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Author Topic: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!  (Read 494352 times)
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pikazz
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    « on: October 24, 2011, 03:07:03 PM »


    Hi everyone! I am pikamaxi! or I am called "pikazz" here on KCMM
    I make mostly models and brawl hacks for my machinimas or for the machinima group "Virtual Smash": http://www.youtube.com/user/VirtualSmash

    if my model turn out to be really great, I release them here



    I hope you find something that you like!
    « Last Edit: August 31, 2013, 04:43:52 PM by pikazz » Logged

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    pikazz
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    « Reply #1 on: October 24, 2011, 03:09:42 PM »


    Downloads
    playable Sandbag over pikachu: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22295

    Melee Mewtwo v1.0: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24139

    Mewtwo Color Pack (Made by AGFP with my model): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24156

    Dry bones Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24161

    Dry Bowser Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24276

    Scraggy Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24335

    Reviews
    Mewtwo Over Lucario review by Mewtwo2000
    Rigging
    From what I know, it looks look except for some parts like fingers. You may had to move a little Mewtwo's shapes instead of rigging something that's in a different length.

    Gameplay
    Looks somehow legit, but the shadings are definitely wrong. It's like lights come from the wrong direction, and this can be specially noticed in stages with very directional lights.

    Over-all
    All the extras are sure cool, a good metal texture, yellow eyes... But the model being split in objects like those in the nose, the elongated tail (nothing can be done about this) and the general shading are sure negative parts.

    Score
    I would give him a 7/10. It's good, but can be much better.


    Dry Bowser over Bowser Review by Carnage
    Rigging
    From what i could tell he has a clean rigg the only problems i ever saw where his foot trembles during the walk animation(barely noticable) and the last bone of its taill is most of the time pointing up or some other direction it doesnt fell like it follows the rest of the taill bones
    Gameplay
    Looks almost perfect the only thing is dry bowser has a small down jaw and in some bowser animations he looks like he only has the upper part of the jaw  but this is just becuase bowser because if you pause we can see the jaw being perfect and N-B shows that.
    Over-all
    like mewtwo2000 said about mewtwo he has some very nice extras like that epic extra shell and metal texture and those Fs changes of the hair it looks perfected,and the rig i would say its 98% perfect and it will be really hard to improve it.

    Score
    I give 9.5/10. Its almost perfect and bowser sure needed a real model of his dry self i would say this is the best rigg on the vault i downloaded so far.

    A template of how to write a Review:

    (Character Import) over (Brawl Character)
    Rigging
    here you tell about how well rigging was if it was good and some flaws.

    Gameplay
    here you tell about how it feels in gameplay if it are a "legit" character or if it doesn't look good ingame

    Over-all
    here you tell about everything about it, incluvise metaltexture, yelloweyes and extras

    Score
    a summon of you have wrote and a score between 1 to 10
    « Last Edit: December 23, 2011, 09:57:10 AM by pikazz » Logged

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    « Reply #2 on: October 24, 2011, 03:16:07 PM »


    I can't wait to see some of the work you produce.
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    pikazz
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    « Reply #3 on: October 24, 2011, 03:34:53 PM »


    I can't wait to see some of the work you produce.
    thankies :3

    I hope I can produce some works someone likes
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    pikazz
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    « Reply #4 on: October 24, 2011, 04:37:21 PM »


    updated with pics and more completed models :]

    added also (hexed) and (import)!
    hexed are I did it all manually in hex
    imported is DAE import!

    ^note this^
    « Last Edit: October 24, 2011, 04:40:41 PM by pikazz » Logged

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    « Reply #5 on: October 24, 2011, 09:20:01 PM »


    Pikazz, I know how to merge two MDL0s together in the new BrawlBox, as I wanna give ZSS the Captain's helmet, but I don't find any 'Save' option or something...As soon as I leave the Model Editor, everything resets. Is there a way to save the fused models in the Model Editor?
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    pikazz
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    « Reply #6 on: October 25, 2011, 04:18:08 AM »


    Pikazz, I know how to merge two MDL0s together in the new BrawlBox, as I wanna give ZSS the Captain's helmet, but I don't find any 'Save' option or something...As soon as I leave the Model Editor, everything resets. Is there a way to save the fused models in the Model Editor?

