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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2369391 times)
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Segtendo
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    « Reply #1290 on: December 07, 2011, 05:31:27 PM »


    It's called using a spoiler >.>
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    « Reply #1291 on: December 07, 2011, 05:34:29 PM »


    It's called using a spoiler for a reason >.>
    *fixed* xP
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    « Reply #1292 on: December 07, 2011, 05:35:58 PM »


    same here
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    « Reply #1293 on: December 07, 2011, 05:42:05 PM »


    Zelda SS plot spoiler
    ghirahim existed before Fi, since zelda says that Hylia created Fi after the "final battle" against Demise... (note that final battle isnt the one from the game, but from the prologue)
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    « Reply #1294 on: December 07, 2011, 05:50:57 PM »


    In that case, Hylia followed Demise's strategy.
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    My Kid Icarus Uprising Weapon of Choice Card
    Bear Claws
    These claws are like a bear's, with
    melee attacks among the most
    devastating of any weapon. Their
    ranged shots are strong but have a
    short reach. If you can get up close,
    your foes won't know what hit them.

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    « Reply #1295 on: December 07, 2011, 05:52:00 PM »


    You guys should talk about this in the Skyward Sword thread and not here >.>
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    « Reply #1296 on: December 07, 2011, 05:53:44 PM »


    You guys should talk about this in the Skyward Sword thread and not here >.>
    Sorry. I've found the conclusion I was looking for anyway.
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    My Kid Icarus Uprising Weapon of Choice Card
    Bear Claws
    These claws are like a bear's, with
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    devastating of any weapon. Their
    ranged shots are strong but have a
    short reach. If you can get up close,
    your foes won't know what hit them.

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    « Reply #1297 on: December 07, 2011, 06:28:11 PM »


    lol xD
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    « Reply #1298 on: December 07, 2011, 07:21:46 PM »


    Mr. Satan/Hercule and Hsien-ko FTW :3
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    « Reply #1299 on: December 07, 2011, 07:36:39 PM »


    Mr. Satan/Hercule and Hsien-ko FTW :3
    lol hsien-ko with her claws and long sleeves or no claws and no sleeves? xP
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    « Reply #1300 on: December 07, 2011, 07:49:16 PM »


    more rants on how to fix stuff
    the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

    and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

    look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

    also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.

    ------------------------------

    niice    i havent played SS but i like the art style they used.

    thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik
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    « Reply #1301 on: December 07, 2011, 07:54:06 PM »


    Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.
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    « Reply #1302 on: December 07, 2011, 08:26:36 PM »


    more rants on how to fix stuff
    the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

    and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

    look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

    also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.

    ------------------------------

    niice    i havent played SS but i like the art style they used.

    thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik

    lol i already knew bout the objects and bones stuff Tongue

    shaders tho... kind of an issue which im still figuring out.. even the metal shader >_<


    Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.

    lol xD
    and Ksien-Ko would probably be over ZSS for the no sleeves version... for the sleeve and claw version.. idk


    edit: newer pics of Impa!


    « Last Edit: December 07, 2011, 08:49:28 PM by DSX8 » Logged

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    « Reply #1303 on: December 07, 2011, 09:54:36 PM »


    Nice preview of Impa DSX8 Grin

    btw, sorry about the randomness in my last comment <.<
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    « Reply #1304 on: December 07, 2011, 09:55:27 PM »


    Nice preview of Impa DSX8 Grin

    btw, sorry about the randomness in my last comment <.<
    thxs Tongue

    and its ok xP
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