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Author Topic: Need help with coloring texture for Sheik  (Read 9671 times)
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zigheart
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    « Reply #15 on: July 04, 2011, 09:26:08 PM »


    Thats true too
    lol i'm not that great at vertexing Im srs here still learning lol but i think u can edit the fitsheik.pac adding a gun to the animations then making them show up in all the subroutines in psa. i actualy think DO has a psa for yuna on zelda that uses 2 guns from ZSS. if u can find out how he did it i can easily vertex samus's paralyzer into the gunblades he uses. it would take a lot of work but it would be worth it to make it near perfect.
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    « Reply #16 on: July 04, 2011, 11:30:13 PM »


    That is awesome I will definitely do research on that, I'm jus starting the tutorial for vertex but I hav the wrong 3ds max lol but we will figure it out man. I'm jus about done with the texture still some tweaks if you want I could send you what I have so far so that you can see how your vertex is matching up with the texture when you view it in brawl box if that helps
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    « Reply #17 on: July 04, 2011, 11:38:13 PM »


    I'm glad you're getting things done!  Happy Face I would like to see a PSA made for him! Doesn't he slide while shooting?
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    « Reply #18 on: July 05, 2011, 02:15:31 AM »


    Yea most definitely
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    Silence
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    « Reply #19 on: July 05, 2011, 05:03:55 AM »


    Okay, So I am almost done with the texture

    Old Version


    Updated Version
    Now this step is very aggravating I have tried many ways to re-due the mouth and nose and I have failed everytime can someone give me some tips on how to do a decent mouth for sheik that doesn't look feminine/ when I recolor the original sheik texture every thing fits up, but when I view it in brawl box it looks like a horrible mess, this is what I'm shooting for "PLEASE HELP!"
    « Last Edit: July 05, 2011, 05:13:12 AM by Silence » Logged


    Weyard
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    « Reply #20 on: July 05, 2011, 05:58:12 AM »


    if you can't get the mouth to cooperate, just get it into the shape you need, then disable the mouth bones. He wouldn't be able to open his mouth in-game, but at least it might look right then.
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    « Reply #21 on: July 05, 2011, 10:12:45 AM »


    Thats most denfinitely a last resort and it would be a shame if I had to do that though, do you think if I took the mouth I wanted from an image and resized it would it be a lil more defined because thats all I really want is the definition
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    « Reply #22 on: July 05, 2011, 11:19:46 PM »


    I'll send you the texture so you will be able to use it with your vertex in two days Zigheart thanks again for helping me out
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    zigheart
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    « Reply #23 on: July 06, 2011, 04:40:44 AM »


    I'll send you the texture so you will be able to use it with your vertex in two days Zigheart thanks again for helping me out
    np i have a bit more free time lately too  i'll start on the outfit i think first till we figure out how to add the guns via psa.  tho a full psa will be difficult but possible zelda and sheik share a file size limit. thats something else we need to find out does anyone know what that limit is?
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    « Reply #24 on: July 06, 2011, 08:55:23 AM »


    I'm pretty sure that's in the PSA discussion thread as soon as you open it! You can't miss it! AWESOME 2.0!
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    « Reply #25 on: July 06, 2011, 03:58:29 PM »


    Can we make it so that he wouldnt hav to change into Zelda?
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    « Reply #26 on: July 06, 2011, 04:30:42 PM »


    I'll see what I can do! AWESOME 2.0!
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    « Reply #27 on: July 07, 2011, 12:41:13 AM »


    Thats kool man that you can even do that stuff I'm lost  when it comes to making advanced psas right now and when you was talking about the flags I was lost I dnt know what they are fore or what they do lyke I said I only eva dealt with attributes in smash attacks lol
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    « Reply #28 on: July 07, 2011, 03:58:25 AM »


    Thats kool man that you can even do that stuff I'm lost  when it comes to making advanced psas right now and when you was talking about the flags I was lost I dnt know what they are fore or what they do lyke I said I only eva dealt with attributes in smash attacks lol
    xD me too i'm not too great with psa i pretty much only know how to add flags (those r to make an enemy freeze or other effects) as for making shiek not transform i think that ones an easy fix i see it done on zelda a lot when transforming causes freezing
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    « Reply #29 on: July 07, 2011, 08:39:13 AM »


    Yea your right about that hey man if you not too busy can you do another vertex too make  this look more like the character Ican easily do this texture its jus the gloves shirt and pants need vertexing maybe his flame on his head as well if you could it would be really appreciated
    « Last Edit: July 07, 2011, 08:42:33 AM by Silence » Logged


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