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Author Topic: Dr.'s Model Imports  (Read 63605 times)
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Dr.
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    « on: December 08, 2011, 10:44:44 PM »


    I need to make this OP pretty </3

    Meanwhile I have minor revamping projects (see second post...)

    Not doing requests ATM.
    I'm doing Lucario's Costumes/Cosplays at the moment, for more info reffer to: THIS POST




    Released:

    Work In Progress: Lucario with Zero Armor
    Status: Testing in Game



    Importing qeue :
    • Lucario wearing Zero helmet (MegaMan X)
    • Lucario with Bowser's Wrist-rings and collar.
    • Lucario with Pit's wings.
    • Lucario wearing Mega Man X helmet
    • Lucario in Falco's jacket.
    • Lucario in Ness' hat.
    • Lucario in Guard Armor (Kingdom Hearts)
    • Lucario in Pokemo-Trainer's hat.
    • Lucario with Ryu's headband and gloves. (streetfighter)
    • Lucario wearing Mega Man Zero's helmets.
    • Lucairo with Sonic's spikes, gloves, and shoes :3
    • Lucario in Ganondorf's breastplate and waist guard and gauntlets.
    • Lucario in Wolf's armor.
    • Lucario in Marth's breastplate.
    • Lucario with Quote's cap (CaveStory)
    • One with Lucas' hair and Falco's Jacket, Lucario Presley
    • Lucario wearing Volnutts Digging armor (AKA his usual blue armor) (MegaMan Legends)
    • Lucario in Peach's dress (Princess Lucaria).
    • Gaara outfit Lucario (Naruto)
    • Lucario in a Kimono? Probably...
    • Lucairo in penguin suite (NSMB Wii - Powerup)
    • Lucario in Sora's clothes (Kingdom Hearts)
    • Lucario wis Bowser Jr's bandana and his wirstbands
    • lucario over ike with Master Sword
    • Lucario with Cloud's cloak (FinalFantasy series)
    « Last Edit: April 19, 2014, 02:26:41 AM by Dr. » Logged

    Dr.
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    « Reply #1 on: December 09, 2011, 10:16:20 PM »


    Revamping projects / Side-projects



    Previews Ahoy!! Awesome Face
    Very rough previews, barely started...

    Uploading more...

    OLD OP
    So, I'm new to this but kinda like it.
    I plan to do simple but smexy models, hit the spoiler to see the first one.
    pretty much working from scratch
                          


    To Do List:
    - Release Model-Import
    - Make Op pretty
    - Everything else

    Any suggestion appreciated Smiley


    Reserved For Model Updates

    EDIT: mouth done, doing second model of the body and the eyes
    I´m planing a "special" effect for his "hurt" eyes
    « Last Edit: May 20, 2012, 11:07:26 PM by Dr. » Logged

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    « Reply #2 on: December 09, 2011, 10:18:10 PM »


    i love super meat boy awesome who is he over kirby?
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    Dr.
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    « Reply #3 on: December 09, 2011, 11:02:16 PM »


    Exactly  Kirby Dance, Im releasing two version, Super Meat Boy (pictured above) and
    Meat Boy:
    Different model and everything
    « Last Edit: December 09, 2011, 11:09:51 PM by Dr. » Logged

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    « Reply #4 on: December 09, 2011, 11:47:23 PM »


    yeah awesome lol
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    Dr.
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    « Reply #5 on: December 13, 2011, 08:32:02 PM »


    I'm kind of a noob when it comes to rigging models, so if anyone would like to help me or give me tips on his
    mouth, cause it really looks bad ATM...
    (Some polygons are hidden to focus on the body)

    Also I've been meaning to ask, which kind of legs do you think would "fit" more in meatboy's complexion?...
    The legs on kirby are actually just feet so that would make meatboy have disjointed lil' cubes as legs... which is cute but looks kinda silly

    any help appreciated Azn
    « Last Edit: February 06, 2012, 01:44:32 AM by Dr. » Logged

    nanobuds
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    « Reply #6 on: December 13, 2011, 08:42:45 PM »


    well... the verticies sticking out of his mouth that arent suppose to be there can just be rigged to a bone thats more in the center-back of his body (idk kirby's bones very well)
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    Dr.
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    « Reply #7 on: December 13, 2011, 09:04:35 PM »


    So, yeah I'm still having trouble to make myself clear ¡^///^
    I was refering only to the highlighted side, since the other side is bad rigged those are the verticies sticking out
    very hard to tell on the picture though, so I'll change it
    Thanks for the tip, that would help me with other things I hadn't been hable to do Smiley
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    « Reply #8 on: December 13, 2011, 09:08:19 PM »


    ah, i think i get what you mean.

    do you think the cheeks are kinda sticking out too much from the side-view?
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    « Reply #9 on: December 13, 2011, 09:13:50 PM »


    meat boys legs dont bend like that first side of that pic its more like the other side of the pic
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    DemonBoy
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    « Reply #10 on: December 13, 2011, 09:23:03 PM »


    I am loving that meatboy model. I kinda like the like the legs on the right side but whatever you pick i'm sure will look good.
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    Dr.
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    « Reply #11 on: December 13, 2011, 09:35:48 PM »


    @Nanobuds
    well, kind of Tongue... the main thing is I want to retain the general box shape of meatboy, in other words, strech his body insted of completly deforming it when doing is Nspecial... i think I almost got it

    @leonexodio & @ DemonBoy
    I know meatboy's legs do not bend like that Tongue, they're mainly 2 little cubes, is just that when doing a DownSmash they get tossed like projectiles XD
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    « Reply #12 on: December 14, 2011, 12:10:26 AM »


     Cheesy projectiles Cheesy  funny i cant wait lintel ur done its going to look awesome are you going to do a custom move set for him? or no
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    Dr.
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    « Reply #13 on: December 14, 2011, 01:37:57 AM »


    I could give it a try but... I suck at PSA Lips Sealed ; I once tried to change falco SideB, he ended up dancing like he had a seizure...
    mmm, I wonder what moves could fit meatboy? the only one i can think of would be respawning/teleporting a few steps back XD
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    « Reply #14 on: December 14, 2011, 10:08:54 AM »


    idk make him fast and make it look like meat is running behind him lol
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