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Author Topic: Tcll's guide to hacking Super Smash Bros. Melee on Wii via SD/USB  (Read 12671 times)
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DarkPikachu
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complexity == fun

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    « on: April 04, 2013, 10:35:08 PM »


    April 5 2013 - 12:00 Midnight

    I've finally managed to run SSBM with individual files (NO ISO) off of my USB.

    here's what you need:
    - Configurable USB Loader with DIOS MIOS (I have version 2.2)
    - a Melee ISO
    - a USB with at least 1.5GB free (SD gets copied to USB)

    to install Configurable USB loader with DIOS MIOS:
    first off, you'll need to download WAD Manager
    and you'll need a revision of IOS249 as a WAD
    you will also need to download the latest version of DIOS MIOS

    place the USB loader in your SD:/apps directory with the folder "usb-loader" on your SD root.

    to install DM, the download should contain an EXE and a WAD.
    (you'll be needing the EXE for later)

    load up WAD Manager and select IOS236.
    locate the DM WAD and install it.

    you can skip IOS249 installation if you already have a non-stub IOS, but if not:
    reload WAD Manager and select IOS250
    locate the WAD for IOS249 and install it.


    Preparing your USB:
    IMPORTANT: make sure your drive is formatted to FAT32
    (it's required by DIOS MIOS)

    now it's time to use that EXE I've mentioned earlier "DMToolbox.exe"

    load that up and browse for your SSBM ISO.

    set the output directory to 'USB:games' and the format to "Extracted"

    this will install Melee's files on the drive

    once finished, insert your SD and USB into your wii, boot up the loader, and run your game Smiley

    I didn't need to set anything to get it working Wink


    NOTE: be sure to keep your drive defragmented, otherwise you will experiance alot of load-time.
    (gameplay doesn't seem to be bamfed)

    sorry for my directions being horrible... >_<
    I'm only on my wii

    I'll fix them up in time Smiley
    « Last Edit: April 08, 2013, 05:04:26 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
    Angel Kitten
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    Posts: 3069


    complexity == fun

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    « Reply #1 on: April 08, 2013, 05:02:10 PM »


    truthfully this tut goes towards the Melee hacking community over at SWF...
    I just wrote it here because SWF doesn't have a decent tutorials section.
    congradulations KC-MM Smiley

    in other notes, I've run into the error with DM which boots to game w/o detecting the GCN controller...
    (I usually boot CFG Loader and select the game with the GCN controller, so I know it works)

    the only fix I've found for this issue is to download DMBooter...
    though I havn't gotten the chance to test this yet. :/
    « Last Edit: April 08, 2013, 05:12:31 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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