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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2387027 times)
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Ricky (Br3)
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    « Reply #10005 on: October 13, 2014, 06:44:54 PM »


    You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.
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    « Reply #10006 on: October 13, 2014, 06:47:55 PM »


    You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.
    the branches break? i never seen it break when i play on the stage... interesting
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    Ricky (Br3)
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    « Reply #10007 on: October 13, 2014, 07:00:02 PM »


    the branches break? i never seen it break when i play on the stage... interesting

    Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes
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    « Reply #10008 on: October 13, 2014, 07:01:42 PM »


    Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes
    hmm could explain y bots died under there... ill see if i can get that to work then..
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    « Reply #10009 on: October 13, 2014, 07:25:49 PM »


    I've tried it a few minutes ago and it seems like it's hitbox-based, meaning they break after taking some damage, like the bridge itself when it opens in half

    Except for the spikes, they seem to disappear after damaging someone once or twice
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    « Reply #10010 on: October 14, 2014, 10:55:38 AM »


    Yeah, Br3 is right. the branches do break from too many people jumping on them or by attacking them. Same as the bridge. The spikes break away after one person is hit by them.
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    « Reply #10011 on: October 14, 2014, 04:41:27 PM »


    well the branches.. i can pull off... as for the spikes.. cant do that... sadly..
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    « Reply #10012 on: October 14, 2014, 04:43:26 PM »


    isn't it possible to put it on skyworld, and have a actually breakable bridge?
    or is it impossible to relocate the breakable stuff?
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    « Reply #10013 on: October 14, 2014, 04:58:29 PM »


    mega pokes any1? :3


    I need it. So very much. Anyway I can get it?
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    « Reply #10014 on: October 15, 2014, 05:04:49 PM »


    isn't it possible to put it on skyworld, and have a actually breakable bridge?
    or is it impossible to relocate the breakable stuff?

    I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.
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    « Reply #10015 on: October 15, 2014, 07:12:18 PM »


    isn't it possible to put it on skyworld, and have a actually breakable bridge?
    or is it impossible to relocate the breakable stuff?
    its possible... but i want the witches to break the bridge... sorry :/
    if I do make it over skyworld... then all u'll get is just a breakable bridge with no witches..

    I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.
    i plan on doing that with the same stage.. since i have the blocks and all..
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    « Reply #10016 on: October 15, 2014, 08:09:56 PM »


    Well again Ganondorf broke the floor in M2k's scripted version of the stage, so I guess if the bridge was set to break at certain intervals you could sync up the witches animation with the breaks.
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    « Reply #10017 on: October 16, 2014, 06:50:57 AM »


    yeah, but he did it all via CHR0 and CLR0... and plus with it over bridge of eldin, i can make it come back with the song of time by editing the stage sfx for the portal.

    edit:
    rig not final... HAD TO BE DONE!!! >_>
    havent done the shoulders, bust, or arm/elbow/hand/finger rigging
    but has multiple faces for expressions due to original model having face bones
    « Last Edit: October 16, 2014, 06:53:20 AM by DSX8 » Logged

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    « Reply #10018 on: October 16, 2014, 09:20:38 AM »


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    « Reply #10019 on: October 16, 2014, 09:43:36 AM »


    I approve of Lysandre.
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