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Author Topic: Model Bones Resource Thread  (Read 14324 times)
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StupidMarioFan1
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    « Reply #135 on: April 28, 2012, 08:12:26 AM »


    Okay about a week or so ago KnightMario found me a link to the plug-in fixes the crash whenever I try to import dae files, so I can get the bones now, but I ant to know if I can upload them here for those who don't have 3ds Max or just need them for whatever reason. If you find that dumb because you need 3ds Max 2010 for the bones and the person might as well get the bones themselves, then ask youself this question: Why make the thread in the first place? There has got to be people who can't get the bones for whatever reason and still have 3ds Max 2010. I'm just trying to help those people. So can I?
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    « Reply #136 on: April 28, 2012, 09:14:07 AM »


    Why make this thread?
    Easy. To save time for those who don't want to rip bones themselves.
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    « Reply #137 on: April 28, 2012, 09:21:42 AM »


    Why make this thread? Easy. To save time for those who don't want to rip bones themselves.
    Exactly! I just want to know if they will allow me to upload more bone sets to this thread or if I'm going to have to make one myself, it doesn't really matter to me.
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    joke king
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    « Reply #138 on: April 28, 2012, 10:46:08 AM »


    Why make this thread?
    Easy. To save time for those who don't want to rip bones themselves.

    its funny how it takes less time for me to get the bones myself than getting in this thread, search for the one i want, and download it...
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    Rhythm Thief
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    « Reply #139 on: April 28, 2012, 10:56:06 AM »


    well good for u then >.>
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    « Reply #140 on: April 28, 2012, 11:16:33 AM »


    If you don't use this thread, that's fine.
    The thread was made for people who don't want to get the bones themselves. Easy as that >.>
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    « Reply #141 on: April 28, 2012, 12:20:41 PM »


    BTW zelda needs fixin
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    « Reply #142 on: April 28, 2012, 12:33:07 PM »


    Mmmm, so does Diddy Kong.
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    « Reply #143 on: May 03, 2012, 05:42:24 PM »


    I have all the bones saved in one folder >.>
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    « Reply #144 on: May 24, 2012, 02:13:51 PM »


    ZSS need fixing, too. I wonder why my 3ds max doesn't accept DAEs from BrawlBox, both in OpenCollada or AutodeskCollada...
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    « Reply #145 on: June 06, 2012, 06:49:45 AM »


    What exactly is wrong with them?

    And I would rather get the bones myself, anyways. It's too easy. <.<
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    « Reply #146 on: June 10, 2012, 11:12:10 AM »


    I cant rip bone trees myself
    So maybe you could upload some item bone trees like the ray gun cause i wanted to make the portal gun
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    joke king
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    « Reply #147 on: June 10, 2012, 04:12:15 PM »


    charizard doesnt work, second boneset i download that doesn't work...
    second rig thrown to the recycle bin
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    « Reply #148 on: June 10, 2012, 07:02:41 PM »


    i can tedi the psot, so ic ant uplaod anything that ppl sen dme, but what happens when u use the broken bones
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    joke king
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    « Reply #149 on: June 11, 2012, 02:57:17 AM »


    translations are [censored]ed up, when a animation is loaded they go to the good translations, and the model [censored]s totally up...
    it's the same what happened to me using ness bones some time ago...
    same issue as here (note this is not the charizard boneset, just the problem is the same)
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