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Author Topic: The Ultimate Machine: Metal Sonic-finally UP! (I needz replies, guys!)  (Read 37670 times)
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Mr.Weegee
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    « on: October 26, 2009, 08:07:17 PM »


    First, if you're having problems with the links and they fail, just copy/paste the text onto the address bar.

    down-taunt changed.
    a-combo is faster.
    he's heavier.
    air-dodge changed back to normal.
    side-taunt: he spins his head 360 degrees.
    grab: he launches his hand off after you.
    f-throw: his hand flies off while holding you. Then his hand explodes.
    you'll need the new MotionPac.

    ok here it is:

    V.0.1 download: http://www.mediafire.com/?z5nzvly9q2n

    V.0.2 download: http://www.mediafire.com/download.php?oeizwi2lmzn

    V.0.3 download: http://www.mediafire.com/download.php?z5nzvly9q2n

    V.0.4 download: http://www.mediafire.com/download.php?ttmzgz1ntnv

    V.0.5 download: http://www.mediafire.com/download.php?11mdtzi3ify

    V.0.6 download: http://www.mediafire.com/download.php?noyjej2tzyz

    V.0.7 download: http://www.mediafire.com/download.php?zmmykztmnyz

    MotionPac (needed for V.0.7+) upload: http://www.mediafire.com/download.php?n4mmgza5zky

    V.0.8 download: http://www.mediafire.com/download.php?0tqadg0fjwi

    V1 download: http://www.mediafire.com/?yiogyjtojkw

    V1.1 download: http://www.mediafire.com/?dl322femmei


    V1.2 download: http://www.mediafire.com/?4ezqzjtu2in

    V.1.3 download: http://www.mediafire.com/?wjuiitwnewf

    V1.4 download: http://www.mediafire.com/?mmzqyyknznz

    V.1.5 download: http://www.mediafire.com/?5mdozk4zewh

    MotionPac (needed for V.1.5+): http://www.mediafire.com/?oixrtl22zmm

    Texture by Vide Infra (might not be the same as the one you see, but its close): http://www.megaupload.com/?d=WGYKT0OF

    Moveset Video:
    <a href="http://www.youtube.com/watch?v=aI9S-F0Vtm8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=aI9S-F0Vtm8</a>


    Up Smash: two small pillars pop out on both his sides

    Down Smash: a large electric shockwave
    Forward Smash: same, effects added

    Up B: rocket shoes boost upward

    Side B: rocket shoes shoot sideways
    Down B: a reflective barrier

    Neutral B: shoots lazer

    Up tilt: uppercut. hits twice
    Side tilt: punch-hits twice
    down tilt: rollout-for lack of a better name

    Up air: Warp fist-Opponent needs to DI, and they control which way to go
    Forward Air: a downward slice that spikes
    Neutral Air: Spins around and zaps people.
    Back Air: super kick with sweetspot.

    Down Air: shoots fire out of rocket-shoes to spike

    A combo: punch, downward punch, kick [COLOR="Red"]*NEW!*[/COLOR]

    Dash: He floats, like the classic Metal Sonic always does.

    Down Taunt changed!



    Final Smash: got the idea from Sanitys Thief and
    this video
    .
    basically, he goes into a big, spiked ball of doom and flies forward, destroying victims he hits. you can end it early by pressing A.

    grab attack (don't really know what to call it): zaps them
    down-throw: slams tham into the ground and shocks them

    Up taunt changed!

    He takes out his "claws", like Wolverine. He keeps them until you use the down-taunt
    It changes some moves now.
    -forward smash: double hit combo-swipe to uppercut
    -side-tilt: triple hit combo-two punches to an uppercut
    -forward air: a flying punch
    -down smash- a spinning slice


    To change his moves back to normal, use the down-taunt.
    « Last Edit: January 17, 2010, 05:01:17 PM by Mr.Weegee » Logged

    SonicBurstX
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    « Reply #1 on: October 26, 2009, 08:34:49 PM »


    video?
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    xmanfit0
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    « Reply #2 on: October 26, 2009, 08:42:21 PM »


    Ooh. Nice. There are already a few very good metal sonic textures that could go with this. Onl thing is, you should try to fix the sweetspot. Set it sonic's foot, and use x or y offsets as needed.
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    Mr.Weegee
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    « Reply #3 on: October 26, 2009, 08:46:02 PM »


    video?

    I ain't good enough. I took snapshots, but couldn't find where to convert them into .imgs or .jpegs or whatever. Someone got the stuff to make a video? I really need it.

