I like the forward spike. but bair has a sweetspot and i find it overkill. it should either be harder to sweetspot or be gone. i still cant hit anyone with neutralB. the start up is too long and the opponent will always hit me before its executed. its also very close range. is this supposed to be a projectile? cuz im cofused. either it should have no start up (like his fireball) or should be more rewarding (good damage w/ good knockback)
and i always felt that dair should have a small spike.
besides that... everything else is great.
wait... that was a lie... can u get luigi some friction? cuz im tired of sliding all over the place
Fixed the sweetspots on the AirB and AirF
Increased the size of the B attack
Increased friction a bit.
D air is strong enough as it is so i'm not gonna add a spike.
To avoid getting attacked by enemines in the B attack i'm adding a small push.