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Author Topic: Simple Alloy Fixes:::Did I make them too weak? x)  (Read 2213 times)
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Kirblord23
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« on: November 07, 2009, 04:26:38 PM »


Just some quick simple fixes for the alloys to make them more competitive.
This is really something very small.

Zako Girl(Blue):::DOWNLOAD
Base Knockback and damage on Up-Air decreased.
Base Knockback and damage on Down-Air increased.
Graphics on aerials removed.
Can jump 3 times.

Zako Ball(Green):::DOWNLOAD
Overall knockback on Forward-Smash noticably decreased.
Base Knockback on Up-Smash increased.
Base Knockback on Down-Smash increased
Base Knockback on Neutral-Air increased, Knockback Growth noticably decreased.
Base Knockback and Knockback Growth on Back-Air noticably decreased.
Base Knockback on Up-Air increased.
Base Knockback on 2nd Neutral Jab noticably increased. It's harder to get the infinite on someone though..
Can jump 4 times.
Midair jumping height was severly increased.
Midair movement capabilities severly increased.
-----------------------------------------I think that's it for him.


More changes coming to the other alloys very soon.

Also, how do I edit frame speed in PSA? There's some moves I want to increase the speed of, and other moves i need to slow down.
« Last Edit: November 07, 2009, 06:14:20 PM by Kirblord23 » Logged

Kaye Cruiser
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    « Reply #1 on: November 07, 2009, 04:52:55 PM »


    Frame speed is event 04070100 :3

    Set it to Scalar and type what number you want to multiply the speed by. Does decimals too :3
    « Last Edit: November 07, 2009, 04:54:02 PM by Wave Kusanagi » Logged



    Kirblord23
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    « Reply #2 on: November 07, 2009, 04:54:46 PM »


    .........'kay that didn't really help. could you give me an example of speeding up an attack? like what an entire event/loop/w.e. would look like?
    kthnxbai.

    Also, could you try out the Zako Girl for me and see if I got done what I said?(busy with the other alloys.)
    I could really use the feedback because this is my first PSA and the alloys are officially my favorite characters. Cheesy
    I will be working with this alot.
    « Last Edit: November 07, 2009, 04:59:50 PM by Kirblord23 » Logged

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    « Reply #3 on: November 07, 2009, 05:05:56 PM »


    Sorry, I'm busy so I can't test it out for you. And there's not much else to it either. XD;
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    Kirblord23
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    « Reply #4 on: November 07, 2009, 05:11:40 PM »


    Update! Zako Ball was added! I'd say he got nerfed.
    Edit:Update on Zako Ball. He got improved again xD
    « Last Edit: November 07, 2009, 05:42:56 PM by Kirblord23 » Logged

    freezinboi280
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    « Reply #5 on: November 07, 2009, 10:01:17 PM »


    hmm I dont really think that Alloy characters work as competitive characters (not sure). So i'm just using Codec01's Alloys for Boss Fights (as in, one of my friends would be the alloy, and the other 3 people would try to win in a fight against the Alloy) lolz

    i'll give this one a try when I get the chance though =]
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    Kirblord23
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    « Reply #6 on: November 08, 2009, 10:24:57 AM »


    okay so how do i insert the frame speed event? when i go to add a new event i'm given a list of preset events with a pre-determined code. How do I change this code to the frame speed event? Or do I have to do something else?
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