    I have only seen you can add a extra material and shader with the new brawlbox O.o
    I dont believe you can in model editor

    EDIT: tried every model I got!
    bowser and pink buddy bomb froze O.o even as a stage
    Bomb-omb field, room and bowser platform got texture, but wrong!

    not so good example but bowser platform should use 3 types of texture but here it's only one D:

    see somethings is wrong about it's DrawOpa and polygon :<
    « Last Edit: October 25, 2011, 05:30:56 AM by pikazz » Logged

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    « Reply #7 on: October 25, 2011, 07:34:27 AM »


    I like everything I see so far =3 I'm assuming Dusknoir's over Lucario?

    Either way nice stuff, looking forward to seeing more Wink
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    « Reply #8 on: October 25, 2011, 07:48:14 AM »


    I like everything I see so far =3 I'm assuming Dusknoir's over Lucario?

    Either way nice stuff, looking forward to seeing more Wink
    yeah, he is over lucario x3
    he is 100% glitchfree if I take away the grafphics may be in the center of the stage

    updated the Download sections with Playable sandbag
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    « Reply #9 on: October 25, 2011, 09:59:39 AM »


    I have only seen you can add a extra material and shader with the new brawlbox O.o I dont believe you can in model editor
    So, how did you added Mario's cap over Sandbag? I need to know how, as I must add Falcon's helmet over my J.E.N.O.V.A ZSS hack, but the design is a little disturbing... Blame Square Enix for the design of the original character, but I need to have Falcon's helmet on ZSS, and I don't know how to do this...
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    « Reply #10 on: October 25, 2011, 10:55:46 AM »


    So, how did you added Mario's cap over Sandbag? I need to know how, as I must add Falcon's helmet over my J.E.N.O.V.A ZSS hack, but the design is a little disturbing... Blame Square Enix for the design of the original character, but I need to have Falcon's helmet on ZSS, and I don't know how to do this...
    everything in hex editor my friend, everything in hex editor
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    « Reply #11 on: October 25, 2011, 11:38:38 AM »


    everything in hex editor my friend, everything in hex editor

    So, I've opened up my hex editor with ZSS at the left and the Falcon helmet at the right (resized to fit ZSS's head), and now, what should I do?
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    pikazz
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    « Reply #12 on: October 25, 2011, 11:52:55 AM »


    So, I've opened up my hex editor with ZSS at the left and the Falcon helmet at the right (resized to fit ZSS's head), and now, what should I do?
    sorry to disappoint you but I will not put a tutorial UNTIL the mariobag works ingame Im srs here
    sadly, it has ingame lag and I dont know how to fix it :/
    can't give out a tutorial that doesn't work? that sounds silly xD
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    « Reply #13 on: October 25, 2011, 11:56:53 AM »


    sorry to disappoint you but I will not put a tutorial UNTIL the mariobag works ingame Im srs here sadly, it has ingame lag and I dont know how to fix it :/ can't give out a tutorial that doesn't work? that sounds silly xD
    Hun? But I thought your Sandbag worked? Or are you experiencing the same problems as I with the new BrawlBox? Anyhow my own model thread has some problems with models that needs to be fixed, so I put links just in case someone would know how to rig perfectly a model, or turn it into a MDL0 etc...
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    « Reply #14 on: October 25, 2011, 12:08:17 PM »


    Hun? But I thought your Sandbag worked? Or are you experiencing the same problems as I with the new BrawlBox? Anyhow my own model thread has some problems with models that needs to be fixed, so I put links just in case someone would know how to rig perfectly a model, or turn it into a MDL0 etc...
    nope, it only worked on dolphic but never on real wii.
    and no, I dont have the same problem as you about the sandbag cause it wasn't DAE from the start xD
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