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Question: does geno work for you?
it works perfect no bugs/freezes(but that geno gets eated by wario) - 28 (75.7%)
Geno freeze then i select a stage or use a attack - 5 (13.5%)
geno got weird bugs like GFXs is all wrong,textures is messed up,attacks makes geno die - 4 (10.8%)
Total Voters: 37

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Author Topic: Project: Geno The WoodDoll from Super Mario RPG: Released(remember its a Beta)  (Read 168212 times)
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LJSTAR
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    « Reply #435 on: February 24, 2012, 11:36:58 AM »


    For the canon model, I, first, planned to do the canon that is in SMRPG, but ... I think that the canon in the .gif (in the OP) will be better in Brawl so ... I tried to do THAT canon ... (I'm actually trying to redo it, but ... if someone want to do it I'm not going to complain  Awesome Face)
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    DoctorFlux(Mariodk)
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    « Reply #436 on: February 24, 2012, 11:41:53 AM »


    Please put that geno whirl model in the psa, the galactic donuts one doesn't look good for it at all.
    im using a other GFX for Gotenks´s galactic donuts  not this one on geno whirl

    anyway Geno boost working as i wanted tested it
    but its not done yet

    so in defends up mode if you get Dmg you will not get knockback
    the mode will go off then you got hit 4 times by a Dmg over 3% dmg
    if you get hit by a Dmg under 3% you is still imunne for knockback and the count down on how many times you gets hits will not count down so you can get hit by a dmg on 1-2% dmg unlimited times without knockback


    For the canon model, I, first, planned to do the canon that is in SMRPG, but ... I think that the canon in the .gif (in the OP) will be better in Brawl so ... I tried to do THAT canon ... (I'm actually trying to redo it, but ... if someone want to do it I'm not going to complain  Awesome Face)
    you can do it if you wanted but still low filesize as possible
    « Last Edit: February 24, 2012, 11:45:30 AM by Mariodk » Logged

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    « Reply #437 on: February 24, 2012, 11:57:14 AM »


    im using a other GFX for Gotenks´s galactic donuts  not this one on geno whirl

    anyway Geno boost working as i wanted tested it
    but its not done yet

    so in defends up mode if you get Dmg you will not get knockback
    the mode will go off then you got hit 4 times by a Dmg over 3% dmg
    if you get hit by a Dmg under 3% you is still imunne for knockback and the count down on how many times you gets hits will not count down so you can get hit by a dmg on 1-2% dmg unlimited times without knockback

    you can do it if you wanted but still low filesize as possible

    Lol I'd love to try and fix up the cannon if you don't want too, but it's your design so you should do it.


    so in defends up mode if you get Dmg you will not get knockback
    the mode will go off then you got hit 4 times by a Dmg over 3% dmg
    if you get hit by a Dmg under 3% you is still imunne for knockback and the count down on how many times you gets hits will not count down so you can get hit by a dmg on 1-2% dmg unlimited times without knockback



    Sounding like a great idea, especially the defence thing, I think that works amazingly, it's kinda like when you get the metal box, except in my opinion probably more helpful... but it's still fair and evened out.

    Please put that geno whirl model in the psa, the galactic donuts one doesn't look good for it at all.

    This model is in the PSA :3 You're referring to the older image.
    « Last Edit: February 24, 2012, 11:58:36 AM by DARKSHADEDX » Logged

    DoctorFlux(Mariodk)
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    « Reply #438 on: February 24, 2012, 12:10:40 PM »


    Lol I'd love to try and fix up the cannon if you don't want too, but it's your design so you should do it.
    its not mine Canon or geno model
    i only did the boneset+Rig
    anyway Geno boost is 50% done (i think)
    soon just import the attack/defends up GFX model
    and afew other things and the PSA work is done Cheesy
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    « Reply #439 on: February 24, 2012, 12:11:45 PM »


    its not mine Canon or geno model
    i only did the boneset+Rig
    anyway Geno boost is 50% done (i think)
    soon just import the attack/defends up GFX model
    and afew other things and the PSA work is done Cheesy

    Lol yes, please do post an image of how the attack and defense model looks in game.

    And don't forget to allow transparency, or it'll have a white block around it XD
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    « Reply #440 on: February 24, 2012, 12:20:56 PM »


    Lol yes, please do post an image of how the attack and defense model looks in game. And don't forget to allow transparency, or it'll have a white block around it XD
    can´t right now as i said iwill import the model then Geno boost is 100% PSaed on all subactions

    edit: looks like then used geno boost: defends up and got hit
    so the next time you use FS on geno the game freeze  :'(
    « Last Edit: February 24, 2012, 12:38:44 PM by Mariodk » Logged

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    « Reply #441 on: February 24, 2012, 01:08:34 PM »


    can´t right now as i said iwill import the model then Geno boost is 100% PSaed on all subactions

    edit: looks like then used geno boost: defends up and got hit
    so the next time you use FS on geno the game freeze  :'(


    >w< I wonder what's causing that.. that doesn't make sense.
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    « Reply #442 on: February 24, 2012, 01:14:59 PM »


    maybe take the subroutine out of the Fs subactions?
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    « Reply #443 on: February 24, 2012, 01:17:25 PM »


    maybe take the subroutine out of the Fs subactions?
    already done that but still the same
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    « Reply #444 on: February 24, 2012, 01:20:15 PM »


    already done that but still the same
    maybe disabling the boost bits in the beggining of FS action? also its just the defense boost? becuase i think i know why since robs intangile during the Fs making a super armor going intangible may be the thing  thats freezing geno cant have a super armor activated during the Fs try making the body go normal before the FS action
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    « Reply #445 on: February 24, 2012, 01:35:56 PM »


    maybe disabling the boost bits in the beggining of FS action? also its just the defense boost? becuase i think i know why since robs intangile during the Fs making a super armor going intangible may be the thing  thats freezing geno cant have a super armor activated during the Fs try making the body go normal before the FS action
    thats possible why
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    « Reply #446 on: February 24, 2012, 01:38:39 PM »


    maybe disabling the boost bits in the beggining of FS action? also its just the defense boost? becuase i think i know why since robs intangile during the Fs making a super armor going intangible may be the thing  thats freezing geno cant have a super armor activated during the Fs try making the body go normal before the FS action


    Oh Carnage, you clever, clever man..
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    « Reply #447 on: February 24, 2012, 01:50:10 PM »


    i see if i can fix the problem if not i will possible remove Geno Boost: Defends up Sad


    edit: i tried anything but nothing worked
    so Defends up is deleted now Sad

    now just import the attack up GFX
    afew revamps on GFXs on the attacks
    and done
    the animations is alittle bad in this version but they will be revamped in a later version
    right now the most importing think is the moveset works and is playeble
    « Last Edit: February 24, 2012, 02:23:31 PM by Mariodk » Logged

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    « Reply #448 on: February 24, 2012, 02:25:41 PM »


    i see if i can fix the problem if not i will possible remove Geno Boost: Defends up Sad


    edit: i tried anything but nothing worked
    so Defends up is deleted now Sad

    now just import the attack up GFX
    afew revamps on GFXs on the attacks
    and done
    the animations is alittle bad in this version but they will be revamped in a later version
    right now the most importing think is the moveset works and is playeble

    I fully agree, it's a shame you scapped the idea because I thought it was awesome, but understandable nonetheless, and I shall post that model soon, sorry for the wait.
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    « Reply #449 on: February 24, 2012, 02:27:17 PM »


    i prefer more no Freezing then no Defends up
    only that with FS was the problems but anything worked and even the GFX mode
    i will also find a good GFX to use so he have a GFX around him all time while attack up boost is on
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