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Question: Can't decide on which import to focus on.. what do you think?
Dont change focus.. finish Genis Sage!
finish Squall over Link
finish Vyse over Pit
finish Cream and Cheese over Sonic
start on Yuna (FFX) over Zelda
start on Genis/Presea over Ice Climbers
start on Lloyd/Colette over Ice Climbers
How about you update an old Import? (post suggestion)
Hey, you ever thought about making.. (post suggestion)
I think you think i can think for you

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Author Topic: Fonon Project - Model Imports [Current - ?]  (Read 222218 times)
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ramonM64
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    « Reply #75 on: October 24, 2011, 01:50:48 PM »


    i havent thought of a time limit actualy, for sure a couple of days so you can take yer time man. ill pass on fixing that ONE bag that is stickin out for now.. ignore the textures and what not for that section.

    EDIT: FINALY.. i kept patching tryin over and over again to fix that one big spike of hair in the front and its how i want it now. also the jacket straps are done.. its time to update the OP and publish this dude.

    Update: its up, its pending at the moment but should be up soon
    « Last Edit: October 24, 2011, 04:06:54 PM by ramonM64 » Logged


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    « Reply #76 on: October 24, 2011, 04:32:18 PM »


    hey i had one idea why dont we try to put something like the overlimit in the taunt that its not being used and in the game when you use it your attacks will be a little stronger and when you use the final smash it can be the lost fon drive
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    « Reply #77 on: October 24, 2011, 06:00:33 PM »


    That reminds me... Did you know you can have two final smashes as well? (One in air. One on ground)
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    « Reply #78 on: October 24, 2011, 06:09:34 PM »


    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23396
    just one thing to say
    This...is...TEXTURE TIME!
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    ramonM64
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    « Reply #79 on: October 24, 2011, 08:17:39 PM »


    hey i had one idea why dont we try to put something like the overlimit in the taunt that its not being used and in the game when you use it your attacks will be a little stronger and when you use the final smash it can be the lost fon drive
    That reminds me... Did you know you can have two final smashes as well? (One in air. One on ground)
    what i was thinkin we could do was his AIR/FS would make him go in overlimit. in overlimit he becomes staggerless, slight DMG increase, lasts for 7-10 seconds. cons, he still takes DMG and takes slightly more DMG while in overlimit. another bonus is he can use lost fon drive while in overlimit. itll be like samus's arm cannon blast thing except does that whole slashing first. it wont be that strong but have a decent pushback. i want to make sure it has a good balance. oh and then GROUND/FS would be of course radiant howl. just like in the game if your enemies are in radius of the fonon blast wavy (hyporesidence i think they called it) stuff you they would stagger and be pushed towards luke during the whole mystic arte. this one will give good DMG but just "grounds" the other players. so, using radiant howl is better when enemies have low DMG so you can DMG em and if they have high DMG use overlimit for that staggerless effect and lost fon drive and what not to FINISH em off!

    so how is texturing comming along for you guys

    by the way.. i might end up rigging luke's PS2 model at some point. i have the necessary files now.
    « Last Edit: October 26, 2011, 05:13:37 PM by ramonM64 » Logged


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    « Reply #80 on: October 24, 2011, 10:01:49 PM »


    Saw the vertex and so far I can definitely say magnificent Cheesy
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    « Reply #81 on: October 25, 2011, 06:34:07 PM »


    YAY. I have been waiting for a luke hack. Now i can vs. Luke vs Asch!
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    ramonM64
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    « Reply #82 on: October 25, 2011, 07:55:54 PM »


    im glad yer all liking it. im hoping it grows on me after the textures are done.

    i guess its time to start on the moveset animations.. im gonna be reading ALOT of guides and watchin ALOT of videos tonight for all the PSA coding and what not.. i got an idea of how it works and all but im too lazy to start working right now so yawp. i want fang blade's animation done first of course.
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    « Reply #83 on: October 25, 2011, 10:33:33 PM »


    Here's the Arte Exhibition for Luke, it'll help (I think XD)
    <a href="http://www.youtube.com/watch?v=oEs55glUHU8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=oEs55glUHU8</a>
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    « Reply #84 on: October 25, 2011, 11:40:00 PM »


    uhh.. i had that video in the OP of this thread in case you didnt know     u_O

    damn.. i noticed the crab's vicious claws are slightly covering luke when he does fang blade. i got a good memory with movement but yea thanks, seeing it now and then helps.
    « Last Edit: October 25, 2011, 11:41:57 PM by ramonM64 » Logged


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    « Reply #85 on: October 26, 2011, 12:10:25 AM »


    ...Oh, I forgot about that, haha XD
    Well, since I have TotA I could record some of the artes more clearly.
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    ramonM64
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    « Reply #86 on: October 26, 2011, 11:35:52 AM »


    i thought you were screwin with me   lol

    i still got abyss too ( in fact i got 2 of them, i dont remember why..  u_O ) but got no way of playin them anymore. my new PS3 cant play PS2 games and.. my cousin borrowed my PS2 a looOooOng time ago and i think he sold it by now.

    anyway, good. if you do, try recording every Arte and all the FOF artes too.
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    « Reply #87 on: October 26, 2011, 12:57:02 PM »


    ...Oh, I forgot about that, haha XD
    Well, since I have TotA I could record some of the artes more clearly.
    me too anyway i am doing the CSPs right now and did some icons here take a look and choos the one you think its better





    so wahat do you guys think of them?
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    « Reply #88 on: October 26, 2011, 01:51:20 PM »


    Righto, i'll be able to do everything but Lost Fon Drive.
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    « Reply #89 on: October 26, 2011, 01:55:23 PM »


    oh well i can try to help if you want anyway wich of the CSSs(Icons) did you think its better?
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