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Author Topic: Model Port - How to fix the 'Running Glitch'?  (Read 220 times)
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TokoyamiTheDark
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    « on: September 12, 2011, 06:15:10 PM »


    I've got a small problem on my own. I was trying to do ModelSwapping, but when I play, the character moves oddly. She has what we call the 'Running Glitch'. One example is that she walks a few steps, then ''teleport'' back where she was before walking or she can even ''teleport'' into a pit, making the player lose a life. (in Stock matches). Those 2 things are examples of the Running Glitch. The jumping is 100% OK as well as the swimming, and when a CPU gets the ModelSwap, they only move by jumping, never by walking.  Does anyone knows how to fix that annoying glitch? WackaAlpha's videos doesn't even explain about that kind of glitch, and I can't seem to find the solution anywhere, so can someone help me?
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    « Reply #1 on: September 12, 2011, 06:31:14 PM »


    Go to the Tabuu guide here
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    TokoyamiTheDark
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    « Reply #2 on: September 12, 2011, 06:33:43 PM »


    Thanks! But when I port my Zelda Texture over Sheik's, I lose all of Sheik's original bones, thus activating the running glitch. Guess I must do the Full Character Fix for that?
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    « Reply #3 on: September 12, 2011, 06:37:07 PM »


    ya. maybe.
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    TokoyamiTheDark
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    « Reply #4 on: September 12, 2011, 06:39:21 PM »


    Someone talked about adding/removing bones and switching their positions in BrawlBox so the TransN could match the other character's bone. Do you think this might work?
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    « Reply #5 on: September 12, 2011, 06:40:39 PM »


    thats what the tabuu tutorial does
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    TokoyamiTheDark
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    « Reply #6 on: September 12, 2011, 07:46:34 PM »


    Tabuu ain't working... Sad  The running glitch is still there and this angers me off that no one do ModelSwapping requests anymore, because I REALLY need it...
    « Last Edit: September 12, 2011, 08:33:04 PM by TokoyamiTheDark » Logged


    Current persona : Colress (Pokemon BW2)
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