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Author Topic: TABUU / FREDRIK PSA house. Magolor - Current WIP  (Read 596135 times)
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Tabuu Forte Akugun
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    « Reply #270 on: September 10, 2012, 06:07:39 PM »


    Yup, I can tell from your sig. ~ XD Miku will be resumed once Tabuu Final Version is out. Grin

    Speaking of Tabuu, he's going smoothly right now, I finished the new FAir animation (still the same FAir, just a new animation of it to make the arms not look so [censored]ty) I'm thinking of adding the fireball to his Neutral B ground (when you stop the Bullet Rain). What do you guys think?

    And I'm also going to add back the landing lag on his Aerials very soon. Grin

    And for those who didn't see what I posted in the WIP PSA thread, here you go. Grin

    SpecialAirS:




    Up Throw:
    He's got the foe...


    ...then takes out his chain...


    ...twirls it around...





    ...winds it up...


    ...and finally throws!


    The whole animation is 80 frames long. Of course, the chain graphic effects have been put in since I took these snapshots. Grin
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    « Reply #271 on: September 11, 2012, 03:23:02 AM »


    well i remnber one trow maybe back trow? was really long and in 4 player matches you could never finish it before being hit by another player glad to see the animation frames on that throw are smaller
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    Tabuu Forte Akugun
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    « Reply #272 on: September 11, 2012, 10:52:19 AM »


    Oh, that might have been the front throw, it uses the exact same animation from the boss file. I'm going to give him a new FThrow. But for now, I think I'm going to take a break. I've been working on him non-stop for the past few weeks, and I need a little rest. I may still animate during this time, but don't hold your breath.

    EDIT: Okay, so it looks like you guys want Tabuu to throw his fireball at the end of the Neutral Special. So be it. Now I just need to fix one final bug in the move and it'll be 100% finished.
    « Last Edit: September 17, 2012, 03:16:51 PM by Tabuu Forte Akugun » Logged

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    « Reply #273 on: September 20, 2012, 05:21:27 PM »


    Soooooo......yeeahhh.....

    >.>




    <.<



    « Last Edit: September 20, 2012, 05:24:47 PM by chaos_knight9000 » Logged

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    Tabuu Forte Akugun
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    « Reply #274 on: September 20, 2012, 05:34:06 PM »


    Woo! Thanks so much for that, dude. I love you (no homo) and your recolors. :3

    So after Tabuu's FINALLY finished (>.>), guess who's going to be back in progress? Grin
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    « Reply #275 on: September 20, 2012, 05:38:52 PM »


    No problem! Grin

    Were the first one to download it? I see what you did there ...
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    Tabuu Forte Akugun
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    « Reply #276 on: September 20, 2012, 05:40:00 PM »


    One question, though? Who the heck is Sabi? I never heard of her. :O

    And now I'mma get busy applying this to mah Brawl.
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    « Reply #277 on: September 20, 2012, 05:43:02 PM »


    http://browse.deviantart.com/?qh=§ion=&global=1&q=vocaloid+sabi#/d2bdirm

    She's a fanmade Vocaloid I believe. I had to find someone to make a green recolor.
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    « Reply #278 on: September 21, 2012, 08:55:48 AM »


    Okay so here's the basic gist here:

    -I'm adding back the landing lag on Tabuu's aerials. It's looking okay so far, and the landing animation for the NAir and UAir will have offensive collisions.

    -I'm also starting to re-do his item animations so that they use his left arm instead of his right arm. I'm also going to improve them.

    -I'm also on the way to finishing his downed animations.

    The finish line is definitely in sight now. I might be able to finish him completely by mid-October, if I can stay focused. Grin
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    « Reply #279 on: September 21, 2012, 02:56:49 PM »


    Okay so here's the basic gist here:

    -I'm adding back the landing lag on Tabuu's aerials. It's looking okay so far, and the landing animation for the NAir and UAir will have offensive collisions.

    -I'm also starting to re-do his item animations so that they use his left arm instead of his right arm. I'm also going to improve them.

    -I'm also on the way to finishing his downed animations.

    The finish line is definitely in sight now. I might be able to finish him completely by mid-October, if I can stay focused. Grin
    redoing all item animations seem tedious to say the least :S
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    « Reply #280 on: September 21, 2012, 02:58:05 PM »


    So, are we going to need to use Riivolution to use Tabuu's new PSA? If so, are there any disadvantages to using it over Gecko?

    Sorry if this is an old/already answered question.
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    « Reply #281 on: September 21, 2012, 03:00:18 PM »


    So, are we going to need to use Riivolution to use Tabuu's new PSA? If so, are there any disadvantages to using it over Gecko?

    Sorry if this is an old/already answered question.

    Well, I don't think there are any issues to using this new PSA file. After all, I haven't had any complaints of the Filler version freezing with Gecko.

    redoing all item animations seem tedious to say the least :S

    Oh, it IS  tedious. But it'll be worth it in the end. Just think, Sora had to animate all of those characters themselves. Tongue
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    « Reply #282 on: September 21, 2012, 03:04:49 PM »


    Well, I don't think there are any issues to using this new PSA file. After all, I haven't had any complaints of the Filler version freezing with Gecko.

    Oh, it IS  tedious. But it'll be worth it in the end. Just think, Sora had to animate all of those characters themselves. Tongue
    you know with the new bbx we can add model changers and tabuu is really in the need of those so you can spare loads of filesize not having to recize all those bones weapons wings in every animation
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    « Reply #283 on: September 21, 2012, 03:05:39 PM »


    I don't know how to add model changers. Tongue I fail to undersrand the tutorial. Tongue
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    « Reply #284 on: September 21, 2012, 03:11:51 PM »


    just stopping by to ask how long you have been working on tabuu for now, and why the hell it isnt finished yet?
    xDD
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