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Author Topic: PSAs Tournament Pack: OP UPDATED [Need suggestions: Roster is still too small!]  (Read 109051 times)
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Albafika
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    « Reply #90 on: March 17, 2012, 10:15:20 AM »


    I'll keep Zero for now, and I decided to add Deadpool to the bunch.

    I'm also thinking of adding Scizor after a few tweaks, as i feel he's more fluent than Silver. I've still got to do his CSS stuff if I decide to pick him, as well.

    I also need the input on Gray Fox.

    Anyone else someone'd like to suggest I add or remove? .-.

    Also, stream's up, whoever's bored come to the chat. =D

    bandestreams - live streaming video powered by Livestream Small | Large
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    songeflemy
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    « Reply #91 on: March 17, 2012, 10:41:21 AM »


    Deadpool?
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    Albafika
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    « Reply #92 on: March 17, 2012, 11:02:56 AM »


    Deadpool?
    Among other things, yeah. lol

    And you must post PSA feedback here D;
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    DoctorFlux(Mariodk)
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    « Reply #93 on: March 18, 2012, 02:10:44 AM »


    i got 3 PSAs since you have not added two of them
    move waluigi from Pit to diddy kong and you got a psa over diddy kong
    Goku over pit
    Geno over Rob
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    « Reply #94 on: March 18, 2012, 03:44:18 AM »


    If I recall right... That Waluigi over Diddy is still not as good as the one over Pit...
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    « Reply #95 on: March 18, 2012, 03:50:24 AM »


    If I recall right... That Waluigi over Diddy is still not as good as the one over Pit...
    its as good as the one over pit
    its 100% same moveset and anything
    its just over diddy kong and maybe soon a SFX pack
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    « Reply #96 on: March 18, 2012, 04:32:49 AM »


    its as good as the one over pit
    its 100% same moveset and anything
    its just over diddy kong and maybe soon a SFX pack
    Wrong.

    His Jab, his down smash, and his forward smash are worse then the original. Due to the legs not properly animating.

    His physics are a bit different.

    He has no turning animation.

    He jumps less high then the original. (Although this wouldn't be a bad thing... If it weren't for his forward air being more spammable, due to a glitch similar to Ganon's Thunder Stop, which gives Waluigi no landing lag on his aerials...)


    I believe I've said enough. That Waluigi over Diddy needs an update.
    « Last Edit: March 18, 2012, 05:29:22 AM by _Data_Drain_ » Logged


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    « Reply #97 on: March 18, 2012, 05:06:14 AM »


    I was thinking the Petey Piranha moveset over Wario should be considered.  There are a few flaws with it, but overall it's pretty solid and Wario has nothing worthwhile over him anyway
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    « Reply #98 on: March 18, 2012, 07:12:39 AM »


    Umm..... I updated Waluigi and gave him the Toomai BB treatment, if you know what I mean.

    - Rebuilt model with Metal texture
    - Hurtboxes perfectly alligned
    - Hitboxes more reasonably sized and placed
    - Nair links better
    - Bair has a little more KBG

    It's over here and it's over Pit. Use it if you want.
    http://www.mediafire.com/?xto4iz1rchf5m

    Part of the reason nair didn't link so good was because the first kick's hitboxes were way too small and didn't cover the leg at all. His jab and tilt hitboxes were a little larger than they should be so they were shrunken a bit.
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    Tabuu Forte Akugun
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    « Reply #99 on: March 18, 2012, 08:22:26 AM »


    Is this tournament still happening? I made lots of updates to Tabuu, balance-wise, and he's almost finished.
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    « Reply #100 on: March 18, 2012, 08:33:07 AM »


    I was thinking the Petey Piranha moveset over Wario should be considered.  There are a few flaws with it, but overall it's pretty solid and Wario has nothing worthwhile over him anyway
    Except that Petey is really quite broken. His dodge is WAY too fast, allowing him to cancel it, and move all over the screen in an instant.

    His aerials come out really fast. His back air deals 28% damage if all hits hit. And it's not like the move is slow either...

    I think I'll test him more though. But still, he seems rather overpowered at the moment. He'd need a lot of fixes.
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    « Reply #101 on: March 18, 2012, 08:56:52 AM »


    Except that Petey is really quite broken. His dodge is WAY too fast, allowing him to cancel it, and move all over the screen in an instant.

    His aerials come out really fast. His back air deals 28% damage if all hits hit. And it's not like the move is slow either...

    I think I'll test him more though. But still, he seems rather overpowered at the moment. He'd need a lot of fixes.


    Quite simple fixes.  I could get round to doing them myself upon doing more playtesting.  But I do agree with you.  Main reason why I suggested Petey is because of the fact that he could be really quite solid with fixes here and there and proper balance adjustments.

    Also, not sure if it's just me, but does the Neutral B work at all for you?  It didn't work at all for me for some reason Undecided 
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    « Reply #102 on: March 18, 2012, 09:13:43 AM »


    Quite simple fixes.  I could get round to doing them myself upon doing more playtesting.  But I do agree with you.  Main reason why I suggested Petey is because of the fact that he could be really quite solid with fixes here and there and proper balance adjustments.

    Also, not sure if it's just me, but does the Neutral B work at all for you?  It didn't work at all for me for some reason Undecided 
    THAT would be great. Since I can see a potentially good PSA in there. It just needs balance, and some animation fixes.

    And neutral B is buggy. Sometimes it works, others... It does no damage.
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    Albafika
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    « Reply #103 on: March 18, 2012, 09:23:15 AM »


    i got 3 PSAs since you have not added two of them
    move waluigi from Pit to diddy kong and you got a psa over diddy kong
    Goku over pit
    Geno over Rob
    Unless there's a glitchless port of WAA, I'm not replacing him. Also, it's not that I don't like your Goku, I tried it and it's totally amazing, it's just that I rather have WAA, as MK put his soul onto that PSA. Tongue

    Umm..... I updated Waluigi and gave him the Toomai BB treatment, if you know what I mean.

    - Rebuilt model with Metal texture
    - Hurtboxes perfectly alligned
    - Hitboxes more reasonably sized and placed
    - Nair links better
    - Bair has a little more KBG

    It's over here and it's over Pit. Use it if you want.
    http://www.mediafire.com/?xto4iz1rchf5m

    Part of the reason nair didn't link so good was because the first kick's hitboxes were way too small and didn't cover the leg at all. His jab and tilt hitboxes were a little larger than they should be so they were shrunken a bit.
    Definitely using this, although I'd like to edit a few of the attacks on PSA if you don't mind?

    Is this tournament still happening? I made lots of updates to Tabuu, balance-wise, and he's almost finished.
    Yes, it's happening. I'll give your latest build a try, if you want.

    Quite simple fixes.  I could get round to doing them myself upon doing more playtesting.  But I do agree with you.  Main reason why I suggested Petey is because of the fact that he could be really quite solid with fixes here and there and proper balance adjustments.

    Also, not sure if it's just me, but does the Neutral B work at all for you?  It didn't work at all for me for some reason Undecided 
    After testing him myself, I agree with Data. I'd love if you could do the balance edits, it'd really take some work off my shoulders and shouldn't take too much time (As long as you don't get too much into it and attempt a totally new version. xD)
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    « Reply #104 on: March 18, 2012, 10:42:04 AM »


    Go right ahead and edit how you like. I strongly recommend using Toomai's Brawlbox to check new hitboxes you make.
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