Those would be the object names, yes.
hmm thats odd then... no material names at all? very odd O_o
edit:
Final Destination - 20.3k poly (will only use brawl's FD background when ready)
Yoshi's Island Melee Omega Form - 18k Poly
Bridge of Eldin Omega Form - 7.5k Poly (11.8k with UV layer meshes)
Battlefield Omega Form - 55k poly (background objects will have to be tested for lag)
Battlefield w/ Platform - 63k poly (background objects will have to be tested for lag)
Gamer - 13k Poly in current pic (Could hold multiple layouts on stage, will make multiple versions)
Mario Galaxy - 95k Poly (will have to delete some stuff...)