I decided to make my very first model texture: Hopper from "A Bug's Life". This was a project ORIGINALLY made for the long-done Disney Tourney, but I decided "Hey! Screw that, Let me dig up this project and start fresh!"
When done, Hopper will come with:
* The Models pcs and pac
* A "Bug's Life"-Related BRSTM
* THREE CPS and In-Game Battle Portraits (Two from the movie and One courtsey of Nanobuds)
The Textures are being worked on by Nanobuds (who I will credit as the Co-Creator), and a PSA will be done by Vamayro.
MOVESET:
(Due to the fact that Hopper is a Grasshopper, he has the ability to jump three times)
Wait1: Waits impatiently with both hands behind his back and foot tapping.
Wait2: Shakes Fist.
Wait 3: Looks around.
A: Punch
A + A: Uppercut
A Side: Shove
A Up: Headbutt
A Down: Trip Kick
Running A: Glide (Temporarily flies through the air)
SMASH ATTACKS:
A SMASH Side: Power Punch (A Rage-Filled Punch)
A SMASH Up: Double Fists (Thrusts both fists in the air)
A SMASH Down: Two-Way Punch (Punches both left and right)
AERIAL ATTACKS:
Forward A: Knee Thrust
Backward A: Elbow Ram
Up A: Aerial Headbutt
Down: Leg Stomp
SPECIAL MOVES:
B: Wind-Up Punch (Similar to the DK's Giant Punch. Tap B whist winding up to punch. If left alone while charging, the punch will automatically be unleashed)
B Side: Grain Toss (Based off the scene in the movie where Hopper throws grain at Axel and Loco, This move could be based of King DeDeDe's Waddle Dee Throw. There's also a 15% chance he'll throw a HUGE acorn, which will do more damage)
B Up: Let's Ride! (Hopper will squat down and fly upwards)
B Down: Kickin' Grass (Hopper will do a fireless Falcon Kick, which gets less distance and does less damage)
FINAL SMASH: Squish 'Em!
Hopper will shove the closest opponent to the ground, and then step them into the dirt. Then, to finish things off, he'll kick them off screen!
Grabs:
(NOTE: Hopper grabs his opponent by the neck)
A: Choke
Up: Toss (Throws them up in the air, similar to Ness)
Down: Slam (Violently throws his opponent to the ground)
Forward: Kick (Kicks his opponent's butt...Literally)
Backwards: Suplex (Similar to Kirby's Back Throw)
Taunts:
Up: Dusts off his knuckles.
Left and Right: Paces Back and Forth for a bit.
Down: Looks at the screen while nodding and moving his antenna.
Victory Poses:
Win1: Flies away. while giving a nasty look.
Win2: Walks on-screen, and looks at the camera, hands crossed and unimpressed.
Win3: The foot of a bird appears, causing Hopper to scream and run away.
Members of Project: Hopper:
Me (For starting th eidea and creating the original model)
xxmasal22xx (For helping me with the double-patching process while I wait for VVBox 2.0)
Nanobuds (For making the texture)
Vamayro (For helping with the PSA)
Depending on how well, this project comes out, I MAY also do Flik and/or Princess Atta...