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« Reply #92 on: January 20, 2012, 09:26:15 PM » |
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KEEP IT UP MAN! :/ really lookin forward to 3x
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« Reply #93 on: January 21, 2012, 04:53:51 AM » |
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KEEP IT UP MAN! :/ really lookin forward to 3x
lol I'm workin :3 just training myself in GL atm...
already got a spinning(Y)/muti-color pyramid with a spinning(X)/textured cube
working on multi-texturing right now 
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Quote: Friedslick6 you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually. But the coolest part was that you didn't stop working on it despite that.
Quote: Internet Explorer you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.
Quote: My Brother If 2 wrongs don't make a right, then how does Na and Cl make salt??
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« Reply #95 on: January 23, 2012, 12:50:34 PM » |
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Looks awesome  What program are you using to make this? I'm thinking about something that will help the brawl hacking community. I only got NetBeans IDE 7.1 on my computer.
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« Reply #96 on: January 23, 2012, 01:24:34 PM » |
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well... I'm currently using Python2.6 while integrating PyOpenGL... (you won't have to install it on yours)
I'm thinking about UG-ing to 2.7 though as it's rated higher >_>
(you don't have to compile with Py)
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Quote: Friedslick6 you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually. But the coolest part was that you didn't stop working on it despite that.
Quote: Internet Explorer you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.
Quote: My Brother If 2 wrongs don't make a right, then how does Na and Cl make salt??
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« Reply #97 on: January 23, 2012, 02:49:09 PM » |
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Oh never heard of that xD I'm still learning how to program though.
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« Reply #99 on: February 02, 2012, 07:55:54 PM » |
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JSYK, I've been working on a pseudo tabbing system for the wii... the current version will only be able to switch between 4 tabs (due to wii memory issues)
I'm working on an update for when I get net on my compy... (too much to print and then type)
anyways, the update will include a search bar, and a clear tab function... and will also be able to cut, copy, and paste
I'll prbly work on a back and foreward buffer as well (only for storing the previous URL)
I won't be able to add DL/UL support... X(
EDIT: if you want to see what I've gotten done so far, you can check it out here: http://tcll5850.hostoi.com/Tabs.htm
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« Last Edit: February 02, 2012, 07:57:54 PM by Tcll »
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Quote: Friedslick6 you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually. But the coolest part was that you didn't stop working on it despite that.
Quote: Internet Explorer you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.
Quote: My Brother If 2 wrongs don't make a right, then how does Na and Cl make salt??
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« Reply #100 on: February 02, 2012, 08:50:54 PM » |
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Why did you make a REFT viewer when you can edit them in the newest BB? *scratches head*
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I'm outta here. Good bye.
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« Reply #101 on: February 02, 2012, 08:58:02 PM » |
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Why did you make a REFT viewer when you can edit them in the newest BB? *scratches head*
because I'm the one who figured out the format 
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Quote: Friedslick6 you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually. But the coolest part was that you didn't stop working on it despite that.
Quote: Internet Explorer you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.
Quote: My Brother If 2 wrongs don't make a right, then how does Na and Cl make salt??
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« Reply #102 on: February 02, 2012, 09:05:34 PM » |
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because I'm the one who figured out the format 
It's true >:O lol but only the image data itself, Kryal had already parsed the offset table.
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« Reply #103 on: February 02, 2012, 09:06:35 PM » |
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Kryal had already parsed the offset table.
that I never knew about 
EDIT: well beside the fact of you telling me about it anyways >.> (although that was for REFF, not REFT)
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« Last Edit: February 02, 2012, 09:09:55 PM by Tcll »
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Quote: Friedslick6 you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually. But the coolest part was that you didn't stop working on it despite that.
Quote: Internet Explorer you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.
Quote: My Brother If 2 wrongs don't make a right, then how does Na and Cl make salt??
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« Reply #104 on: February 02, 2012, 09:12:00 PM » |
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that I never knew about 
EDIT: well beside the fact of you telling me about it anyways >.> (although that was for REFF, not REFT)
The offset table works the exact same way for both REFF and REFT though. I literally use the same structs to parse both
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