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« Reply #15 on: August 22, 2011, 07:18:29 PM » |
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Thanks for the fix. Works much better. But I have another problem: any stage that has a song from the Custom Sound Engine doesn't play on my custom stages
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« Reply #16 on: August 23, 2011, 09:51:39 AM » |
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you mean custom songs dont work?
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Somtimes you just know when your destined for great things in the future.
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« Reply #17 on: August 23, 2011, 10:14:34 AM » |
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oh for .rel files do we rename them like lets say we have a stage that needs a .rel like a STGFINAL do rename the .rel the same as the stage so it would be STGFINAL_A and st_final_a.rel
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Somtimes you just know when your destined for great things in the future.
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« Reply #18 on: August 23, 2011, 10:54:39 AM » |
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you mean custom songs dont work? Yes. Some of my stages in the Stage Expansion use the Custom Sound Engine for songs. If there's a CSE song for a stage, it won't play.
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« Reply #19 on: August 23, 2011, 03:40:23 PM » |
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oh for .rel files do we rename them like lets say we have a stage that needs a .rel like a STGFINAL do rename the .rel the same as the stage so it would be STGFINAL_A and st_final_a.rel
No, STGFINAL_A uses st_final.rel And, STGFINAL_B uses st_final.rel, STGFINAL_C uses st_final.rel... That's why the stages on a slot must be based on the same stage. The rel file is common to all of them.
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« Reply #20 on: September 15, 2011, 04:23:54 AM » |
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I keep trying to use this with the results screen, but it only loads one of them every time, even when no activators have been set
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My Kid Icarus Uprising Weapon of Choice Card Friend Code: 3737 - 9702 - 3408 NNID: Allav866
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« Reply #21 on: September 15, 2011, 04:25:41 AM » |
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I guess the stage in the results screen is somehow dependent of the character used. When I've used Ganondorf, it loaded _A. If I used Link, it loaded_B. Try a few matches with different characters
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« Reply #22 on: September 15, 2011, 05:00:18 AM » |
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It's very confusing, and sometimes it will go to the default results screen. I'm just gonna stick with one of them, which for now will be Dark Link's room. *Edit: I found that two Mario's will get a different Results screen almost every time.
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« Last Edit: September 15, 2011, 04:55:21 PM by Allav866 »
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My Kid Icarus Uprising Weapon of Choice Card Friend Code: 3737 - 9702 - 3408 NNID: Allav866
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« Reply #23 on: December 13, 2011, 03:46:27 AM » |
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the file where we had to download and rename it to code.gct, can u show me the codes in it?
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« Reply #24 on: December 13, 2011, 07:59:16 AM » |
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These are the codes inside: Alternate Stage Loader v1.1 [Dantarion, Almas] C23FA360 00000024 91620000 90E20004 91820008 90620010 91220014 7D800026 3C602F70 60637269 80E10020 7C033800 408200D4 3C602F53 60635447 80E10044 7C033800 408200C0 80E10048 3D60DFDF 616BDFDF 7CE75838 3D60805A 616B7D00 816B0000 806B0000 892B0004 880B0005 2C030DED 41820090 7C033800 41820014 396B0008 1D290008 7D6B4814 4BFFFFD8 2C090000 41820030 396B0008 A0EB0000 3C60815E 60638420 A0630002 7C071800 4182000C 3929FFFF 4BFFFFD8 886B0003 48000024 2C000000 4182003C 3C60815E 606325D0 80630000 7D2303D6 7D2049D6 7C691810 38E05F41 7CE71A14 B0E6FFFC 3C602E50 60634143 9066FFFE 38A5FFFE 38C60002 7D8FF120 81620000 80E20004 81820008 80620010 81220014 38000000 60000000 00000000
Alternate Stage Loader Data v1.1 46000010 00000000 44000000 005A7D00 66200002 00000000 52455355 00020000 00000DED FADEDEAD E0000000 80008000
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« Last Edit: December 13, 2011, 08:04:07 AM by Mewtwo2000 »
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« Reply #25 on: December 13, 2011, 04:26:47 PM » |
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thanks! and awesome job on ur asl tool it saved alot of work for me
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« Reply #26 on: January 20, 2012, 12:10:09 AM » |
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First of all, thank you for such AWESOME program. but i have a question. Why this isn't working with The Summit stage? i can't save the button configuration especificaly in The Summit... why?
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Coming Soon...
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« Reply #27 on: January 20, 2012, 08:34:57 AM » |
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The summit is called 'STGICE.pac'. The code needs a 4-character word to work, and ICE has only 3 (plus the [dot]). If you're putting the dot and still doesn't work, then the program doesn't recognize the dot and doesn't convert it correctly to work.
Does it work for the gamewatch stage? It's called STGGW.pac, and the code needed would be GW.P, which has a [dot] too.
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« Reply #28 on: May 05, 2012, 10:47:27 PM » |
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First, this program is amazing, as is everything you do. It works like a charm, but I wondering if it's possible to get it working with stages like Spear Pillar or Mushroomy Kingdom with multiple maps. Also, I suppose STGCUSTOM expansion stages are out of the question?
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« Reply #29 on: May 06, 2012, 05:36:10 AM » |
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Thanks Bout your questions, I don't remember if those kind of stages worked, I guess they did. About the expansion stages, the current problem with them is that the ASL gets applied to all of them, because of the similarity of the names. So, if you want to get STGCUSTOM01_A and STGCUSTOM01_B from random, every other STGCUSTOMXX will need the _A and _B versions, cause if they're not found, it will try to load the stage from the disc. And it will freeze cause it doesn't exist.
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