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« Reply #1125 on: December 28, 2011, 03:20:47 PM » |
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I'm sure if you give Petey a trenchcoat and a sword then he'll be 10x more popular.
Probably just need to do a showcase video and give it some time, you only released him today.
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« Reply #1126 on: December 28, 2011, 03:27:51 PM » |
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I'm sure if you give Petey a trenchcoat and a sword then he'll be 10x more popular.
Forget the sword, he needs a Samurai Edge and custom made sunglasses.
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« Reply #1127 on: December 28, 2011, 03:35:42 PM » |
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Forget the sword, he needs a Samurai Edge and custom made sunglasses.
to what eyes?
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Stupid Tinypic :C
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« Reply #1128 on: December 28, 2011, 03:43:45 PM » |
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Eyes are for mortals. A true god has no need for them.
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« Reply #1129 on: December 29, 2011, 02:13:15 AM » |
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Forget all that.It's Petey and adding clothes is pointless (no offense).What about giving him ONLY a sword?
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« Reply #1130 on: December 29, 2011, 07:20:01 AM » |
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Eyes are for mortals. A true god has no need for them.
touché Forget all that.It's Petey and adding clothes is pointless (no offense).What about giving him ONLY a sword?
how is he suppose to hold it? with it mouth? :3
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Stupid Tinypic :C
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« Reply #1131 on: December 29, 2011, 09:36:17 AM » |
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Hi... I've been making some changes to one of your imports again ^^U You remember what I did to your Dry Bowser? Look how Mewtwo looks like now after some fixing: Which one's the new one? This? Or this one? Phantom Ganon's room is a good place to test shaders. The part on the other side has a very dark blue lighting. The side seen from the normal camera has some strong white light. If something's seen too dark, then there's an issue in that part of the model. By the way, I'm still doing changes to Mewtwo, in order to perfect it and learn stuff by myself. I've noticed that issues like the ones in the tail while in development are caused by vertices being controled by more than just one bone at once. The normals associated just get apparently inverted in those cases. I'm fusing textures to make it smoother (the nose problem is already solved) and trying to change the way some parts are rigged so those shader problems are zero. If you want to update your original one with the current state of my mod, just tell me and I'll post a link like last time.
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« Reply #1132 on: December 29, 2011, 09:48:21 AM » |
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Hi... I've been making some changes to one of your imports again ^^U You remember what I did to your Dry Bowser? Look how Mewtwo looks like now after some fixing: Which one's the new one? This? Or this one? Phantom Ganon's room is a good place to test shaders. The part on the other side has a very dark blue lighting. The side seen from the normal camera has some strong white light. If something's seen too dark, then there's an issue in that part of the model. By the way, I'm still doing changes to Mewtwo, in order to perfect it and learn stuff by myself. I've noticed that issues like the ones in the tail while in development are caused by vertices being controled by more than just one bone at once. The normals associated just get apparently inverted in those cases. I'm fusing textures to make it smoother (the nose problem is already solved) and trying to change the way some parts are rigged so those shader problems are zero. If you want to update your original one with the current state of my mod, just tell me and I'll post a link like last time. seriously you are so awesome! >u< THANK YOU THANK YOU THANK YOU! *HAPPY JIGGLY!* sure I wanna update the mewtwo model and I will put you in colabrated with :3 put please give me the link in PM before xD also, about the tail. the way to get "rid" of the ugly placed shading on his tail was the way I rigged it O.o
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« Reply #1133 on: December 29, 2011, 11:49:33 AM » |
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QUICK! SOMEONE HELP ME!
can someone help me to get amaterasu's weapons? so I can add those to her? x3 cause when meowth is perfect, I will do amaterasu complete next!
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« Reply #1134 on: December 29, 2011, 12:48:44 PM » |
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QUICK! SOMEONE HELP ME!
can someone help me to get amaterasu's weapons? so I can add those to her? x3 cause when meowth is perfect, I will do amaterasu complete next!
i dont much about the character but the dog has weapons? lol cant wait to see how he turns out and pikazz any chance of fixing that line in the middle of mewtwos body? it is only seen when we zoom in on mewtwo but still.
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« Reply #1135 on: December 29, 2011, 01:18:44 PM » |
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Less of a dog and more of the reincarnation of the wolf sun goddess Amaterasu. Swings around weapons like she has telekinesis, and also capable of using her brush-tail to perform actions like set things on fire, call wind or slice things from far away.
Honestly, it's a wonder why the character isn't more popular than she already is.
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« Reply #1136 on: December 29, 2011, 01:35:10 PM » |
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Honestly, it's a wonder why the character isn't more popular than she already is.
The same could be said about a huge number of characters and franchises. And vice versa (i.e. why are some characters as popular as they are).
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« Reply #1137 on: December 29, 2011, 01:47:15 PM » |
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I swear part of it is A) the games' art styles, B) the fact the character's not an emotive pretty-boy, or C) some over the top manipulative villain-type or a troll.
brb learning vertex/textures for the trench coat & sunglasses movement
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« Reply #1138 on: December 29, 2011, 02:05:44 PM » |
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I swear part of it is A) the games' art styles, B) the fact the character's not an emotive pretty-boy, or C) some over the top manipulative villain-type or a troll.
brb learning vertex/textures for the trench coat & sunglasses movement
Ammy or Yami with a trench coat, sun glasses and a sword? Wut?
. . .Though, human Ammy is quite popular. . .
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« Reply #1139 on: December 29, 2011, 02:11:16 PM » |
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Ammy or Yami with a trench coat, sun glasses and a sword? Wut?
. . .Though, human Ammy is quite popular. . .
Don't act like that wouldn't be the most killer thing ever. Oh lord, listen to how I sound.
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