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« Reply #90 on: November 06, 2009, 08:03:31 PM » |
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I think it shouldn't slide as much. normal sonic has a little bit of slide almost none compared to this super one
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« Reply #91 on: November 06, 2009, 08:47:38 PM » |
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« Reply #92 on: November 06, 2009, 08:49:12 PM » |
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Ok I'll try it.
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« Reply #93 on: November 06, 2009, 08:55:37 PM » |
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OK well I tested grab. It works. Happy star. The running up smash I like to it stops with in seconds so if you time it just right you can hit dead on your target. I'm going to update the PAC download to the current one you just made. EDIT: found a new well not sure if its a bug but when you turn and keep running your move slower and if you keep going say on eldin bridge you start to slow down alot. Just something I found. ALSO when you get hit you slide...a lot like across Eldin bridge almost.
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« Last Edit: November 06, 2009, 09:04:02 PM by chaos »
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« Reply #94 on: November 06, 2009, 09:04:43 PM » |
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Hmm thats with the initial dash and everything.. hmm put on a banana tho and slip on it. i wanna see if he still OMGWTF boost slips lol
i'll see if i can speed that up though
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« Reply #95 on: November 06, 2009, 09:28:30 PM » |
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Getting hit + sliding into banana = more of a slide. yea you were right Super slide
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« Reply #96 on: November 06, 2009, 09:39:06 PM » |
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random fact.. he can FLY over bananas lol
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« Reply #97 on: November 06, 2009, 09:51:56 PM » |
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LOL. I also figured out he can't run on the big blue anymore even with the bunnyhood.
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« Reply #98 on: November 06, 2009, 10:18:40 PM » |
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Lol what happens on bigblue?
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« Reply #99 on: November 06, 2009, 10:24:10 PM » |
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On Big Blue, he just can't go faster than the cars even if you increase his speed or give him a bunny hood. That's all XD By the way Kyzon, I'm havign a bit of trouble with my Hyper moveset. I changed something I shouldn't have and now as soon as I select Sonic, the game freezes without the beeping sound. The menu music just keeps going. Here it is. http://www.mediafire.com/?zmb5jfrjwdyMind checking it out and helping me figure out what I messed up? DX
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« Reply #100 on: November 06, 2009, 10:49:13 PM » |
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Wave. on run add a "loop Rest" after the invincibility. and any other animations that natually loop liket hat
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« Reply #101 on: November 06, 2009, 10:51:57 PM » |
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Cell: OH SHEEYET!! DX
I'm on it. XD
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« Reply #102 on: November 06, 2009, 10:53:01 PM » |
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xD I love to see such a lively community.
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« Reply #103 on: November 06, 2009, 11:00:32 PM » |
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Hmm i cant get the middle spike to sit down for sonic lol
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« Reply #104 on: November 06, 2009, 11:01:20 PM » |
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???
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