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Author Topic: GBC and Dot's Derp: Arena Ferox  (Read 886277 times)
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GBC
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animations and stuffffff

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    « Reply #540 on: November 21, 2011, 11:43:52 AM »


    ^ the originals file wasnt working

    @itallionstallion

    Yep theyre both over ike
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    SiLeNtDo0m
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    WHAT IN TARNATION?!

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    « Reply #541 on: November 21, 2011, 02:23:01 PM »


    Nice work on importing Broly.  Pretty good rig.

    Though the texture looks horrible.  It should definitely be fixed:



    1) Look at the metal parts (necklace, belt, gauntlets and boots).  They're literally block colours with no shading whatsoever.  They don't look like metal, or even plastic.  They just look bad.  You should definitely add some proper shine and shading to them to actually make them look metal.  It's most noticeable with the boots, since there is a little section of them that is actually shiny.

    2) For the exception of the chest muscles, the muscles aren't properly defined at all.  Either make them really quite obvious and stark (like how they are in the anime) or do them similarly to how they are done with Beyond's Goku.  Subtle, yet defined.  Currently the arms look rather....flat.

    3) The texture of the red garment around his waist is all over the place and just looks messy.  Either make the lines and creases go in the proper directions and not all over the place or get rid of them and give it subtle shading.  With the way the texture is done, it looks kinda like a mess of exploded polygons.

    4) There are a couple more shading issues on places like the shoulders and hands (his right shoulder and left hand namely).

    However, the trousers and the face looks good as does the hair too.  Best of luck with importing Cloud and Squall.  You're working very fast XD
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    Dot
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    « Reply #542 on: November 21, 2011, 04:36:47 PM »


    1.- Lazyness
    2.- Arms = UVs messed up
    3-  UVs Messed up
    4.- UVs Messed up
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    « Reply #543 on: November 21, 2011, 04:59:41 PM »


    Wow, Broly has four pack abs. I only have a dumb six pack...
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    Dot
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    « Reply #544 on: November 21, 2011, 05:00:53 PM »


    so does gotenks

    wow, i really never noticed that Im srs here
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    Beyond
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    « Reply #545 on: November 21, 2011, 05:08:29 PM »


    Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures

    All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work.
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    « Reply #546 on: November 21, 2011, 05:11:02 PM »


    Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work.
    my Brawl gotenks come good out Cheesy (KTH did the texture) and i did nothing about the UVs
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    GBC
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    « Reply #547 on: November 21, 2011, 05:22:19 PM »


    Finally cloud is done

    EDIT: im not ignoring the above posts since those are texturing related issues ask dot not me because that was a completly foreign language to me lol
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    dpgthirteen
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    Good bye everyone.

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    « Reply #548 on: November 21, 2011, 05:51:18 PM »


    Released
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23854
    I added you to as a collaborator.
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    Dot
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    « Reply #549 on: November 21, 2011, 05:59:03 PM »


    Yea, if GBC plans to release more DBZ models with redone textures he should redo the UVs on them like I did with Goku. Otherwise keep the original textures

    All the UVs of the models from Tenkaichi 3 are really lazily done and make it nearly impossible to put any real detail into them, but you can't really blame the developers since for the most part the textures are flat and rely moreso on the cell shading than texture work.

    erm
    even if i used the original textures they would be messed up
    and i dont know how to redo the UV Im srs here
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    GBC
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    « Reply #550 on: November 21, 2011, 05:59:40 PM »


    Cloud and squall released.....
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    « Reply #551 on: November 21, 2011, 06:05:44 PM »


    erm
    even if i used the original textures they would be messed up
    and i dont know how to redo the UV Im srs here

    So what exaxtly were messed up about them? I had to rotate some textures horizontally once and that solved my issues. For example the teeth were red and the toungue was white and by rotating the textures outside of brawlbox this resolved that matter. Dont know if that is what you mean by uv problems
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    hyo
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    so i herd you liek Mizugorou's.

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    « Reply #552 on: November 21, 2011, 06:08:09 PM »


    Cloud and squall released.....
    Yep. Theyre awesome!
    Especially Cloud!
    Btw: 1st download for Cloud Cheesy
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    Dot
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    « Reply #553 on: November 21, 2011, 06:10:32 PM »


    guess what?
    i fixed broly 

    so expect a v2..
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    GBC
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    « Reply #554 on: November 21, 2011, 06:13:30 PM »


    guess what? i fixed broly  so expect a v2..

    NO v2....just send me the fixed texture and ill update....or you update the hack..either or
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