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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2388952 times)
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    « Reply #10710 on: April 02, 2015, 02:22:08 PM »


    It's just very upsetting for me because I thought someone was gonna reply to my problem.
    I wonder why Boxing Ring keeps crashing my game.
    Are you using Project M?
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    « Reply #10711 on: April 02, 2015, 03:07:31 PM »


    use a Pokemon Stadium 2 base rel. it works fine.
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    « Reply #10712 on: April 02, 2015, 03:21:08 PM »


    I used the rel that came in the package. D:

    But I'll try the PS2 one.
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    « Reply #10713 on: April 02, 2015, 03:23:14 PM »


    thats how i got mine to work. had the same problem you did
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    « Reply #10714 on: April 02, 2015, 03:31:00 PM »


    Yeah with PM at least It doesn't work without the Pokemon Stadium 2 .rel.
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    « Reply #10715 on: April 02, 2015, 05:21:18 PM »


    you made springs work? O_O
    is there any vBrawl level with springs? i can only think of stage builder
    nope.. not stage builder!!!
    *ahem*... break the targets lvl 3 stage, it has a spring. Grin

    !?!?!?!?!? Really? Can this technique be applied to the boxing ring you've got as well? My understanding is that the ropes are spring like in Smash 4.
    nope cant be applied to boxing ring due to the television in the back. if i applied the springs, then the tv wont work.

    DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?
    really? REALLY? ASKING 2 TIMES? dont u listen to what people said? this isnt a request thread. and sorry, i dont take requests Tongue

    Just dropping by to say that Pyrosphere and Boxing Ring imports are pretty damn amazing, lack of shadows is kind of irksome, but I assume that's to prevent lag on Wiis. Good job.
    there is a shadow system applied to pyrosphere, just not to the platforms..

    Wait, there are springs on that stage? And how did you get it to work?That isn't a request thread, lad.
    you never noticed springs... at all... on gaur plains? @_@

    thats how i got mine to work. had the same problem you did
    yeah... ppl with P:M need a different .rel file compared to vBrawl

    <a href="http://youtu.be/hj2-V6boGz0" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/hj2-V6boGz0</a>


    edit:
    nvm... springs dont want to show up.. AT ALL!!! >:c
    but i did get hit boxes... Grin
    « Last Edit: April 02, 2015, 06:11:38 PM by DSX8 » Logged

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    « Reply #10716 on: April 02, 2015, 06:09:17 PM »


    yeah... ppl with P:M need a different .rel file compared to vBrawl
    and Brawl Minus too, apparently. hey, at least it works at all; even if it is a slightly different method of adding it
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    « Reply #10717 on: April 02, 2015, 06:09:59 PM »


    It's okay, I got it now. Smiley And might I say, what a fantastic job on the projector!



    EDIT: Sorry for double post, stupid Intenet.
    « Last Edit: April 02, 2015, 06:12:36 PM by Tabuu Forte Akugun » Logged

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    « Reply #10718 on: April 02, 2015, 06:11:05 PM »


    you never noticed springs... at all... on gaur plains? @_@

    Neither did I, to be honest!

    Will you be adding springs to any other stages like Windy Hill? Or would it be possible to add spring properties to the ropes on boxing ring?

    Orbital gate is lookin fantastic.
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    « Reply #10719 on: April 02, 2015, 06:42:31 PM »


    and Brawl Minus too, apparently. hey, at least it works at all; even if it is a slightly different method of adding it
    true that

    It's okay, I got it now. Smiley And might I say, what a fantastic job on the projector!
    thxs

    Neither did I, to be honest!

    Will you be adding springs to any other stages like Windy Hill? Or would it be possible to add spring properties to the ropes on boxing ring?

    Orbital gate is lookin fantastic.
    ... shame on u and ridley for not noticing springs!!! >:c

    and sadly i cant add springs to boxing ring due to the tv. that'll require heavy duty .rel editing
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    « Reply #10720 on: April 02, 2015, 07:39:33 PM »


    I swear people do not read previously posted things here. Such a shame.
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    « Reply #10721 on: April 02, 2015, 08:36:52 PM »


    The Orbital Gate really adds to the stage. I'm glad you put it in Smiley

    You got hitboxes to work!? Is that a hint as to what you'll be porting next?
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    « Reply #10722 on: April 02, 2015, 10:26:14 PM »


    there is indeed lag in the boxing ring stage, but it usually happens when too many hi-res models are being used. only thing i could think of, that would even remotely remove some of it, is by removing the stilled crowd next to the walkways. im not putting in a request to remove them, however.
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    « Reply #10723 on: April 02, 2015, 10:29:03 PM »


    yeah... if ppl dont want those none-moving 3d crowds.. then can just load it up in BB and delete they're models... there's about 4 if i recall.

    edit:
    Temple anyone?




    « Last Edit: April 03, 2015, 01:43:53 AM by DSX8 » Logged

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    « Reply #10724 on: April 03, 2015, 03:30:59 AM »


    yeah... if ppl dont want those none-moving 3d crowds.. then can just load it up in BB and delete they're models... there's about 4 if i recall.

    edit:
    Temple anyone?






    Won't it lag horribly with such size unless quality is reduced heavely? Please, say no.
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