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Author Topic: Challengers Approach! +SSBM Texture Hack GUIDE!! ~10/09/2009~  (Read 67908 times)
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asdfman
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« Reply #15 on: June 26, 2009, 07:31:21 PM »


Sweet texture hacks!
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Shadow for mod!
6/17/09 SHADOW BECOME A GLOBAL MOD! [censored] YEAH SEAKING!

Wanna see my textures? Click here! ---> http://kittycorp.freecp.net/index.php?topic=551.0

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    « Reply #16 on: June 26, 2009, 07:49:59 PM »


    @gedeon: Odd, I'll look into it... However, I don't necessarily need to do that, so long as you have the le77ex program... which converts PCS files to PAC. Smiley

    @WEDGE: I like Toon Link... :<
    I was definitely considering that one... Gonna look funky seeing that character on Young Link... Probably moreso than a Young-Toon Link. XD

    @quinox: Thanks. Glad you enjoy that one. Cheesy

    @Shadow: LOL, Well, thanks. I guess. *_?

    @asdfman: Haha, thanks. Tongue
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    Shukaku
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    « Reply #17 on: June 26, 2009, 07:57:50 PM »


    I always loved your textures!
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    http://kittycorp.freecp.net/index.php?topic=72.0
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    « Reply #18 on: June 27, 2009, 06:06:10 PM »


    I'll properly repeat what most people said already but I really love your textures. Most of the ones I downloaded come from you.
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    Neon
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    « Reply #19 on: June 28, 2009, 03:06:32 AM »


    Haha, correct on some counts there, Neon and HereComesAshton... though I find it pretty hard to steal from myself, given I'm all of the above. ;P

    In any case, if anyone has any Smash Bros. Melee texture hack ideas, feel free to shoot 'em at me... I'm normally not one for obscurity, but I'm willing to hear what anyone's got, specifically for the Forgotten/Fallen Five. Smiley
    Give Pichu a chuck norris look (bad-ass clothing and beard/hair).
    Do it.
    Now.
    Tongue
    BTW, is melee texture hacking for the rom or disk?
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    Someone model hack in Maka from Soul Eater (with Soul as the scythe) into Brawl when model hacks come out and you will become king of the world.

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    « Reply #20 on: June 28, 2009, 05:41:54 AM »


    G'aw, thanks Shukakusand / Da Man. Glad you're enjoying 'em. :3

    @Neon: LOL, Chuck Norris... Unfortunately for Pichu, he shares a lot of textures (skin for head is also on arms, back, face, belly). ):
    But, as for how these textures will work, they can go either way, actually. The ROM method would probably be easier, but nothing beats playing it on the bigger screen. Wink (I'll have a little mini-guide at Stack Smash on how to work these things for playing.)
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    Bonzai
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    « Reply #21 on: June 28, 2009, 07:21:10 AM »


    Loving the New Young Link. (too bad I ran out of T.Link slots ages ago). Great work as always (Regi)S(ter).
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    gedeon
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    « Reply #22 on: June 28, 2009, 08:39:26 AM »


    @gedeon: Odd, I'll look into it... However, I don't necessarily need to do that, so long as you have the le77ex program... which converts PCS files to PAC. Smiley
    Yeah, i have that thing
    but I have no clue abot how it works, like, i dragged a wario .pcs in there, that it made a fitwarioxx.pcs.out file =s

    should i rename it as fitwarioxx.pac?

    (xx is because I don't remember the number Tongue )
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    « Reply #23 on: June 28, 2009, 10:55:18 AM »


    @Bonzai: Haha, thanks. Tongue

    @gedeon: Correct. The le77ex program, when you drag a PCS file on it, spits out a "FitCharacterXX.pcs.out" file. You simply rename it to "FitCharacterXX.pac" and you're set. Wink (A little notification box, "You are about to change the filetype that may change the properties, yadda yadda. Continue?" will probably pop up... Click Yes, and you should be good to go.)
    « Last Edit: June 28, 2009, 10:56:17 AM by Register » Logged


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    « Reply #24 on: June 28, 2009, 11:56:47 AM »


    These are so awesome!! Could you make a .pac of False Sheik, though? Her texture disappears when you transform into Zelda and back...

    Dude! Read the post above you! -_-

    EDIT:

    http://forums.kc-mm.com/index.php?topic=4.0

    In fact, READ the FAQ next time. >_>
    « Last Edit: June 28, 2009, 11:58:15 AM by Shadow » Logged

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    Neon
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    « Reply #25 on: June 28, 2009, 01:53:41 PM »


    G'aw, thanks Shukakusand / Da Man. Glad you're enjoying 'em. :3

    @Neon: LOL, Chuck Norris... Unfortunately for Pichu, he shares a lot of textures (skin for head is also on arms, back, face, belly). ):
    But, as for how these textures will work, they can go either way, actually. The ROM method would probably be easier, but nothing beats playing it on the bigger screen. Wink (I'll have a little mini-guide at Stack Smash on how to work these things for playing.)
    Roy as Ike.
    Mewtwo as Lucario.
    Tongue
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    mariofan
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    « Reply #26 on: June 28, 2009, 04:13:42 PM »


    These are epic texturs
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    « Reply #27 on: June 28, 2009, 04:53:18 PM »


    These are so awesome!! Could you make a .pac of False Sheik, though? Her texture disappears when you transform into Zelda and back...

    Dude! Read the post above you! -_-

    EDIT:

    http://forums.kc-mm.com/index.php?topic=4.0

    In fact, READ the FAQ next time. >_>
    Oh, sorry. >_>
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    gedeon
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    « Reply #28 on: June 28, 2009, 08:40:39 PM »


    @Bonzai: Haha, thanks. Tongue

    @gedeon: Correct. The le77ex program, when you drag a PCS file on it, spits out a "FitCharacterXX.pcs.out" file. You simply rename it to "FitCharacterXX.pac" and you're set. Wink (A little notification box, "You are about to change the filetype that may change the properties, yadda yadda. Continue?" will probably pop up... Click Yes, and you should be good to go.)
    I love you forever, starting five minutes ago, when i was reading your post.
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    « Reply #29 on: June 29, 2009, 01:25:23 PM »


    Nice post-hijacking there, Shadow; Speeded. Tongue

    @mariofan: Thanks. Smiley

    @Neon: I can pretty much clarify one of those has been made... Second one is a WIP.~

    @gedeon: ...LMAO.
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