Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Weird Brawlbox Modset 4.1 Model Editor Glitch?  (Read 1314 times)
0 Members and 1 Guest are viewing this topic.
Velen
Resident Lucario
Boss Kitten
****
Offline Offline

Posts: 4261


Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « on: July 23, 2011, 12:28:01 PM »


    I was trying to improve an animation I was making for someone, but for some reason, after scaling up a part, the rotation orb (the orb that allows you to separately rotate the 3 axises on the bone) instead of rotating on one axis as it should for the red, green and blue axis wheels, it rotates all three, I have tried this with two of the different axis wheels and they both had the same result, so I am going to assume the third wheel will do the same.

    What's going on here?

    To clarify, the model in question is Zelda, and the part I have scaled up is the Y Axis on her Leg node.
    « Last Edit: July 23, 2011, 01:12:28 PM by Velen » Logged


    3DS Friend Code: 2895-6640-9302

    vm19961126
    Supreme Kitten
    ********
    Offline Offline

    Posts: 528


    Specialist in music hacks.

  • Awards Heart Container Tutorial Writer

  • View Profile Awards
    « Reply #1 on: July 23, 2011, 02:50:59 PM »


    first click the red/blue/green line, then click it again and make sure you didn't click next to it, and then its turning over that axis only Tongue
    Logged

    supreme kitten? Yes I am. Yeah.
    Brawl Fc: 0689-9748-1397

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #2 on: July 23, 2011, 09:52:07 PM »


    first click the red/blue/green line, then click it again and make sure you didn't click next to it, and then its turning over that axis only Tongue

    That.

    Also, for certain bones, if you want to rotate something around the z-axis, sometimes Brawl Box will animate the bone on all three axes.

    This is natural. Especially for Zelda, I've realized.

    Is it animating it oddly, or are you just bothered by the fact that it's animating all three?
    Logged


    Velen
    Resident Lucario
    Boss Kitten
    ****
    Offline Offline

    Posts: 4261


    Insert totally self gratifying [censored] here. ; )

  • Awards Famous Hacker Sniper Heart Container Ceiling Cat

  • View Profile Awards
    « Reply #3 on: July 24, 2011, 10:11:59 PM »


    That.

    Also, for certain bones, if you want to rotate something around the z-axis, sometimes Brawl Box will animate the bone on all three axes.

    This is natural. Especially for Zelda, I've realized.

    Is it animating it oddly, or are you just bothered by the fact that it's animating all three?

    No, it's not only animating all 3 axises it's...

    Go make a custom animation, then resize the whole leg..Then try moving her foot on one axis.
    Logged


    3DS Friend Code: 2895-6640-9302

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #4 on: July 24, 2011, 11:13:40 PM »


    No, it's not only animating all 3 axises it's...

    Go make a custom animation, then resize the whole leg..Then try moving her foot on one axis.

    Ah. I see what you mean.

    Unfortunately, I have no idea what to do here. Sorry. /:
    Logged


    Pages: [1]
    Print
    Jump to: