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Author Topic: Blanka DK Project? Calling All Street Fighter Fans!  (Read 14578 times)
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VILE
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    « Reply #15 on: September 28, 2009, 10:15:46 AM »


    You could make the fierce kick attack his bair animation.

    For crouching fierce punch, you could just have his lying down animation and sliding forward.
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    « Reply #16 on: September 28, 2009, 10:20:52 AM »


    You could make the fierce kick attack his bair animation.

    For crouching fierce punch, you could just have his lying down animation and sliding forward.

    Thing is, for both of those, will he be facing the right way? I'm not sure.
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    « Reply #17 on: September 28, 2009, 10:21:18 AM »


    surprised no one has mentioned the haduken. U could take DK's throw animation and make it so when he enters the animation to throw an item instead he throws a haduken. U could make him charge it as well.
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    VILE
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    « Reply #18 on: September 28, 2009, 10:22:21 AM »


    You do realize this is BLANKA, dont you?
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    « Reply #19 on: September 28, 2009, 10:27:38 AM »


    surprised no one has mentioned the haduken. U could take DK's throw animation and make it so when he enters the animation to throw an item instead he throws a haduken. U could make him charge it as well.

    You do realize this is BLANKA, dont you?

    Haha, maybe once I'm done with him, I'll give him an alternate moveset that you can access with a taunt. I already have a good Shoryuken animation =D
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    DMN666
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    Meh

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    « Reply #20 on: September 28, 2009, 11:18:54 AM »


    Me like SF2...cant wait for this ^_^
    Is there a Blanka texture?
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    « Reply #21 on: September 28, 2009, 11:20:15 AM »


    hmmmif you need him to turn around try to have any animation and at the begin have that reverse character thing and on frame 1 or something switch to the animation you needed flipped
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    « Reply #22 on: September 28, 2009, 12:00:28 PM »


    hmmmif you need him to turn around try to have any animation and at the begin have that reverse character thing and on frame 1 or something switch to the animation you needed flipped

    Trust me, that doesn't work. And I tested it, the Down status is facing the wrong way.
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    VILE
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    « Reply #23 on: September 28, 2009, 12:03:20 PM »


    Have an if facing right and an if facing left.
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    « Reply #24 on: September 28, 2009, 12:57:31 PM »


    Have an if facing right and an if facing left.

    How exactly would that charge their direction? Is there a 'Face Left' command?
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    « Reply #25 on: September 28, 2009, 01:56:30 PM »


    For crouching fierce punch, you could just have his lying down animation and sliding forward.

    I thought that would work more for his Slide Attack rather than Crouching Fierce Punch, because Crouching fierce punch is well, A Crouching fierce punch, sort of like DK's D-Tilt.
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    VILE
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    « Reply #26 on: September 28, 2009, 07:03:55 PM »


    Sorry not crouching fierce, you know which one i mean.

    And at .Face, possibly.
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    « Reply #27 on: September 28, 2009, 07:17:11 PM »


    Sorry not crouching fierce, you know which one i mean.

    And at .Face, possibly.

    Well, once that command is found, I gotta scratch that idea. =P
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    « Reply #28 on: October 04, 2009, 05:17:01 AM »


    So, I might actually be getting somewhere, finally. The problems I'm encountering:

    - I figure I should just put Electricity on B, 'cuz I wanna keep the jab.
    - I can't reverse the Up-B Rainbow Roll, so his recovery is horrible. Not that I really mind horrible recovery, but fixing this would be nice to know.
    - I can't get the Aerial Down-B to work =.= Anyone remember a Peach PSA that could pull out Turnips in the air? I can't find it.
    - Should I make D-Tilt the same animation, but slide? I dunno 0_o
    - I'm trying to decide on the F-Tilts. I actually figured out you can angle the Dash Attack through this Azn
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    « Reply #29 on: October 04, 2009, 05:51:24 AM »


    I am currently, somewhat-occasionally, working on a Blanka DK texture... among other things...
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