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Author Topic: Onslaught Falcon: Know and unleash the true power and genius of Falcon  (Read 41634 times)
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Kaye Cruiser
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    « on: September 17, 2009, 07:14:08 PM »


    WARNING: The following post contains immense amounts of Captain Falcon, there fore this may impregnate you once looking, especially if you're a guy. Yes, especially. (Also don't take this too seriously either. ¦D Get ready for a GIANT wall of text XD)

    We can't use Captain Falcon's full potential in Brawl. let's face it, we just can't. Why can't we? Because the immense manliness of how very being would throw balance right out the window. brawl+ brings us close to that, but not quite there. Then we have the past moveset hacks.

    Fire/ice/whatever element with no changes to attack physics? Weak. Every move is a 1 hit KO? Insulting. Ladies and Gentlemen (And I use that term lightly ¦D), I present to you a moveset with enough Falcon Kicks, Pawnch, Come On and Yes to make your effin' heads morph into canadian bacon. The true power of Captain Falcon breaking all laws and physics with enough force to let him combo in vBrawl. Yeah, that's right. There is no true name for these "Moves" You may call them whatever you like.

    However, I shall unveil this to you all under the name, Onslaught Falcon.

    Trust me, you'll understand why when you start playing. Oh, and all you people who hate Meta-Knight for being higher on the Tier List than our Captain? Please. he can't even touch him now. Even a CPU Captain Falcon can beat him now without killing himself. He's THAT awesome.

    Enjoy.

    /BS *SMACKED*

    Okay I'm done sounding silly XD Anyways this is my first creation with PSA. I decided to not release a ton of Betas and just kept working until I reached what I felt was the final product. Ah, and of course this isn't meant as a SERIOUS moveset. Just something to use to either kill time, laugh at, or...maybe annoy people who hate hearing Falcon phrases all the time? ¦D;;

    Edit: Okay, let's see how many people I got Ninja'd by. ¦D And the lessen what i have to say, you may assume that all moves accept the throws have increased knockback.


    We shall be using the Protoman/Blues outfit for today.  But since he's doing one, All Taunts have IASA frames and can be interrupted at any time, plus have Invincibility state. Side Taunt has been sped up so it can be performed at a similar rate to the other two, and Up-Taunt now has "YES!" added.

    Standard Combo

    Falcon Barrage: Begins his usual A spam combo, though it pushes you back until BAM! The sweetspot punch hits you and sends you flying.

    Dash Attack

    Freedom Rush:  Falcon charges at you at high velocity then slams his shoulder into you, and as we know from the Knee, all of Falcon's joints are filled with electric energy, thus sending you flying. it basically works like the Knee, only not as strong until later. Kills at about 80-100 and up or so.

    Normal Attacks



    All normal attacks have increased damage and a decent amount of knockback for kills in low-mid hundreds depending on the attack. IASA frames as well

    Aerials





    Knee: Always sweetspots no matter when it hits. 22 Damage
    B-Air: Has sweetspot effect like Knee(always), only with fire damage, also 22.
    N-Air: 22 Damage. Knockback increases greatly at higher %'s
    Up-air: 19 Damage



    F-Smash: Elbow basically works like the knee, only with 27%
    D-Smash: Faster with on 17% on both front and back hits. Not likely you'll get both to hit though
    U-Smash: Faster with 10 Damage ont he first hit and 15 on the next


    B Falcon Punch: Faster, Stronger and have invincibility frames while in use. It's actually a bit harder to get it to hit when it's faster. Middair is the same as well. When landing while in the middle of a Falcon Punch in middair, the animation will go back to normal speed.




    Side-B: Stuns the enemy, leaving them open for another attack for about a second
    Air Side-B has been changed to be the ground Falcon Kick, working in Middair. No Freefall frames



    Falcon Kick: Both ground and air Falcon kicks are sped up after the starting animation


    Works the same, only has IASA frames after it's over so you can go into other attacks. Plus no Freefall


    Other changes: Grab attack sped up for rapid attacks at 2% for each hit.
    Recovery hits all have increased damages and knockback (And CF gets confused and says "Falcon Kick" when he punches someone after tripping)
    Win Poses can be broken, just for the hell of it. Also have extra voice clips to them.
    Running Speed gradually increases
    Extra jump added

    Unaffecting changes:  Almost all moves, both waiting animations and the Final Smash have extra voice clips added to suit the moves. (If anyone actually uses this and it gets too annoying for you, I'll just take that out :3)

    http://www.mediafire.com/?2yf2rzj2imn

    Here's the FitMotion that has Falcon's new AI

    http://www.mediafire.com/?z2nkjm2yyty

    And last but greatest of all, the true Victory Theme of Captain Falcon. The way is should've been from the start...With more YES! (Probably the only thing that'll be appreciated here. ¦D)

    http://www.mediafire.com/?ztjyy5zjymg

    P.S.: Sorry for getting your hopes up folks. It's just another moveset made to be fun, not a "Serious Business" moveset like Roy or Mewtwo. Brawl+ Falcon is serious enough, which is why I used him as a base XD Have fun!

