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Gamidame
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« on: January 04, 2012, 09:57:22 AM »


thats why i made this topic..
hmm.. this will be the thread were all people who are importing touhous to brawl, should meet.
im taking care, since im importing some MMD models, so i ordered by priority of my likes:

-Yukkuri over kirby

since im new on this, maybe I should start importing with something simple...
Kirby doesnt have lots of bones to rig, so.. is there something to take easier?


inb4 "you should use a yuyuko yukkuri": where do I get that model? hah

-kaguya over zelda

-komachi over ike

-momiji over link

-nitori over fox

-
..

im also making some imports for all touhou psas made by other people, DAO Ibuki is my friend, so I got his permission

other things in my plans are:
-shinki for rosalina psa (i have to import the model over a rosalina one, cause when i put a peach model on that psa, my wii freezes  Im srs here)

-reisen for saki amamiya psa

dont ask me why the hair looks so weird, i dont know either


so, anybody who asks to help would be apreciated, i have almost all those models ready to rig, so thats all the work that has to be done now
ill upload preview pictures later, ok?


waitin' a reply~
« Last Edit: July 28, 2012, 05:11:46 PM by Vampiro Canadiense » Logged


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    « Reply #1 on: January 04, 2012, 01:55:25 PM »


    I'm rooting for you all the way on this project!  Good luck with everything!
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    « Reply #2 on: January 10, 2012, 03:16:06 PM »


    I'm doing Sanae and Yukari over Peach.

    Of course, I do work ridiculously slow, so... Im srs here
    Currently, I'm trying to stretch the model so it fits over Peach's bones nicely. Thank youkai jesus that I can use the bones from MMD to help me, rather than stretching vertices and leaving unsightly stretches. But that doesn't mean the MMD bones cooperate. Im srs here

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    Gamidame
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    « Reply #3 on: January 10, 2012, 03:23:07 PM »


    actually, i dont have problems fitting models to bonesets..
    apart from the models i posted on the main post, i have other proyects, for dao's psas, for example:
    http://www.mediafire.com/?htfss3rrwbir7ji
    the password is mazapan
    thats a marisa im working on for dao's marisa psa, is not the mmd version, but is cool too..
    the boneset is ready and i already rigged some parts of the body, but thats my main problem, rigging is never ending and hard as hell D:!!
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    « Reply #4 on: January 10, 2012, 04:04:53 PM »


    That Komachi... Im srs here
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    Gamidame
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    « Reply #5 on: January 10, 2012, 04:27:56 PM »


    That Komachi... Im srs here
    i know.. those... attributes are too big, but is not my fault. is the MMD model's fault!!
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    « Reply #6 on: January 10, 2012, 04:39:56 PM »


    height factor aside
    wouldnt Nitori be better as Snake
    since they both use technology/weapons a means of fighting?

    Ha Komachi over Ike that is the most
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    « Reply #7 on: January 10, 2012, 04:44:38 PM »


    height factor aside
    wouldnt Nitori be better as Snake
    since they both use technology/weapons a means of fighting?

    i was thinking on that too, but the model would be veery large.. but nothing that cant be solved witha size mod for a 1-slot, right?

    Ha Komachi over Ike that is the most


    good idea for one of my erotic poems textures for komachi once when is finished
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    « Reply #8 on: January 10, 2012, 04:45:54 PM »


    Ha Komachi over Ike that is the most



    Awesome Face

    How's progress coming along?
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    « Reply #9 on: January 10, 2012, 04:50:52 PM »


    i know.. those... attributes are too big, but is not my fault. is the MMD model's fault!!


    I dunno who Komachi is, but you could use this model:

    I've got a bunch of Touhou models, so if you're looking for any character in particular, I can probably get you a model (if not more) of that character as long as they aren't too not-well-known.

    height factor aside
    wouldnt Nitori be better as Snake
    since they both use technology/weapons a means of fighting?

    Ha Komachi over Ike that is the most



    Did you draw that? Im srs here
    « Last Edit: January 10, 2012, 04:51:55 PM by BlackJax96 » Logged

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    « Reply #10 on: January 10, 2012, 04:52:49 PM »


    Awesome Face

    How's progress coming along?

    sloow, rigging is a torture Dx
    but on facepunch forums i heard that theres a way to autowheight with a script for 3ds max 2010-2011.. i will try it when i can but sadly, i have 3ds max 8, ill have to mode so it will take more time to me
    plus, i have to order the projects by priority, any suggestions? guuuys.. (ºAº  )

    I dunno who Komachi is, but you could use this model:

    I've got a bunch of Touhou models, so if you're looking for any character in particular, I can probably get you a model (if not more) of that character as long as they aren't too not-well-known.

    woa, that model looks better, can i have it please?
    « Last Edit: January 10, 2012, 04:55:20 PM by Gamidame » Logged


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    « Reply #11 on: January 10, 2012, 05:27:31 PM »



    Did you draw that? Im srs here

    Nope got it off of Pixiv

    i was thinking on that too, but the model would be veery large.. but nothing that cant be solved witha size mod for a 1-slot, right?
    good idea for one of my erotic poems textures for komachi once when is finished

    you're right and good luck with that
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    « Reply #12 on: January 10, 2012, 05:45:35 PM »


    sloow, rigging is a torture Dx
    but on facepunch forums i heard that theres a way to autowheight with a script for 3ds max 2010-2011.. i will try it when i can but sadly, i have 3ds max 8, ill have to mode so it will take more time to me
    plus, i have to order the projects by priority, any suggestions? guuuys.. (ºAº  )

    I guess this means I can expect Kaguya to come first, right?

    =3
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    « Reply #13 on: January 10, 2012, 05:47:46 PM »


    I guess this means I can expect Kaguya to come first, right?

    =3
    i think, kaguya is my fave touhou character, thats why when dao made the mokou psa, i told him to dont make kaguya, i will be the one who makes her
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    « Reply #14 on: January 10, 2012, 05:56:32 PM »


    Yay!  I like Kaguya too.  When you start work on Kaguya's PSA, I suggest that you make one version that lets her transform into Sheik and another that doesn't.
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