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Alternate Stage Loader with Alternate Stages (Spear Pillar and the like)
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Allav866
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Alternate Stage Loader with Alternate Stages (Spear Pillar and the like)
«
on:
September 22, 2011, 01:36:46 PM »
I'm trying to figure out how ASL works with Stages that have alternate forms that load differently, especially Lylat Cruise, since it consists of multiple parts. Can somebody explain how i could replace these stages using rels and using ASL code? I also need to figure out how this would work with button combos. Like, would the Button Combo load first or would the game load the Stage's alternate form first?
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