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Author Topic: Editing MK ASH ERROR? no alpha layer in file  (Read 2277 times)
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PKoAwesome
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« on: June 26, 2009, 08:20:54 PM »


I edited A MK wing in PAINT.NET and then I used ash to create the .pac the error   came.

It said "no alpha layer in file" whats this mean and how do I fix it?
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mnsg
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    « Reply #1 on: June 26, 2009, 08:54:43 PM »


    Normal textures require an Alpha Channel.  Make sure that all normal textures are using the RGB color format and try again.
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    milkaholic123
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    « Reply #2 on: June 28, 2009, 06:05:14 AM »


    I recommend using Photoshop. It is easier to use. You can index and everything. =)

    P.S. MNSG, HOW DO YOU SO MANY POST? I KNOW YOU DIDNT POST THAT MUCH!
    « Last Edit: June 28, 2009, 06:06:19 AM by MilkaholicX » Logged

    mnsg
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    « Reply #3 on: June 28, 2009, 07:58:14 AM »


    I recommend using Photoshop. It is easier to use. You can index and everything. =)

    P.S. MNSG, HOW DO YOU SO MANY POST? I KNOW YOU DIDNT POST THAT MUCH!

    You can ask Picano to transfer your post count from the old forum to the new forum.  Just PM him and hopefully he'll transfer the post count to your new account.  That's why my post count is what you see.
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