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« Reply #17850 on: February 01, 2015, 09:29:21 AM » |
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Works like a charm! Now to finish kirby
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« Reply #17851 on: February 01, 2015, 09:47:59 AM » |
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« Reply #17852 on: February 01, 2015, 12:49:59 PM » |
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Long way togo before I can even being rigging her. And speaking of such, has anyone imported the Smash 4 models into BB, and their rigging is messed up? None of the models I've imported into BB have kept the correct rigging.
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« Reply #17853 on: February 01, 2015, 12:55:30 PM » |
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All of those eyes. O_O
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17854 on: February 01, 2015, 01:26:56 PM » |
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tried posing it in brawlbox! I love the rig <3 disclaimers, I do not plan to release it on brawlvault just as a model since its to "advanced" to rig this over an brawl character! I will fix it with correct bones and stuff so feel free to ask for download once its done if you want to make a PSA for him!Long way togo before I can even being rigging her. And speaking of such, has anyone imported the Smash 4 models into BB, and their rigging is messed up? None of the models I've imported into BB have kept the correct rigging. I figured sorta out how to fix it, but its still pain in the ass when it goes to rigging: dont rotate the TransN bone upwards and dont rig it yet! but export it as a DAE with "Z-up" on, import to Brawlbox (it should be standing now). now re-export it from brawlbox and import the new DAE to 3DS Max! now it will stand up and keep the rig in it :3
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Stupid Tinypic :C
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« Reply #17855 on: February 01, 2015, 02:20:37 PM » |
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Works like a charm! Now to finish kirby Excuse me if I sound rude, but if that is Sm4sh Kirby, what's the point? He went through the least amount of change from the Kirby series. Expressions?
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« Reply #17856 on: February 01, 2015, 02:51:37 PM » |
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Excuse me if I sound rude, but if that is Sm4sh Kirby, what's the point? He went through the least amount of change from the Kirby series. Expressions?
Probably just for the sake of importing a Smash Wii U model.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17857 on: February 01, 2015, 03:04:44 PM » |
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ahem... may i introduce u all to... The Thrill of Final Destination U
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« Reply #17858 on: February 01, 2015, 03:50:02 PM » |
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Probably just for the sake of importing a Smash Wii U model.
Yup, thats about it. @DSX8 o_o Now time for the assist trophy nobody cares about ;_;
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« Reply #17859 on: February 01, 2015, 03:50:36 PM » |
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« Reply #17860 on: February 01, 2015, 05:43:04 PM » |
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Haters gonna hate: smash 4 shadow he will possible also be overated in smash 4 modding aswell(if smash 4 gets hacked) making this for the up to date moveset im anyway will finish & over sonic as oneslot ofc like the other 9001 models we having
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« Last Edit: February 01, 2015, 05:48:47 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #17861 on: February 01, 2015, 06:01:06 PM » |
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Out of curiosity for the guys importing the fighters, how are you gonna bake the normals into their textures?
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« Reply #17862 on: February 01, 2015, 06:35:15 PM » |
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we all know that if smash U ever becomes hackeable, the first PSA ever made would be roy cos some people still cant get over melee
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« Reply #17863 on: February 01, 2015, 06:54:53 PM » |
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we all know that if smash U ever becomes hackeable, the first PSAs ever made would be Chrom, IC's, Roy, Chorus Men, Wolf, Lucas, Snake, aka the new forbidden 7 :v
& Knuckles RidleyFixed. also probably shadow but no one cares about him atm.... ..Nevermind :v Here we go again :U---- Also *insert Master Core/Hand Rip Pic*
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« Reply #17864 on: February 01, 2015, 07:55:24 PM » |
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Out of curiosity for the guys importing the fighters, how are you gonna bake the normals into their textures?
I know from experience with importing gmod/source models that the normal textures can be inverted, turned to black and white and then have their brightness/contrast modified to get the right detail. I don't know about anyone else but I plan I on getting the Mario Bros to have their normal textures separate from their colors (find it funny how these models have solid colors with other textures to make up the detail) to make it easier to recolor and retexture without messing up the detail. Don't know how exactly I'll make that work, but I plan on making it work. Post Merge: February 01, 2015, 08:24:56 PM
Finally starting on Wii U Mario, I was not expecting for him to have this many expressions, I mean I knew that everyone had a lot, but I didn't know they had so many unique ones. I am curious as to why they had Mario's mustache combined with his eyebrows, because of this he has like twenty copies of his mustache because he has so many different eyebrows. They could've just done what Brawl did and have his mustache combined with his clothes, then again, they weren't really pushing of the Wii U were they? lol
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« Last Edit: February 01, 2015, 08:24:56 PM by StupidMarioFan1 »
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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