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Author Topic: Lillith's PSA Thread  (Read 93316 times)
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KingJigglypuff
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    « Reply #1230 on: December 12, 2015, 04:45:44 PM »


    The animation is super slow. Either that, or the BB preview you made isn't 60 FPS. Her left foot also clips into the ground at the end.[/sise]
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    « Reply #1231 on: December 12, 2015, 04:57:22 PM »


    It's 55 frames (same as Marth's!). Just halved the speed so it's easier to see what's actually going on. ..i'll clean it up later. ...maybe. this was done in about an hour and before sleep so I'd expect there to be hiccups
    Screw you sleep, animating is more important!
    « Last Edit: December 12, 2015, 05:02:13 PM by Kitsu-chan » Logged

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    « Reply #1232 on: December 14, 2015, 11:43:40 PM »


    Who likes Shield Breaker!
    ...





    ...anyone?







    ...anyone at all?







    ...
    aw

    Both Lucina's aerial and grounded versions have been updated, will still change it around, probably.

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    « Reply #1233 on: December 15, 2015, 12:08:39 AM »


    Man those looks stiff... the snap out of the strike is very noticeable too. What was wrong with mine? ;-;
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    « Reply #1234 on: December 15, 2015, 12:21:32 AM »


    I personally like that it's stiff during the stab. I mean, it doesn't match with the SmashU version, but it adds a bit of oomph to it imo. The snap out is, as 1080pHD said, quite noticeable and you might want to work on that. Otherwise, it's good in my books.

    Although the more I look at it, the more I feel like there's something wrong with the stab itself... can't point out what it is though.
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    « Reply #1235 on: October 22, 2016, 05:19:13 AM »


    I know no one cares anymore, but Smash 4 Lucina/Marth are released.
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213219



    Not going to lie, I've just imported some animations directly from Smash 4, it's bloated filesize quite a bit, they're be rather messy when slowed down, but at this point I've kind of stopped caring, not sure if this'll last indefinitely, but in this state I'd have not released them at all were I to manually reanimate everything. I may re-animate the imported animations manually at some point, but for now... eh...

    ...It's been two years that this has been in progress, should've been simple, but I'm never motivated to do anything.
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    « Reply #1236 on: October 22, 2016, 06:48:39 AM »


    Two years in the making. Man that's a long time. :v
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    « Reply #1237 on: October 22, 2016, 08:28:41 AM »


    I know no one cares anymore, but Smash 4 Lucina/Marth are released.

    Now you know that's a lie.

    I care and I'm using your Lucy. Nice work as always!
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

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    « Reply #1238 on: October 22, 2016, 09:36:40 AM »


    Nice work
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    « Reply #1239 on: October 22, 2016, 01:14:32 PM »


    As long as it involves ported animations and good graphics, I'm in >.>
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    « Reply #1240 on: October 27, 2016, 09:32:53 PM »


    Oh, I um... thanks.
    ...
    Now for something relatively random, Brawl Roy-- or at least, what I think Roy may have been in Brawl, looking at his Sm4sh appearance. unlike my previous lame attempt at it with no real basis whatsoever.
    ...thanks to Nao-chan for letting me use some animation clean-ups and things, else this would likely still be in progress

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213257



    Next up is either a ...certain model model import if I can piece it together properly, a PM-styled Lucina (Including GFX and SFX separation, of course), or Sm4sh Roy. ...although, Sm4sh Roy before those two is rather unlikely.

    Ciao~
    « Last Edit: October 27, 2016, 09:33:57 PM by Kagerou Imaizumi » Logged

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    « Reply #1241 on: October 28, 2016, 03:54:45 AM »


    Smash U Roy is my thing. I've said this already. >:v
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    « Reply #1242 on: October 28, 2016, 04:15:23 AM »


    Smash U Roy is my thing. I've said this already. >:v
    but but i don't even know if you're 'actually' doing a purely Smash 4 Roy or that PM version you're working on ;_;
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    « Reply #1243 on: October 28, 2016, 04:17:30 AM »


    It's basically Smash U Roy for PM.
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    « Reply #1244 on: October 28, 2016, 04:20:41 AM »


    It's basically Smash U Roy for PM.
    well what i'm doing is the same thing that was done for Lucina and Marth-- not for PM.
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