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Lengthening Peaches hair via Motionect
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Topic: Lengthening Peaches hair via Motionect (Read 935 times)
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Roo
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Lengthening Peaches hair via Motionect
«
on:
April 27, 2011, 07:52:14 PM »
I can lengthen peaches hair in Brawlbox, but after applying animations, it goes back to normal length. I thought there was a way to do this that didn't require editing every single animation, no?
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Techno Assassin
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Re: Lengthening Peaches hair via Motionect
«
Reply #1 on:
April 27, 2011, 08:07:05 PM »
I don't know. Maybe editing the T-Pose, but every time I tried that I ended up with some freaky results.
The trick is, to make some thing smaller if you want it to be bigger and vice versa.
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Last Edit: April 27, 2011, 08:16:48 PM by Techno Assassin
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BlackJax96
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Re: Lengthening Peaches hair via Motionect
«
Reply #2 on:
April 27, 2011, 08:47:32 PM »
You've gotta edit every animation >.<
And don't edit the model's bindstate (original pose) in the previewer or else the transforms will mess up. You have to change it on the right while highlighting a bone.
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Roo
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Re: Lengthening Peaches hair via Motionect
«
Reply #3 on:
April 28, 2011, 02:00:58 PM »
Changing the T-pose outside of the preview causes it to transform normally, and not go glitchy like if you change it in-preview.
There's really no soluton?
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