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« Reply #540 on: November 21, 2011, 11:43:52 AM » |
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^ the originals file wasnt working
@itallionstallion
Yep theyre both over ike
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« Reply #541 on: November 21, 2011, 02:23:01 PM » |
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Nice work on importing Broly. Pretty good rig.
Though the texture looks horrible. It should definitely be fixed:
1) Look at the metal parts (necklace, belt, gauntlets and boots). They're literally block colours with no shading whatsoever. They don't look like metal, or even plastic. They just look bad. You should definitely add some proper shine and shading to them to actually make them look metal. It's most noticeable with the boots, since there is a little section of them that is actually shiny.
2) For the exception of the chest muscles, the muscles aren't properly defined at all. Either make them really quite obvious and stark (like how they are in the anime) or do them similarly to how they are done with Beyond's Goku. Subtle, yet defined. Currently the arms look rather....flat.
3) The texture of the red garment around his waist is all over the place and just looks messy. Either make the lines and creases go in the proper directions and not all over the place or get rid of them and give it subtle shading. With the way the texture is done, it looks kinda like a mess of exploded polygons.
4) There are a couple more shading issues on places like the shoulders and hands (his right shoulder and left hand namely).
However, the trousers and the face looks good as does the hair too. Best of luck with importing Cloud and Squall. You're working very fast XD
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« Reply #542 on: November 21, 2011, 04:36:47 PM » |
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1.- Lazyness 2.- Arms = UVs messed up 3- UVs Messed up 4.- UVs Messed up
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #543 on: November 21, 2011, 04:59:41 PM » |
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Wow, Broly has four pack abs. I only have a dumb six pack...
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« Reply #544 on: November 21, 2011, 05:00:53 PM » |
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so does gotenks wow, i really never noticed that
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #545 on: November 21, 2011, 05:08:29 PM » |
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Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures
All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work.
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« Reply #546 on: November 21, 2011, 05:11:02 PM » |
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Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work. my Brawl gotenks come good out (KTH did the texture) and i did nothing about the UVs
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #547 on: November 21, 2011, 05:22:19 PM » |
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Finally cloud is done
EDIT: im not ignoring the above posts since those are texturing related issues ask dot not me because that was a completly foreign language to me lol
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« Last Edit: November 21, 2011, 05:42:22 PM by xxgbcxx »
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« Reply #548 on: November 21, 2011, 05:51:18 PM » |
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #549 on: November 21, 2011, 05:59:03 PM » |
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Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures
All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work.
erm even if i used the original textures they would be messed up and i dont know how to redo the UV
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #550 on: November 21, 2011, 05:59:40 PM » |
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Cloud and squall released.....
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« Reply #551 on: November 21, 2011, 06:05:44 PM » |
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erm even if i used the original textures they would be messed up and i dont know how to redo the UV So what exaxtly were messed up about them? I had to rotate some textures horizontally once and that solved my issues. For example the teeth were red and the toungue was white and by rotating the textures outside of brawlbox this resolved that matter. Dont know if that is what you mean by uv problems
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« Last Edit: November 21, 2011, 06:07:11 PM by mr.mugenwii »
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« Reply #552 on: November 21, 2011, 06:08:09 PM » |
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Cloud and squall released.....
Yep. Theyre awesome! Especially Cloud! Btw: 1st download for Cloud
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« Reply #553 on: November 21, 2011, 06:10:32 PM » |
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guess what? i fixed broly so expect a v2..
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #554 on: November 21, 2011, 06:13:30 PM » |
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guess what? i fixed broly so expect a v2.. NO v2....just send me the fixed texture and ill update....or you update the hack..either or
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