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That BattleToad PSA Guy
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    « on: July 17, 2011, 12:14:03 PM »


    As you know, on My "Jenny and Misty" hack, Kat's Ponytail and Both the girl's scarfs are visable. I tried removing them for a future update. I set Kat's Ponytail numbers to 0, and it went away. That's not the problem. The problem is this:



    When I set the girl's scarfs to 0, this happened. Yet for some reason, it looks perfectly fine in BrawlBox.

    Will somebody please explain to me what happened and when I need to do?

    It would be much appreciated and I will credit you in the next update for this hack.
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    « Reply #1 on: July 17, 2011, 03:58:08 PM »


    *Sigh*

    Bump.
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    TruePhilosopher
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    « Reply #2 on: July 17, 2011, 05:25:21 PM »


    Man be patient, you only posted this about 3 hours ago. :\
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    « Reply #3 on: July 17, 2011, 05:28:16 PM »


    on the scarfs,

    try (in Paint.NET or something OTHER than Paint)

    erase the texture for the scarfs,
    and see if it works,

    as for the ponytail

    if it has a seperate texture file,
    or image if you want to say,
    swap it out for something COMPLETELY invisible

    try it,

    if it works, yay! ^_^

    if not, Sad i'm not sure if i can help then sorry
    « Last Edit: July 17, 2011, 05:29:53 PM by YoshiKartWii » Logged


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    « Reply #4 on: July 17, 2011, 06:46:06 PM »


    on the scarfs, try (in Paint.NET or something OTHER than Paint) erase the texture for the scarfs, and see if it works, as for the ponytail if it has a seperate texture file, or image if you want to say, swap it out for something COMPLETELY invisible try it, if it works, yay! ^_^ if not, Sad i'm not sure if i can help then sorry

    That's...Kinda the problem.

    I don't have Paint.NET, just regular paint. I use another program called "GameMaker" for my texutre editing (although it's default purpose was to make games).

    Nevertheless, I already tried to make them invisible. When I did this, in-game, they still are visable in a black formation. Kind of like when I made Luigi's Hat invisible in a post I made a while ago.
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    « Reply #5 on: July 17, 2011, 06:48:16 PM »


    That's...Kinda the problem. I don't have Paint.NET, just regular paint. I use another program called "GameMaker" for my texutre editing (although it's default purpose was to make games). Nevertheless, I already tried to make them invisible. When I did this, in-game, they still are visable in a black formation. Kind of like when I made Luigi's Hat invisible in a post I made a while ago.
    well,

    you can search Paint.NET if you want to try it out,

    but i guess i'm not much help now Grin Sad
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    « Reply #6 on: July 17, 2011, 07:23:25 PM »


    Thanks for trying to, though!

    Does anyone else have an idea or clue of what I can do?
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    « Reply #7 on: July 20, 2011, 12:44:59 PM »


    Not quite sure if it's your exact problem, per se, but don't scale anything to 0.

    Try a small, nonzero number, like 1E-20 or something and see if it works.

    If not, disregard this post.
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    « Reply #8 on: July 20, 2011, 01:35:21 PM »


    Not quite sure if it's your exact problem, per se, but don't scale anything to 0. Try a small, nonzero number, like 1E-20 or something and see if it works. If not, disregard this post.

    I use BrawlBox, so I can't type in letters.
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    « Reply #9 on: July 20, 2011, 01:46:52 PM »


    Well of course you use BrawlBox. >_>

    Just type 0.00000000000000000001

    It'll automatically snap to 1E-20.
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    « Reply #10 on: July 20, 2011, 02:42:06 PM »


    Well of course you use BrawlBox. >_> Just type 0.00000000000000000001 It'll automatically snap to 1E-20.

    Thanks!
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    « Reply #11 on: July 21, 2011, 02:16:46 PM »


    OH and for future refrence , black in brawlbox means transparent in game and vis -versa. At least that's what I've heard.
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    « Reply #12 on: July 21, 2011, 04:10:43 PM »


    OH and for future refrence , black in brawlbox means transparent in game and vis -versa. At least that's what I've heard.

    Hmmm...

    (Goes Off To Experiment)

    EDIT: I don't think that's the case. Misty has black parts on her model, but they are not transparent in-game.
    « Last Edit: July 21, 2011, 04:21:32 PM by Ralph Bighead » Logged

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    « Reply #13 on: July 21, 2011, 04:50:39 PM »


    OH and for future refrence , black in brawlbox means transparent in game and vis -versa. At least that's what I've heard.

    This is incorrect.  Individual polygons may or may not be able to go transparent via altering the color in Adobe/Gimp/etc.  If they are able to you have to erase the area you want to disappear and save as a .png (as that's what everything's saved as in Brawl anyways.)  If they are not able to go transparent you have to either hex them out or shrink them via bones.
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