all. If, for some reason, they don't work in your BrawlBox (assuming you downloaded, of course), I changed the "Wait1" and "Wait2" animations most noticeably.
Here is the location of my ZSS hacks:
private/wii/app/RSBP/pf/Fighter/szerosuit
In this folder, I have those three files and those three files only. Two PACs and one PCS.
I have tested them, and the animations load for both the PAC and the PCS, so I don't know what's going wrong. I've gone into the core MotionEtc file and replaced "Wait1" and "Wait2" and still nothing changes when I load it up in Brawl.
The two replaced animations are fairly simple. Her "Wait1" normal standing pose has her holding her left arm up in a more laid-back fighting stance compared to ZSS's gun-holding. "Wait2" has her turning to look at the camera, swinging her arm happily then going back to the normal fighting stance; you can see if it's working simply because the first frame is the first frame of "Wait1".
I'm convinced the game simply isn't seeing it or something. I'd be very happy with a quick reply, as I really need this working.
I run Riivolution and a 4.3 PAL Wii. Thanks in advance!