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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2369424 times)
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    « Reply #10650 on: March 29, 2015, 12:43:24 AM »


    Well, then i'll buy few.
    BTW, will Omega version of it be available? (° ͡ ͜ ͡ʖ ͡ °)
    omega version of what? (° ͡ ͜ ͡ʖ ͡ °)
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    « Reply #10651 on: March 29, 2015, 12:45:39 AM »


    omega version of what? (° ͡ ͜ ͡ʖ ͡ °)
    Final Destination.
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    DSX8
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    « Reply #10652 on: March 29, 2015, 12:47:01 AM »


    FD is always omega mate :p
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    « Reply #10653 on: March 29, 2015, 12:48:38 AM »


    FD is always omega mate :p
    Thats not what i meant. Since normal Omega Final Destination would be redundant, 3 giant bosses, 1 full-screen F Laser, danger zones everywhere, etc. should be added to the stage instead. Oh, and it should become 100x larger.

    Ok, back to the topic - is FD static outside of background? Or is there any fancy texture animations like on Norfair's platforms?
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    « Reply #10654 on: March 29, 2015, 09:09:18 PM »


    Thats not what i meant. Since normal Omega Final Destination would be redundant, 3 giant bosses, 1 full-screen F Laser, danger zones everywhere, etc. should be added to the stage instead. Oh, and it should become 100x larger.

    Ok, back to the topic - is FD static outside of background? Or is there any fancy texture animations like on Norfair's platforms?
    there's fancy texture animations. i havent done them yet since im still making custom shaders for these other objects.

    edit:
    now for the overlay textures on the left pillars

    edit2:
    Pyrosphere be released!! Boxing Ring imma hold onto for a day or 2 then release.

    « Last Edit: March 29, 2015, 09:13:36 PM by DSX8 » Logged

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    « Reply #10655 on: March 29, 2015, 10:24:09 PM »


    Pretty
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    « Reply #10656 on: March 30, 2015, 02:30:11 AM »


    Wow... Amazing!
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    « Reply #10657 on: March 30, 2015, 02:53:48 AM »


    there's fancy texture animations. i havent done them yet since im still making custom shaders for these other objects.

    edit:
    now for the overlay textures on the left pillars

    edit2:
    Pyrosphere be released!! Boxing Ring imma hold onto for a day or 2 then release.



    Now it looks better and FINALLY! I waited for this stage t' be properly made for so long! Now i can have it! Hooray!
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    « Reply #10658 on: March 30, 2015, 02:58:10 AM »


    Pretty
    that it is Grin

    Wow... Amazing!
    thxs

    Now it looks better and FINALLY! I waited for this stage t' be properly made for so long! Now i can have it! Hooray!
    welcome! Also the new SSS icons w/o ridley in it is in the "show images" section.
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    « Reply #10659 on: March 30, 2015, 03:09:38 AM »


    that it is Grin
    thxs
    welcome! Also the new SSS icons w/o ridley in it is in the "show images" section.
    Oh, then i have t' go aft t' t' brawl vault entry. Thanks for tellin' me this.
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    « Reply #10660 on: March 30, 2015, 04:23:56 AM »


    yep and ur welcome!

    ehh? ehhhhh?
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    « Reply #10661 on: March 30, 2015, 04:32:13 AM »


    Ayyyyy, dat Star Fox stage!
    How're you gonna go about working on this one?
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

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    « Reply #10662 on: March 30, 2015, 04:37:10 AM »


    Ayyyyy, dat Star Fox stage!
    How're you gonna go about working on this one?
    mmm probably just fly through space... with arwings coming by... and missiles... and the great fox drops u off onto  arwings and missiles... idk
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    « Reply #10663 on: March 30, 2015, 04:42:25 AM »


    I mean, I ask because that stage has A LOT going on in the Wii U, dunno how possible it is to make it work the same way in Brawl.
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

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    « Reply #10664 on: March 30, 2015, 04:49:44 AM »


    I mean, I ask because that stage has A LOT going on in the Wii U, dunno how possible it is to make it work the same way in Brawl.
    lol for brawl... idk... i could make it act the same... but wouldnt have the hit boxes or the explosions :c
    pretty high poly tho...
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