    Ooh. Nice. There are already a few very good metal sonic textures that could go with this. Onl thing is, you should try to fix the sweetspot. Set it sonic's foot, and use x or y offsets as needed.

    Tried that...didn't work--oddly.
    But I balanced and fixed a TON of attacks with V.0.2.
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    Lordshadow
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    « Reply #4 on: October 26, 2009, 09:13:33 PM »


    http://xane.gamez-interactive.de/Brawl/Decrypter/

    For decrypting the images.

    Also, is it balanced for vBrawl, BBrawl, or Brawl+?
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    Mr.Weegee
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    « Reply #5 on: October 26, 2009, 09:27:10 PM »


    Also, is it balanced for vBrawl, BBrawl, or Brawl+?

    Got asked that already on Smashboards. Almost the EXACT same words.
    do you mean in comparison to those three?
    if so, you be the judge.
    in comparison to normal Brawl, i think he's pretty balanced.
    dont have the other two, was too lazy...you tell me.

    thanx for the URL, too.
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    Lordshadow
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    « Reply #6 on: October 26, 2009, 09:53:55 PM »


    Yeah, that would have been me that asked it on smashboards.
    And, I meant, which is he designed for. Since you don't have the other two, my question is thus answered.
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    Mr.Weegee
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    « Reply #7 on: October 26, 2009, 09:57:42 PM »


    wait...i converted my images.
    why don't my images not show up in the post?
    can you post images only present in your files?
    or is there a special way of formatting them?

    EDIT: Got mah images up! AWESOME 2.0!
    « Last Edit: October 27, 2009, 07:43:44 PM by Mr.Weegee » Logged

    Lordshadow
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    « Reply #8 on: October 26, 2009, 10:12:41 PM »


    You just go into the folder that it saves your snapshots in (AL) and then convert them to a jpeg and save them.

    Also, I played around with Metal Sonic a bit... his moves are too landing lagless. I got Wario up from 0-140 without breaking a sweat... then the game froze. SOmehow I suspect that has to do with dying while air dodging and leaving that holographic image behind.
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    Sanitys_Theif
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    « Reply #9 on: October 27, 2009, 10:02:24 AM »


    (Akuma2120 from Smashboards)***

    Alright I tried out the new version, it's cool but there's still some issues:

    -uptilt, there's still no knockback growth, the attack won't kill even at 999%, also, one of the hitboxes still has the same knockback as before meaning the infinite is still very doable

    -the first hitbox on the upair, it's knockback growth is too slow, you can short hop upairs for an infinite until around like 300%

    -Backair is still way too easy to hit with the sweetspot, I never miss, I actually don't think you can, again automatic kill on heavy characters at 100%, just make the sweetspot hitbox smaller and harder to hit with

    -some graphic effects on neutral B would make it better, maybe some electricity on the ground or something so we kinda know what he's doing, other than that it's fine

    -graphics for the upB are on the wrong side, the fire effects come out in front of him but I'm guessing they should be coming out of the back

    -DownB in the air, it's not that bad but it's pretty useless/looks weird, let me help, how about giving it less vertical distance, that is, make it not shoot down as far, give it larger graphics that shoot out to the side too, give it some horizontal range, and make it so it doesn't make him pause in midair for combo ability

    You're almost there
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    chaos
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    « Reply #10 on: October 27, 2009, 05:36:25 PM »


    so like >.> over smash freezes the game for me.
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    OverlordLaharl
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    « Reply #11 on: October 28, 2009, 06:55:08 PM »


    i think you should change his down b to a beam like attack. use the animation where he goes super sonic and make the beam look like its coming out of his chest add charge lvl too
    « Last Edit: October 28, 2009, 06:56:48 PM by OverlordLaharl » Logged

    OverlordLaharl
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    « Reply #12 on: October 28, 2009, 07:12:25 PM »


    i just played and hes realllllly glitchy
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    Dotz
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    « Reply #13 on: October 28, 2009, 07:25:23 PM »


    It needs work... I'm not sure what, but it needs work. Perhaps less emphasis on the boots. all of his specials use his boots, Metal Sonic has other abilities too! This seems really cool though! It's not just tweaked moves with taunts that spawn items like the popular Shadow moveset.
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    « Reply #14 on: October 28, 2009, 07:30:51 PM »


    also i think you should make it so that instead of the running animation you should make it look like hes flying on the floor i think sonics FS should give you that animation
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