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« on: October 08, 2009, 06:30:21 PM » |
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I dont think that I saw someone post how to reflect projectiles, so I will do just that. I found it a long time ago and I should have posted it way earlier.
Put in a defensive collision event.
Parameter 0: value, 3 Parameter 1: value, 0 Parameter 2: value, 2
and there you have it. Simple as that!
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