    And if I forgot to mention anything, oh well, sorry. ¦D
    « Last Edit: January 25, 2010, 02:43:14 AM by Wave Kusanagi » Logged



    xmanfit0
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    « Reply #1 on: September 17, 2009, 07:29:40 PM »


    Sounds intriguing. I'll test it out and see if it really is mind blowing. I look forward to seeing the final product of this.
    p.s- any guys pregnant yet?  Awesome Face
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    alphabayton
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    « Reply #2 on: September 17, 2009, 07:31:56 PM »


    this sounds pathetic
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    thanyou
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    « Reply #3 on: September 17, 2009, 08:16:51 PM »


    this sounds pathetic

    Be a little optimistic will yah?

    ===================================

    You're gonna hafta show us what you've edited before you expect us to download it =p
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    Kaye Cruiser
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    « Reply #4 on: September 17, 2009, 08:34:05 PM »


    this sounds pathetic

    What part of "Try not to take this seriously* Do you NOT understand? ¦D; *goes back to editing the main post*
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    Eldiran
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    « Reply #5 on: September 17, 2009, 08:35:42 PM »


    I concur with thanyou -- a couple examples of the kinds of changes to expect would be nice.

    But, good job on completing your first PSA character.  It's tough work -.-
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    UMOP
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    « Reply #6 on: September 17, 2009, 09:03:55 PM »


    I played him for about an hour, and all I can say is

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    Kaye Cruiser
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    « Reply #7 on: September 17, 2009, 09:24:29 PM »


    I concur with thanyou -- a couple examples of the kinds of changes to expect would be nice.

    But, good job on completing your first PSA character.  It's tough work -.-

    Thanks! But I was still editing the first post with all of that stuff afterwards. I just didn't want to take forever to get the download link in there, that's all XD; But I guess you do have a point. i shouldn't have been so impatient. So sorry, i guess. not sure if I'm supposed to apologize though o_o'

    @UMOP: And thank you for helping me get Side-B and Up-B to work without Freefalling. :3
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    xmanfit0
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    « Reply #8 on: September 17, 2009, 09:42:25 PM »


    Don't mind alphabayton, he says something bad about every moveset hack.  And I agree with UMOP. MOAR PLS!
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    Kaye Cruiser
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    « Reply #9 on: September 17, 2009, 10:07:23 PM »


    Thanks again man. I'm glad to see that someone liked it, even though it's my first one. I did spend a good 3 or 4 days on it though, so I'd probably be all emo if someone didn't. :<

    Since you keep saying "MOAR", I'll be sure to keep making em. The whole purpose of this one was to help me learn PSA by doing it. I'd say hard to learn but easy to master is definitely the way to describe it. XD;
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    « Reply #10 on: September 17, 2009, 11:31:24 PM »


    its a nice edit, i love the new attacks. i just wish u wouldnt have taken the fire effects out on the falcon punch, the down b move n the side b move. like how u added another jump tho lol
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    Kaye Cruiser
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    « Reply #11 on: September 17, 2009, 11:44:04 PM »


    I didn't take them out though o_o Well, not for Falcon Punch and Falcon Kick. I did accidentally take it out for Raptor Boost though DX For Falcon Punch though, it's because the animation is sped up, so it doesn't show up right.

    Also, would anyone mind making a video for this? As much as I want to...I have no camera or capture card, I think. DX And I even have this awesome match where at the very start, 2 Falcons collide knees XD
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    Eldiran
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    « Reply #12 on: September 18, 2009, 12:17:29 AM »


    Thanks! But I was still editing the first post with all of that stuff afterwards. I just didn't want to take forever to get the download link in there, that's all XD; But I guess you do have a point. i shouldn't have been so impatient. So sorry, i guess. not sure if I'm supposed to apologize though o_o'

    It's cool.  Next time just make sure it's obvious you're still editing so we don't complain Tongue
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    Codec01
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    « Reply #13 on: September 18, 2009, 03:52:02 AM »


    Awesome work Cheesy
    But his final smash crashed (only me?)
    Maybe this is because I was using the super generalised code and pressed something
    during his final smash.
    Anyway, GJ
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    « Reply #14 on: September 18, 2009, 08:34:33 AM »


    It'd have to be a code you used, cause I didn't change anything in the actual main part of the Final Smash. Don't worry, the same thing happened to me. If you're using the Level Speed Modifier, then it'll crash with Captain Falcon since his Blue Falcon will go faster than the actual scene XD;

    Edit: Nevermind man. It's a bug. For some reason it works perfectly in vBrawl but freezes in Brawl+. Don't have the slightest clue why though O_o I'll try to fix it

    Disregard that. It's a code after all...It's either something that's in Brawl+ 5.0, or it's something else I have on. Let me check.

    Edit: Captain Falcon's Final Smash ALWAYS freezes with Brawl+ 5.0. Even when you're not even using the Brawl+.pac. It's a bug that I guess they don't care enough to fix, or maybe it'll be fixed in the next update XD; it freezes with 4.2 also. Works perfectly in The official 4.1 though. I guess if you use 5.0, just don't use his Final Smash...though that isn't really fair. DX
    « Last Edit: September 18, 2009, 03:30:06 PM by Wave Kusanagi » Logged



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