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Question: I can't decide. Poll ends tuesday
Rayman - 14 (58.3%)
Skull Kid - 10 (41.7%)
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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 927714 times)
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Mattimation
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    « Reply #2670 on: January 03, 2013, 05:06:10 PM »


    I guess I can do the Throws. Gonna see if I can figure out exactly how they work.
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    « Reply #2671 on: January 03, 2013, 05:11:15 PM »


    Anyways which SSB UC character will you do South?

    SC and I are collabing on Saki over Pit
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    « Reply #2672 on: January 05, 2013, 10:12:34 AM »


    actually... I won't do the throws. I hate working with the ThrowN bone.
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    SouthCraft
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    « Reply #2673 on: January 05, 2013, 11:24:20 AM »


    actually... I won't do the throws. I hate working with the ThrowN bone.
    i said i have done throws
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    Mattimation
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    « Reply #2674 on: January 05, 2013, 03:22:36 PM »


    i said i have done throws

    You said Grabs. Not Throws. But okay.
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    SouthCraft
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    « Reply #2675 on: January 06, 2013, 03:05:09 PM »


    Ok working avarage priority on Silver. Because im also working on SSBC project abit and also im planning to update Mewtwo over Peach
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    « Reply #2676 on: January 06, 2013, 03:44:39 PM »


    Ok working avarage priority on Silver. Because im also working on SSBC project abit and also im planning to update Mewtwo over Peach
    hope you use the version with my n-B codding xD
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    « Reply #2677 on: January 06, 2013, 05:35:22 PM »


    hope you use the version with my n-B codding xD
    N-B coding? Explain...
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    « Reply #2678 on: January 06, 2013, 06:35:15 PM »


    N-B coding? Explain...
    works like ridley downB it can be holded and does damage between 1 and 25  and the gfx increases acording it its a  much better chargable fake projectyle
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    SouthCraft
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    « Reply #2679 on: January 08, 2013, 08:54:48 AM »


    works like ridley downB it can be holded and does damage between 1 and 25  and the gfx increases acording it its a  much better chargable fake projectyle
    Yes i will include your codding Smiley
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    Mattimation
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    « Reply #2680 on: January 10, 2013, 08:24:50 AM »


    Just gonna let you know South that I've decided to work on some hacks of my own because of 2 reasons.

    1: My 1st Year Anniversary is coming up

    2: I want to work on some of my own stuff for a while

    Don't worry though. I'll be back to working on Silver animations and all that soon.
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    « Reply #2681 on: January 19, 2013, 03:35:20 PM »


    can someone update on progress? this thread has been dead for too long....
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    « Reply #2682 on: January 20, 2013, 02:24:24 AM »


    Hey man, I love your Knuckles over Jigglypuff. Real good stuff. The only gripe I have is that he stops dead in his tracks after he runs and doesn't a slide a bit like every other character, which makes running up for a sliding up smash a bit difficult.

    Oh yeah. He seems to have glitches revolving around certain characters and items. For example, a Goldeen came out of a Pokeball while Knuckles was on-screen, and the Goldeen shrunk and slowed the game down. Then, when it disappeared, the game sped up to catch up with itself. A similar thing happens when Sonic & Knuckles are on the same screen. When Sonic uses his spring, the spring is invisible and the game slows down. I'm not sure what causes it. Hopefully, it can be fixed.
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    « Reply #2683 on: January 21, 2013, 07:52:49 AM »


    Shadowmario is 2-3 days work for me (PSAing) so im planning to help in BJR and maybe finish it. Btw ive been here 1 year now so, ill take a break from PSAing. Instead i will learn animating. Once i think im done i come back to PSA Wink

    Im also helping on BJR. so once SM is finshed, there will be 3 ppl working on BJR, so that will be fast
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    « Reply #2684 on: January 23, 2013, 02:13:16 PM »


    Hey man, I love your Knuckles over Jigglypuff. Real good stuff. The only gripe I have is that he stops dead in his tracks after he runs and doesn't a slide a bit like every other character, which makes running up for a sliding up smash a bit difficult.

    Oh yeah. He seems to have glitches revolving around certain characters and items. For example, a Goldeen came out of a Pokeball while Knuckles was on-screen, and the Goldeen shrunk and slowed the game down. Then, when it disappeared, the game sped up to catch up with itself. A similar thing happens when Sonic & Knuckles are on the same screen. When Sonic uses his spring, the spring is invisible and the game slows down. I'm not sure what causes it. Hopefully, it can be fixed.
    the first problem you had with the slide might be fixed Grin but i don't use items and i think 80% of BV doesn't either exept for Smash Ball
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