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Question: What's one mod I started that you really wish I had finished?
Black Rock Shooter - 2 (3.7%)
Swag/Tracksuit Konata - 1 (1.9%)
Ikaros (custom model) - 7 (13%)
Appearance Miku - 3 (5.6%)
Mizore Shirayuki (custom model) - 2 (3.7%)
Hitomi, DOA4 - 5 (9.3%)
Master Cheif, Halo 3 - 5 (9.3%)
IA, Vocaloid 3 - 3 (5.6%)
Haruhi Suzumiya (custom model) - 6 (11.1%)
Kurumi, Date A Live (custom model) - 2 (3.7%)
Super Sonico - 16 (29.6%)
Flandre - 2 (3.7%)
Total Voters: 53

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Author Topic: BlackJax Quality™ Model Imports  (Read 476556 times)
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BlackJax96
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    « Reply #1200 on: May 01, 2013, 12:47:41 AM »


    Yep. I have absolutely no knowledge on how to conveniently model what I want; I've been editing planes and spheres vertex by vertex so far which is incredibly time consuming. So I'm going to switch to Maya as soon as summer starts and teach myself how to model. :O

    *・゜゚・*:.。..。.:*・'(*゚▽゚*)'・*:.。. .。.:*・゜゚・*
    (That's an emote that comes with the japanese keyboard on my phone LOL)
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    Wasabi_Skillz
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    « Reply #1201 on: May 01, 2013, 12:48:30 AM »


    perhaps ヽ(^w^)丿

    holy [censored] you're alive o.o
    Thanks and whatnot

    but samus has huge boobs already! Tongue

    it'd be cool to see a well-endowed zelda, but it'd be a bit weird with the clipping from the hair.

    but that yoko shader is really cool so far.
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    Enigmatic
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    « Reply #1202 on: May 01, 2013, 07:32:09 PM »


    It would be cool to see what you could make from scratch. I remember Beyond making an awesome Kratos model from scratch a while ago (don't think he ever got it imported though). I look forward to seeing your Ikaros, and whatever else you make with it.
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    Kyouma
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    « Reply #1203 on: May 03, 2013, 08:47:35 PM »



    *・゜゚・*:.。..。.:*・'(*゚▽゚*)'・*:.。. .。.:*・゜゚・*
    I felt like in /jp/ for some moments...
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    Kage Ryu
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    « Reply #1204 on: May 03, 2013, 11:00:04 PM »


    Yep. I have absolutely no knowledge on how to conveniently model what I want; I've been editing planes and spheres vertex by vertex so far which is incredibly time consuming. So I'm going to switch to Maya as soon as summer starts and teach myself how to model. :O
    Cool~
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    spongeman131
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    « Reply #1205 on: May 08, 2013, 01:06:41 AM »


    Hey Jax, which programs do you use for your vertex editing (versions aswell?)? I'm trying to get into some editing myself however I run into a problem when I try to move vertices in that I get huge deformities on the model with none of the actual changes I made visible.

    If it helps I'm using the KittyCorp tutorial for 3DSMax editing as a base.
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    BlackJax96
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    « Reply #1206 on: May 09, 2013, 09:28:11 PM »


    Hey Jax, which programs do you use for your vertex editing (versions aswell?)? I'm trying to get into some editing myself however I run into a problem when I try to move vertices in that I get huge deformities on the model with none of the actual changes I made visible.

    If it helps I'm using the KittyCorp tutorial for 3DSMax editing as a base.

    I use 3ds Max 2010 and the most recent Brawlbox for all my model imports and edits.

    And don't use the old vertex editing method with all the patching and nonsense, if that's what you're doing.

    Use Brawlbox's model importer.
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    Jimbean12
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    « Reply #1207 on: May 13, 2013, 09:16:21 PM »


    I'm impressed with your models, good work man. It would be cool to see hitomi in brawl, I know she isn't one of your top priorities right now, but just letting you know there's still support for her. Hope you didn't abandon her I know importing her will be a pain lol
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    Enigmatic
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    « Reply #1208 on: May 21, 2013, 08:09:01 PM »


    Hey Blackjax, do you think that you could do a video of you rigging a model at some point? I figure that a video reference would be nice to go along with the tutorial. It doesn't have to be a video tutorial, but I figure it would be nice to see you weighing the vertices so I can make sure it all comes out smooth.
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    BlackJax96
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    « Reply #1209 on: May 21, 2013, 08:34:58 PM »


    Sure, I can do that for my next import once school's out in 4 weeks.
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    Enigmatic
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    « Reply #1210 on: May 23, 2013, 08:01:53 PM »


    Sure, I can do that for my next import once school's out in 4 weeks.
    Cool, thanks.
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    BlackJax96
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    « Reply #1211 on: May 26, 2013, 10:00:47 PM »


    My next import AWESOME 2.0!

    I'm thinkin Zelda or Shiek.
    And if they don't work, I'll just default to ZSS Tongue

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    Chaos_Knight
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    « Reply #1212 on: May 26, 2013, 10:05:48 PM »


    But I want her over ZSS Oh shi~
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    BlackJax96
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    « Reply #1213 on: May 26, 2013, 10:08:09 PM »


    But I want her over ZSS Oh shi~

    But ZSS is booooooorrrriiiinngggg.
    I might have to though due to her shoulders. Im srs here
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    Enigmatic
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    « Reply #1214 on: May 26, 2013, 11:51:14 PM »


    But ZSS is booooooorrrriiiinngggg.
    I might have to though due to her shoulders. Im srs here
    The model looks much better than your other Miku import (which looked good but was just a little... off). As far as who it is over, I'm all for whoever makes it work best. Shiek, Zelda, and ZSS are all fun to play as (at least in brawl minus). If you just make the hack the best it can be, then people will play as it, regardless of who it is over. Hell, I learned all the tricks to playing minus Peach pretty much just to play as Etna and Konata (who needs an updated model import... which I may have planned).
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    I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.

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