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Author Topic: Article Floating Point Editor "Update"  (Read 15223 times)
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Spex130
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    « Reply #30 on: January 03, 2012, 09:37:30 PM »


    [table##](strict tag, dont add a '-' or '#',these tags are strict..... ohh i see.)

    Yeah, that got me too.


    you dont know what the offset to that bone in the data is. Offset is where in the file, is the value 25(19 hex), that represents links bow hand.

    this is his actual bone offset value in hex is 2671C so heres how its would look in the text

    So, how would I find that offset value (2671C)? My actual project is moving Diddy's popgun. I've tried it in Tabuu, but it never worked, so knowing this would be useful.


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    TheShyGuy
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    « Reply #31 on: January 03, 2012, 09:47:18 PM »


    well, use OpenSa by dantarion. Open up link.pac with it. Go to articles. Change the article combobox item to what the bow is(its name isnt specifically "bow"). Youll see that the 3rd unknown value is 43. And the offset to the "start" of that articles values is 0x#####.  Open the file in a hex editor and go to that offset. Then look for the value 43(in openSa, its still in hex, so in the files its 43). Its a four byte value, so its looks like 00 00 00 43. The start of those four bytes is the offset of the bone anchor value. Youll see that the offset (in hex) is 2671C.
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    Spex130
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    « Reply #32 on: January 03, 2012, 10:02:45 PM »


    Dant's Tabuu is OpenSA3 right? Will that work?
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    TheShyGuy
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    « Reply #33 on: January 03, 2012, 10:10:24 PM »


    i dunno how to use Tabuu, so im not sure if you can use it. But i was talking about OpenSa2.
    « Last Edit: January 03, 2012, 10:18:41 PM by TheShyGuy » Logged

    Spex130
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    « Reply #34 on: January 03, 2012, 10:26:22 PM »


    Alright. I'll give it a try.
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