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<a href="http://www.youtube.com/watch?v=0kI3Kcj6Wd0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0kI3Kcj6Wd0</a>
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Author Topic: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!  (Read 496993 times)
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Oshtoby
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    « Reply #210 on: November 09, 2011, 12:42:08 PM »


    There is a problem with the model that I've noticed since I've ripped it. On the left side of Mewtwo's body, the chest texture is flipped, leading to that black spot showing up on the front of his chest. That black spot is supposed to be on his back, where the neck-tube-thing is. I noticed this when I ripped the model.

    Also, the eyes are just the TINIEST BIT too small, leading to people being able to see through his head on the edges of his eyes. This can be solved by making all of his model's materials have two sides to them (so that when one sees through, all they see is the other side of Mewtwo's head, instead of, say, the background to the stage), if you've not done so already. If you have done so, than you've already fixed it.

    Third problem: What's with the two little purple blocks on his his feet? That's strange.

    FANTASTIC job on the rigging, though. Absolutely fantastic. I cannot wait for this to come out. I am replacing Lucario forever with this.
    « Last Edit: November 09, 2011, 12:45:17 PM by Oshtoby » Logged

    pikazz
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    « Reply #211 on: November 09, 2011, 01:15:29 PM »


    There is a problem with the model that I've noticed since I've ripped it. On the left side of Mewtwo's body, the chest texture is flipped, leading to that black spot showing up on the front of his chest. That black spot is supposed to be on his back, where the neck-tube-thing is. I noticed this when I ripped the model.

    Also, the eyes are just the TINIEST BIT too small, leading to people being able to see through his head on the edges of his eyes. This can be solved by making all of his model's materials have two sides to them (so that when one sees through, all they see is the other side of Mewtwo's head, instead of, say, the background to the stage), if you've not done so already. If you have done so, than you've already fixed it.

    Third problem: What's with the two little purple blocks on his his feet? That's strange.

    FANTASTIC job on the rigging, though. Absolutely fantastic. I cannot wait for this to come out. I am replacing Lucario forever with this.
    thanks for telling me x3

    didn't know the black dot was to the thingy O.o though it was texture mistake.
    also, I notice the eyes was small when I started to rigging it, I can try to resize it in 3DS but it can and up ugly D:

    dont know that too :/ texture mistake?

    and thanks x3
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    Oshtoby
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    « Reply #212 on: November 09, 2011, 01:21:57 PM »



    didn't know the black dot was to the thingy O.o though it was texture mistake.


    Well, technically, it IS a texture mistake, but it's a mistake of how the texture lays on the model.

    And no problem, any time. I want this to look as awesome as possible, so I want to give out any and all helpful criticism I can.
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    pikazz
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    « Reply #213 on: November 09, 2011, 01:37:28 PM »


    Well, technically, it IS a texture mistake, but it's a mistake of how the texture lays on the model.

    And no problem, any time. I want this to look as awesome as possible, so I want to give out any and all helpful criticism I can.
    helpful criticism is helpful! I support that.
    but dont know how to fix his texture mistake :/ I believe I need to make his texture to be "mirror" instead for repeat

    this mewtwo is lagfree almost glitchfree! I succeeded to play though classic without any lags or anything! Cheesy
    but it's shadings changes it colors alot D:

    I love how people votes on "GET OUT!"
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    Carnage
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    « Reply #214 on: November 09, 2011, 01:39:04 PM »


    helpful criticism is helpful! I support that.
    but dont know how to fix his texture mistake :/ I believe I need to make his texture to be "mirror" instead for repeat

    this mewtwo is lagfree almost glitchfree! I succeeded to play though classic without any lags or anything! Cheesy
    but it's shadings changes it colors alot D:

    I love how people votes on "GET OUT!"
    so rigging is done just some shader issues left? epic xD i hope you can fix the shaders.
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    pikazz
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    « Reply #215 on: November 09, 2011, 03:34:13 PM »


    so rigging is done just some shader issues left? epic xD i hope you can fix the shaders.
    ALMOST! just dat tailhole and some work on the shoulders :3

    gah! I wanna do a team rockets meowth :[

    one little side project is I make "Team rocket's Meowth!" over someone when I have time over :3
    « Last Edit: November 09, 2011, 04:11:24 PM by pikazz » Logged

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    ShadowSnake
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    « Reply #216 on: November 09, 2011, 04:27:40 PM »


    Mewtwo looks amazing! cant wait to have him on my sd card.
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    pikazz
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    « Reply #217 on: November 10, 2011, 06:15:36 AM »


    RIGGING = 99%


    AFG wanted I would take a pic of his wait





    the eyes is fixed and the hole on his tail and also some rigging problems.
    however, need to fix his thing on his back to head better.
    want also to add Yellow eyes and Metal material, fix his shaders and fix his texture before release
    « Last Edit: November 10, 2011, 06:20:31 AM by pikazz » Logged

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    « Reply #218 on: November 10, 2011, 06:25:34 AM »


    Cheesy hypity hype hype!
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    « Reply #219 on: November 10, 2011, 06:27:12 AM »


    RIGGING = 99%


    AFG wanted I would take a pic of his wait





    the eyes is fixed and the hole on his tail and also some rigging problems.
    however, need to fix his thing on his back to head better.
    want also to add Yellow eyes and Metal material, fix his shaders and fix his texture before release


    OMG thats my Wait animation? ohh well I think needs fix on TailJds... and why he looks some kind of blue in the pose? xD and when he is charging the shadow ball the foot is underground, why?

    looks pretty good now xD
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    Camonsters
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    « Reply #220 on: November 10, 2011, 06:33:01 AM »


    The blueish colour is what happens to model imports currently. They want to be rainbows and change colours a lot. I don't know if it it fixable yet.
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    « Reply #221 on: November 10, 2011, 08:07:29 AM »


    The blueish colour is what happens to model imports currently. They want to be rainbows and change colours a lot. I don't know if it it fixable yet.
    it is fixable beyond fixed this on zero he only gets a bit darker but doesnt change colors like it did those are shader problems and pikazz epic mewtwo  i hope  you fix the thing on the back of his head  so he looks perfect  i want mewtwo Tongue
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    pikazz
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    « Reply #222 on: November 10, 2011, 09:22:39 AM »


    it is fixable beyond fixed this on zero he only gets a bit darker but doesnt change colors like it did those are shader problems and pikazz epic mewtwo  i hope  you fix the thing on the back of his head  so he looks perfect  i want mewtwo Tongue
    any tutorial about it? :3
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    « Reply #223 on: November 10, 2011, 09:25:53 AM »


    pikazz, you knwo how you took navi an dput it on olimar, right? well, after mewtwo, or sometime later, could you take navi fromk the model resource and put it over lucas? or someone? so that way there can be a playbal enavi. just an idea
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    « Reply #224 on: November 10, 2011, 09:29:16 AM »


    any tutorial about it? :3
    not that i know about ask him by pm or something maybe he will help you
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