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Author Topic: BrawlBox "Edit All animations" problem  (Read 1934 times)
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TokoyamiTheDark
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    « on: September 15, 2011, 11:52:01 AM »


    Each time I right-click on "AnimationData" in BrawlBox (this example is FitZeldaMotionEtc.pac), there's an "Edit all" tag. In it is a small square which you can check and is written something like : 'Port all animations'. So I click it, and they ask me the MDL0 I want the animations to be ported to. So I choose a MDL0 of any Brawl character (ZSS for the example) that is NOT Zelda's. Then, they ask me for Zelda's MDL0 (the model which the animations originally worked for), so I choose my Zelda model. After 5 seconds of loading, BrawlBox comes back to normal. But when I opened my ZSS model, I couldn't find an 'animation' folder! But will the animations of Zelda that I ported earlier will work if I replace the older ZSS models by my new one?
    « Last Edit: September 15, 2011, 11:55:14 AM by TokoyamiTheDark » Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

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