Standard Special Move:
shuriken throw (chargeable)
(post charge)lightning sword flash creation-barage of shurikens
great for interupting your opponents attacks and racking up damage
from a distance.
Side Special Move:
fire style fire ball jutsu (ground)
sasuke uses hand seals then shoots out a powerful flamethrower that
is very useful at punishing your opponents by breaking the guard of people that constantly shield
and does a great job of racking up damage.It also punishes edge guarders.
Side Special Move: air
fire style fire ball jutsu
sasuke shoots one fire shot diagonally
this move is great for preventing people from coming back from falling off the edge. I just need to make the fire ball a little bigger
Down Special Move:
Sharingan counter chidori (ground)
an opponent attacks sasuke but he sees the attack coming which makes him quickly react
by flipping out of the way and countering with a chiidori. think spideman's spider sense but with a counter attack and without the prelonged time in time manipulation.
sasuke uses a chidori straight down to attack right beneath him. it is also a great way to get back to the ground faster and meteor smash an opponent right beneath you just don't miss XD.
Up Special Move:
Chidori Raku/Chidori Bolt
sasuke charges a chidori and quickly strikes a foe diagonally reminisent of wolfs "wolf flash technique"
where on impact the opponent is immedietly meteor smashed. Makes for a pretty good anti air move with lots of practice.As a recovery move though..you will either hate it or love it.
curse mark of heaven transformation
new up special and will be able to glide. it can be activated at 100% damage. might add increased damage but i feel the added recovery and gliding is enough of a
Chidori: Raimei (One Thousand Birds: Thunder)